001package net.minecraft.item;
002
003import cpw.mods.fml.common.registry.GameData;
004import cpw.mods.fml.relauncher.Side;
005import cpw.mods.fml.relauncher.SideOnly;
006import java.util.List;
007import java.util.Random;
008import net.minecraft.block.Block;
009import net.minecraft.block.material.Material;
010import net.minecraft.client.gui.FontRenderer;
011import net.minecraft.client.renderer.texture.IconRegister;
012import net.minecraft.creativetab.CreativeTabs;
013import net.minecraft.entity.Entity;
014import net.minecraft.entity.EntityLiving;
015import net.minecraft.entity.item.EntityItemFrame;
016import net.minecraft.entity.item.EntityPainting;
017import net.minecraft.entity.player.EntityPlayer;
018import net.minecraft.entity.player.EntityPlayerMP;
019import net.minecraft.potion.Potion;
020import net.minecraft.potion.PotionHelper;
021import net.minecraft.stats.StatList;
022import net.minecraft.util.Icon;
023import net.minecraft.util.MathHelper;
024import net.minecraft.util.MovingObjectPosition;
025import net.minecraft.util.StatCollector;
026import net.minecraft.util.StringTranslate;
027import net.minecraft.util.Vec3;
028import net.minecraft.util.WeightedRandomChestContent;
029import net.minecraft.world.World;
030import net.minecraftforge.common.ChestGenHooks;
031import net.minecraftforge.common.IArmorTextureProvider;
032
033public class Item
034{
035    private CreativeTabs tabToDisplayOn = null;
036
037    /** The RNG used by the Item subclasses. */
038    protected static Random itemRand = new Random();
039
040    /** A 32000 elements Item array. */
041    public static Item[] itemsList = new Item[32000];
042    public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setUnlocalizedName("shovelIron");
043    public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setUnlocalizedName("pickaxeIron");
044    public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setUnlocalizedName("hatchetIron");
045    public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setUnlocalizedName("flintAndSteel");
046    public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setUnlocalizedName("apple");
047    public static ItemBow bow = (ItemBow)(new ItemBow(5)).setUnlocalizedName("bow");
048    public static Item arrow = (new Item(6)).setUnlocalizedName("arrow").setCreativeTab(CreativeTabs.tabCombat);
049    public static Item coal = (new ItemCoal(7)).setUnlocalizedName("coal");
050    public static Item diamond = (new Item(8)).setUnlocalizedName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
051    public static Item ingotIron = (new Item(9)).setUnlocalizedName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
052    public static Item ingotGold = (new Item(10)).setUnlocalizedName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
053    public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setUnlocalizedName("swordIron");
054    public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setUnlocalizedName("swordWood");
055    public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setUnlocalizedName("shovelWood");
056    public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setUnlocalizedName("pickaxeWood");
057    public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setUnlocalizedName("hatchetWood");
058    public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setUnlocalizedName("swordStone");
059    public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setUnlocalizedName("shovelStone");
060    public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setUnlocalizedName("pickaxeStone");
061    public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setUnlocalizedName("hatchetStone");
062    public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setUnlocalizedName("swordDiamond");
063    public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setUnlocalizedName("shovelDiamond");
064    public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setUnlocalizedName("pickaxeDiamond");
065    public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setUnlocalizedName("hatchetDiamond");
066    public static Item stick = (new Item(24)).setFull3D().setUnlocalizedName("stick").setCreativeTab(CreativeTabs.tabMaterials);
067    public static Item bowlEmpty = (new Item(25)).setUnlocalizedName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
068    public static Item bowlSoup = (new ItemSoup(26, 6)).setUnlocalizedName("mushroomStew");
069    public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setUnlocalizedName("swordGold");
070    public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setUnlocalizedName("shovelGold");
071    public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setUnlocalizedName("pickaxeGold");
072    public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setUnlocalizedName("hatchetGold");
073    public static Item silk = (new ItemReed(31, Block.tripWire)).setUnlocalizedName("string").setCreativeTab(CreativeTabs.tabMaterials);
074    public static Item feather = (new Item(32)).setUnlocalizedName("feather").setCreativeTab(CreativeTabs.tabMaterials);
075    public static Item gunpowder = (new Item(33)).setUnlocalizedName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
076    public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setUnlocalizedName("hoeWood");
077    public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setUnlocalizedName("hoeStone");
078    public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setUnlocalizedName("hoeIron");
079    public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setUnlocalizedName("hoeDiamond");
