master Changelog 1.6 === - 1.6.0 1.19.2 1.5 === - 1.5.3 2022.04 - 1.5.2 TeamCity Settup - 1.5.1 Fix deadlock in cache update during world unload. - 1.5.0 Update to 1.18.2 1.4 === - 1.4.0 Ported to Minecraft 1.18/Forge 38.0.17 and ran data gens 1.3 === - 1.3.8 Return correct stack count when getStackInSlot is called. (#19) - 1.3.7 Fixed timer being off by 1 tick - 1.3.6 Fixed timer being off by 1 tick - 1.3.5 Use my specific maven creds. - 1.3.4 Remove post - 1.3.3 Update gradle, FG, jenkins, move to official mappings, and fix #17 - 1.3.2 Publish sources to maven as SRG names. - 1.3.1 Update Forge - 1.3.0 Ported to 1.16.2 1.2 === - 1.2.2 Merge remote-tracking branch 'origin/1.16.2-port' into 1.16.2-port - 1.2.1 Ported to 1.16.2 and re-run data gens - 1.2.0 1.16.1 port 1.1 === - 1.1.6 Ported to 1.16.2 and re-run data gens - 1.1.5 Updated loader version - 1.1.4 Ported to 1.16.1 and rerun data gens - 1.1.3 Fix blocks culling incorrect faces around the gens. Closes #10 - 1.1.2 Fix stall caused by accessing the world during onLoad. Closes #7 & #8 - 1.1.1 Fix version numbers. - 1.1.0 Update to 1.15.2 1.0 === - 1.0.10 Merge pull request #4 from loordgek/capablitiy_cache Add caching of neighbor's inventory. - 1.0.9 Update CobbleGenBlock.java - 1.0.8 insert message here - 1.0.7 now w/ less code #2 - 1.0.6 now w/ less code - 1.0.5 revert Nonnull and getSlotLimit - 1.0.4 revert build.gradle - 1.0.3 added capability caching invalidate own cap when removed - 1.0.2 Fix reobf jar, FG should be doing this by default but it doesn't. - 1.0.1 Create Models and implement a few backend changes to support the models - 1.0.0 Update to finalized name.