001package net.minecraft.item;
002
003import net.minecraft.block.Block;
004import net.minecraft.block.material.Material;
005import net.minecraft.creativetab.CreativeTabs;
006import net.minecraft.entity.player.EntityPlayer;
007import net.minecraft.util.MathHelper;
008import net.minecraft.world.World;
009
010public class ItemDoor extends Item
011{
012    private Material doorMaterial;
013
014    public ItemDoor(int par1, Material par2Material)
015    {
016        super(par1);
017        this.doorMaterial = par2Material;
018        this.maxStackSize = 1;
019        this.setCreativeTab(CreativeTabs.tabRedstone);
020    }
021
022    /**
023     * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
024     * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
025     */
026    public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
027    {
028        if (par7 != 1)
029        {
030            return false;
031        }
032        else
033        {
034            ++par5;
035            Block block;
036
037            if (this.doorMaterial == Material.wood)
038            {
039                block = Block.doorWood;
040            }
041            else
042            {
043                block = Block.doorIron;
044            }
045
046            if (par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack) && par2EntityPlayer.canPlayerEdit(par4, par5 + 1, par6, par7, par1ItemStack))
047            {
048                if (!block.canPlaceBlockAt(par3World, par4, par5, par6))
049                {
050                    return false;
051                }
052                else
053                {
054                    int i1 = MathHelper.floor_double((double)((par2EntityPlayer.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
055                    placeDoorBlock(par3World, par4, par5, par6, i1, block);
056                    --par1ItemStack.stackSize;
057                    return true;
058                }
059            }
060            else
061            {
062                return false;
063            }
064        }
065    }
066
067    public static void placeDoorBlock(World par0World, int par1, int par2, int par3, int par4, Block par5Block)
068    {
069        byte b0 = 0;
070        byte b1 = 0;
071
072        if (par4 == 0)
073        {
074            b1 = 1;
075        }
076
077        if (par4 == 1)
078        {
079            b0 = -1;
080        }
081
082        if (par4 == 2)
083        {
084            b1 = -1;
085        }
086
087        if (par4 == 3)
088        {
089            b0 = 1;
090        }
091
092        int i1 = (par0World.isBlockNormalCube(par1 - b0, par2, par3 - b1) ? 1 : 0) + (par0World.isBlockNormalCube(par1 - b0, par2 + 1, par3 - b1) ? 1 : 0);
093        int j1 = (par0World.isBlockNormalCube(par1 + b0, par2, par3 + b1) ? 1 : 0) + (par0World.isBlockNormalCube(par1 + b0, par2 + 1, par3 + b1) ? 1 : 0);
094        boolean flag = par0World.getBlockId(par1 - b0, par2, par3 - b1) == par5Block.blockID || par0World.getBlockId(par1 - b0, par2 + 1, par3 - b1) == par5Block.blockID;
095        boolean flag1 = par0World.getBlockId(par1 + b0, par2, par3 + b1) == par5Block.blockID || par0World.getBlockId(par1 + b0, par2 + 1, par3 + b1) == par5Block.blockID;
096        boolean flag2 = false;
097
098        if (flag && !flag1)
099        {
100            flag2 = true;
101        }
102        else if (j1 > i1)
103        {
104            flag2 = true;
105        }
106
107        par0World.setBlock(par1, par2, par3, par5Block.blockID, par4, 2);
108        par0World.setBlock(par1, par2 + 1, par3, par5Block.blockID, 8 | (flag2 ? 1 : 0), 2);
109        par0World.notifyBlocksOfNeighborChange(par1, par2, par3, par5Block.blockID);
110        par0World.notifyBlocksOfNeighborChange(par1, par2 + 1, par3, par5Block.blockID);
111    }
112}