080    public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setUnlocalizedName("hoeGold");
081    public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds");
082    public static Item wheat = (new Item(40)).setUnlocalizedName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
083    public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setUnlocalizedName("bread");
084    public static ItemArmor helmetLeather = (ItemArmor)(new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setUnlocalizedName("helmetCloth");
085    public static ItemArmor plateLeather = (ItemArmor)(new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setUnlocalizedName("chestplateCloth");
086    public static ItemArmor legsLeather = (ItemArmor)(new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setUnlocalizedName("leggingsCloth");
087    public static ItemArmor bootsLeather = (ItemArmor)(new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setUnlocalizedName("bootsCloth");
088    public static ItemArmor helmetChain = (ItemArmor)(new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setUnlocalizedName("helmetChain");
089    public static ItemArmor plateChain = (ItemArmor)(new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setUnlocalizedName("chestplateChain");
090    public static ItemArmor legsChain = (ItemArmor)(new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setUnlocalizedName("leggingsChain");
091    public static ItemArmor bootsChain = (ItemArmor)(new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setUnlocalizedName("bootsChain");
092    public static ItemArmor helmetSteel = (ItemArmor)(new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setUnlocalizedName("helmetIron");
093    public static ItemArmor plateSteel = (ItemArmor)(new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setUnlocalizedName("chestplateIron");
094    public static ItemArmor legsSteel = (ItemArmor)(new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setUnlocalizedName("leggingsIron");
095    public static ItemArmor bootsSteel = (ItemArmor)(new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setUnlocalizedName("bootsIron");
096    public static ItemArmor helmetDiamond = (ItemArmor)(new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setUnlocalizedName("helmetDiamond");
097    public static ItemArmor plateDiamond = (ItemArmor)(new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setUnlocalizedName("chestplateDiamond");
098    public static ItemArmor legsDiamond = (ItemArmor)(new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setUnlocalizedName("leggingsDiamond");
099    public static ItemArmor bootsDiamond = (ItemArmor)(new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setUnlocalizedName("bootsDiamond");
100    public static ItemArmor helmetGold = (ItemArmor)(new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setUnlocalizedName("helmetGold");
101    public static ItemArmor plateGold = (ItemArmor)(new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setUnlocalizedName("chestplateGold");
102    public static ItemArmor legsGold = (ItemArmor)(new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setUnlocalizedName("leggingsGold");
103    public static ItemArmor bootsGold = (ItemArmor)(new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setUnlocalizedName("bootsGold");
104    public static Item flint = (new Item(62)).setUnlocalizedName("flint").setCreativeTab(CreativeTabs.tabMaterials);
105    public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setUnlocalizedName("porkchopRaw");
106    public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setUnlocalizedName("porkchopCooked");
107    public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setUnlocalizedName("painting");
108    public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setUnlocalizedName("appleGold");
109    public static Item sign = (new ItemSign(67)).setUnlocalizedName("sign");
110    public static Item doorWood = (new ItemDoor(68, Material.wood)).setUnlocalizedName("doorWood");
111    public static Item bucketEmpty = (new ItemBucket(69, 0)).setUnlocalizedName("bucket").setMaxStackSize(16);
112    public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setUnlocalizedName("bucketWater").setContainerItem(bucketEmpty);
113    public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setUnlocalizedName("bucketLava").setContainerItem(bucketEmpty);
114    public static Item minecartEmpty = (new ItemMinecart(72, 0)).setUnlocalizedName("minecart");
115    public static Item saddle = (new ItemSaddle(73)).setUnlocalizedName("saddle");
116    public static Item doorSteel = (new ItemDoor(74, Material.iron)).setUnlocalizedName("doorIron");
117    public static Item redstone = (new ItemRedstone(75)).setUnlocalizedName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
118    public static Item snowball = (new ItemSnowball(76)).setUnlocalizedName("snowball");
119    public static Item boat = (new ItemBoat(77)).setUnlocalizedName("boat");
120    public static Item leather = (new Item(78)).setUnlocalizedName("leather").setCreativeTab(CreativeTabs.tabMaterials);
121    public static Item bucketMilk = (new ItemBucketMilk(79)).setUnlocalizedName("milk").setContainerItem(bucketEmpty);
122    public static Item brick = (new Item(80)).setUnlocalizedName("brick").setCreativeTab(CreativeTabs.tabMaterials);
123    public static Item clay = (new Item(81)).setUnlocalizedName("clay").setCreativeTab(CreativeTabs.tabMaterials);
124    public static Item reed = (new ItemReed(82, Block.reed)).setUnlocalizedName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
