public class GuiScreenConfirmation extends GuiYesNo
allowUserInput, guiParticles, height, isMacOs, width
Constructor and Description |
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GuiScreenConfirmation(GuiScreen par1GuiScreen,
String par2Str,
String par3Str,
String par4Str,
int par5) |
Modifier and Type | Method and Description |
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void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
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void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution, updateScreen
drawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon
public GuiScreenConfirmation(GuiScreen par1GuiScreen, String par2Str, String par3Str, String par4Str, int par5)
public void initGui()
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiYesNo