001package net.minecraft.tileentity;
002
003import net.minecraft.block.BlockDaylightDetector;
004
005public class TileEntityDaylightDetector extends TileEntity
006{
007    /**
008     * Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count
009     * ticks and creates a new spawn inside its implementation.
010     */
011    public void updateEntity()
012    {
013        if (this.worldObj != null && !this.worldObj.isRemote && this.worldObj.getTotalWorldTime() % 20L == 0L)
014        {
015            this.blockType = this.getBlockType();
016
017            if (this.blockType != null && this.blockType instanceof BlockDaylightDetector)
018            {
019                ((BlockDaylightDetector)this.blockType).func_94444_j_(this.worldObj, this.xCoord, this.yCoord, this.zCoord);
020            }
021        }
022    }
023}