125    public static Item paper = (new Item(83)).setUnlocalizedName("paper").setCreativeTab(CreativeTabs.tabMisc);
126    public static Item book = (new ItemBook(84)).setUnlocalizedName("book").setCreativeTab(CreativeTabs.tabMisc);
127    public static Item slimeBall = (new Item(85)).setUnlocalizedName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
128    public static Item minecartCrate = (new ItemMinecart(86, 1)).setUnlocalizedName("minecartChest");
129    public static Item minecartPowered = (new ItemMinecart(87, 2)).setUnlocalizedName("minecartFurnace");
130    public static Item egg = (new ItemEgg(88)).setUnlocalizedName("egg");
131    public static Item compass = (new Item(89)).setUnlocalizedName("compass").setCreativeTab(CreativeTabs.tabTools);
132    public static ItemFishingRod fishingRod = (ItemFishingRod)(new ItemFishingRod(90)).setUnlocalizedName("fishingRod");
133    public static Item pocketSundial = (new Item(91)).setUnlocalizedName("clock").setCreativeTab(CreativeTabs.tabTools);
134    public static Item lightStoneDust = (new Item(92)).setUnlocalizedName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
135    public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setUnlocalizedName("fishRaw");
136    public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setUnlocalizedName("fishCooked");
137    public static Item dyePowder = (new ItemDye(95)).setUnlocalizedName("dyePowder");
138    public static Item bone = (new Item(96)).setUnlocalizedName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
139    public static Item sugar = (new Item(97)).setUnlocalizedName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
140    public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setUnlocalizedName("cake").setCreativeTab(CreativeTabs.tabFood);
141    public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setUnlocalizedName("bed");
142    public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setUnlocalizedName("diode").setCreativeTab(CreativeTabs.tabRedstone);
143    public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setUnlocalizedName("cookie");
144    public static ItemMap map = (ItemMap)(new ItemMap(102)).setUnlocalizedName("map");
145
146    /**
147     * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
148     */
149    public static ItemShears shears = (ItemShears)(new ItemShears(103)).setUnlocalizedName("shears");
150    public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setUnlocalizedName("melon");
151    public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds_pumpkin");
152    public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds_melon");
153    public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setUnlocalizedName("beefRaw");
154    public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setUnlocalizedName("beefCooked");
155    public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setUnlocalizedName("chickenRaw");
156    public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setUnlocalizedName("chickenCooked");
157    public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setUnlocalizedName("rottenFlesh");
158    public static Item enderPearl = (new ItemEnderPearl(112)).setUnlocalizedName("enderPearl");
159    public static Item blazeRod = (new Item(113)).setUnlocalizedName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
160    public static Item ghastTear = (new Item(114)).setUnlocalizedName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
161    public static Item goldNugget = (new Item(115)).setUnlocalizedName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
162    public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setUnlocalizedName("netherStalkSeeds").setPotionEffect("+4");
163    public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setUnlocalizedName("potion");
164    public static Item glassBottle = (new ItemGlassBottle(118)).setUnlocalizedName("glassBottle");
165    public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setUnlocalizedName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
166    public static Item fermentedSpiderEye = (new Item(120)).setUnlocalizedName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
167    public static Item blazePowder = (new Item(121)).setUnlocalizedName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
168    public static Item magmaCream = (new Item(122)).setUnlocalizedName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
169    public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setUnlocalizedName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
170    public static Item cauldron = (new ItemReed(124, Block.cauldron)).setUnlocalizedName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
171    public static Item eyeOfEnder = (new ItemEnderEye(125)).setUnlocalizedName("eyeOfEnder");
172    public static Item speckledMelon = (new Item(126)).setUnlocalizedName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
173    public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setUnlocalizedName("monsterPlacer");
174
175    /**
176     * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
177     */
178    public static Item expBottle = (new ItemExpBottle(128)).setUnlocalizedName("expBottle");
179
180    /**
181     * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
182     */
183    public static Item fireballCharge = (new ItemFireball(129)).setUnlocalizedName("fireball");
184    public static Item writableBook = (new ItemWritableBook(130)).setUnlocalizedName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
185    public static Item writtenBook = (new ItemEditableBook(131)).setUnlocalizedName("writtenBook");
186    public static Item emerald = (new Item(132)).setUnlocalizedName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
187    public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setUnlocalizedName("frame");
188    public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setUnlocalizedName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
189    public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setUnlocalizedName("carrots");
190    public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setUnlocalizedName("potato");
191    public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setUnlocalizedName("potatoBaked");
192    public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setUnlocalizedName("potatoPoisonous");
193    public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setUnlocalizedName("emptyMap");
194    public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setUnlocalizedName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l);
195    public static Item skull = (new ItemSkull(141)).setUnlocalizedName("skull");
196    public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setUnlocalizedName("carrotOnAStick");
197    public static Item netherStar = (new ItemSimpleFoiled(143)).setUnlocalizedName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
198    public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setUnlocalizedName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
199    public static Item firework = (new ItemFirework(145)).setUnlocalizedName("fireworks");
200    public static Item fireworkCharge = (new ItemFireworkCharge(146)).setUnlocalizedName("fireworksCharge").setCreativeTab(CreativeTabs.tabMisc);
201    public static ItemEnchantedBook enchantedBook = (ItemEnchantedBook)(new ItemEnchantedBook(147)).setMaxStackSize(1).setUnlocalizedName("enchantedBook");
202    public static Item field_94585_bY = (new ItemReed(148, Block.redstoneComparatorIdle)).setUnlocalizedName("comparator").setCreativeTab(CreativeTabs.tabRedstone);
203    public static Item field_94584_bZ = (new Item(149)).setUnlocalizedName("netherbrick").setCreativeTab(CreativeTabs.tabMaterials);
204    public static Item field_94583_ca = (new Item(150)).setUnlocalizedName("netherquartz").setCreativeTab(CreativeTabs.tabMaterials);
205    public static Item tntMinecart = (new ItemMinecart(151, 3)).setUnlocalizedName("minecartTnt");
206    public static Item hopperMinecart = (new ItemMinecart(152, 5)).setUnlocalizedName("minecartHopper");
207    public static Item record13 = (new ItemRecord(2000, "13")).setUnlocalizedName("record");
208    public static Item recordCat = (new ItemRecord(2001, "cat")).setUnlocalizedName("record");
209    public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setUnlocalizedName("record");
210    public static Item recordChirp = (new ItemRecord(2003, "chirp")).setUnlocalizedName("record");
211    public static Item recordFar = (new ItemRecord(2004, "far")).setUnlocalizedName("record");
212    public static Item recordMall = (new ItemRecord(2005, "mall")).setUnlocalizedName("record");
213    public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setUnlocalizedName("record");
214    public static Item recordStal = (new ItemRecord(2007, "stal")).setUnlocalizedName("record");
215    public static Item recordStrad = (new ItemRecord(2008, "strad")).setUnlocalizedName("record");
216    public static Item recordWard = (new ItemRecord(2009, "ward")).setUnlocalizedName("record");
217    public static Item record11 = (new ItemRecord(2010, "11")).setUnlocalizedName("record");
218    public static Item recordWait = (new ItemRecord(2011, "wait")).setUnlocalizedName("record");
219
220    /** The ID of this item. */
221    public final int itemID;
222
223    /** Maximum size of the stack. */
224    protected int maxStackSize = 64;
225
226    /** Maximum damage an item can handle. */
227    private int maxDamage = 0;
228
229    /** If true, render the object in full 3D, like weapons and tools. */
230    protected boolean bFull3D = false;
231
232    /**
233     * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
234     */
235    protected boolean hasSubtypes = false;
236    private Item containerItem = null;
237    private String potionEffect = null;
238
239    /** The unlocalized name of this item. */
240    private String unlocalizedName;
241    @SideOnly(Side.CLIENT)
242
243    /** Icon index in the icons table. */
244    protected Icon iconIndex;
245
246    /** FORGE: To disable repair recipes. */
247    protected boolean canRepair = true;
248
249    public Item(int par1)
250    {
251        this.itemID = 256 + par1;
252
253        if (itemsList[256 + par1] != null)
254        {
255            System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
256        }
257
258        itemsList[256 + par1] = this;
259
260        GameData.newItemAdded(this);
261    }
262
263    public Item setMaxStackSize(int par1)
264    {
265        this.maxStackSize = par1;
266        return this;
267    }
268
269    @SideOnly(Side.CLIENT)
270
271    /**
272     * Returns 0 for /terrain.png, 1 for /gui/items.png
273     */
274    public int getSpriteNumber()
275    {
276        return 1;
277    }
278
279    @SideOnly(Side.CLIENT)
280
281    /**
282     * Gets an icon index based on an item's damage value
283     */
284    public Icon getIconFromDamage(int par1)
285    {
286        return this.iconIndex;
287    }
288
289    @SideOnly(Side.CLIENT)
290
291    /**
292     * Returns the icon index of the stack given as argument.
293     */
294    public final Icon getIconIndex(ItemStack par1ItemStack)
295    {
296        return this.getIconFromDamage(par1ItemStack.getItemDamage());
297    }
298
299    /**
300     * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
301     * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
302     */
303    public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
304    {
305        return false;
306    }
307
308    /**
309     * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
310     * sword
311     */
312    public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
313    {
314        return 1.0F;
315    }
316
317    /**
318     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
319     */
320    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
321    {
322        return par1ItemStack;
323    }
324
325    public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
326    {
327        return par1ItemStack;
328    }
329
330    /**
331     * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
332     */
333    public int getItemStackLimit()
334    {
335        return this.maxStackSize;
336    }
337
338    /**
339     * Returns the metadata of the block which this Item (ItemBlock) can place
340     */
341    public int getMetadata(int par1)
342    {
343        return 0;
344    }
345
346    public boolean getHasSubtypes()
347    {
348        return this.hasSubtypes;
349    }
350
351    protected Item setHasSubtypes(boolean par1)
352    {
353        this.hasSubtypes = par1;
354        return this;
355    }
356
357    /**
358     * Returns the maximum damage an item can take.
359     */
360    public int getMaxDamage()
361    {
362        return this.maxDamage;
363    }
364
365    /**
366     * set max damage of an Item
367     */
368    public Item setMaxDamage(int par1)
369    {
370        this.maxDamage = par1;
371        return this;
372    }
373
374    public boolean isDamageable()
375    {
376        return this.maxDamage > 0 && !this.hasSubtypes;
377    }
378
379    /**
380     * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
381     * the damage on the stack.
382     */
383    public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
384    {
385        return false;
386    }
387
388    public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
389    {
390        return false;
391    }
392
393    /**
394     * Returns the damage against a given entity.
395     */
396    public int getDamageVsEntity(Entity par1Entity)
397    {
398        return 1;
399    }
400
401    /**
402     * Returns if the item (tool) can harvest results from the block type.
403     */
404    public boolean canHarvestBlock(Block par1Block)
405    {
406        return false;
407    }
408
409    /**
410     * Called when a player right clicks an entity with an item.
411     */
412    public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
413    {
414        return false;
415    }
416
417    /**
418     * Sets bFull3D to True and return the object.
419     */
420    public Item setFull3D()
421    {
422        this.bFull3D = true;
423        return this;
424    }
425
426    @SideOnly(Side.CLIENT)
427
428    /**
429     * Returns True is the item is renderer in full 3D when hold.
430     */
431    public boolean isFull3D()
432    {
433        return this.bFull3D;
434    }
435
436    @SideOnly(Side.CLIENT)
437
438    /**
439     * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
440     * hands.
441     */
442    public boolean shouldRotateAroundWhenRendering()
443    {
444        return false;
445    }
446
447    /**
448     * Sets the unlocalized name of this item to the string passed as the parameter, prefixed by "item."
449     */
450    public Item setUnlocalizedName(String par1Str)
451    {
452        this.unlocalizedName = par1Str;
453        return this;
454    }
455
456    /**
457     * Gets the localized name of the given item stack.
458     */
459    public String getLocalizedName(ItemStack par1ItemStack)
460    {
461        String s = this.getUnlocalizedName(par1ItemStack);
462        return s == null ? "" : StatCollector.translateToLocal(s);
463    }
464
465    /**
466     * Returns the unlocalized name of this item.
467     */
468    public String getUnlocalizedName()
469    {
470        return "item." + this.unlocalizedName;
471    }
472
473    /**
474     * Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
475     * different names based on their damage or NBT.
476     */
477    public String getUnlocalizedName(ItemStack par1ItemStack)
478    {
479        return "item." + this.unlocalizedName;
480    }
481
482    public Item setContainerItem(Item par1Item)
483    {
484        this.containerItem = par1Item;
485        return this;
486    }
487
488    /**
489     * If this returns true, after a recipe involving this item is crafted the container item will be added to the
490     * player's inventory instead of remaining in the crafting grid.
491     */
492    public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
493    {
494        return true;
495    }
496
497    /**
498     * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
499     */
500    public boolean getShareTag()
501    {
502        return true;
503    }
504
505    public Item getContainerItem()
506    {
507        return this.containerItem;
508    }
509
510    /**
511     * True if this Item has a container item (a.k.a. crafting result)
512     */
513    public boolean hasContainerItem()
514    {
515        return this.containerItem != null;
516    }
517
518    public String getStatName()
519    {
520        return StatCollector.translateToLocal(this.getUnlocalizedName() + ".name");
521    }
522
523    public String func_77653_i(ItemStack par1ItemStack)
524    {
525        return StatCollector.translateToLocal(this.getUnlocalizedName(par1ItemStack) + ".name");
526    }
527
528    @SideOnly(Side.CLIENT)
529    public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
530    {
531        return 16777215;
532    }
533
534    /**
535     * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
536     * update it's contents.
537     */
538    public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
539
540    /**
541     * Called when item is crafted/smelted. Used only by maps so far.
542     */
543    public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
544
545    /**
546     * false for all Items except sub-classes of ItemMapBase
547     */
548    public boolean isMap()
549    {
550        return false;
551    }
552
553    /**
554     * returns the action that specifies what animation to play when the items is being used
555     */
556    public EnumAction getItemUseAction(ItemStack par1ItemStack)
557    {
558        return EnumAction.none;
559    }
560
561    /**
562     * How long it takes to use or consume an item
563     */
564    public int getMaxItemUseDuration(ItemStack par1ItemStack)
565    {
566        return 0;
567    }
568
569    /**
570     * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
571     */
572    public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
573
574    /**
575     * Sets the string representing this item's effect on a potion when used as an ingredient.
576     */
577    public Item setPotionEffect(String par1Str)
578    {
579        this.potionEffect = par1Str;
580        return this;
581    }
582
583    /**
584     * Returns a string representing what this item does to a potion.
585     */
586    public String getPotionEffect()
587    {
588        return this.potionEffect;
589    }
590
591    /**
592     * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
593     */
594    public boolean isPotionIngredient()
595    {
596        return this.potionEffect != null;
597    }
598
599    @SideOnly(Side.CLIENT)
600
601    /**
602     * allows items to add custom lines of information to the mouseover description
603     */
604    public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
605
606    public String getItemDisplayName(ItemStack par1ItemStack)
607    {
608        return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalizedName(par1ItemStack))).trim();
609    }
610
611    @SideOnly(Side.CLIENT)
612    public boolean hasEffect(ItemStack par1ItemStack)
613    {
614        return par1ItemStack.isItemEnchanted();
615    }
616
617    @SideOnly(Side.CLIENT)
618
619    /**
620     * Return an item rarity from EnumRarity
621     */
622    public EnumRarity getRarity(ItemStack par1ItemStack)
623    {
624        return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
625    }
626
627    /**
628     * Checks isDamagable and if it cannot be stacked
629     */
630    public boolean isItemTool(ItemStack par1ItemStack)
631    {
632        return this.getItemStackLimit() == 1 && this.isDamageable();
633    }
634
635    protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
636    {
637        float f = 1.0F;
638        float f1 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * f;
639        float f2 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * f;
640        double d0 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)f;
641        double d1 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)f + 1.62D - (double)par2EntityPlayer.yOffset;
642        double d2 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)f;
643        Vec3 vec3 = par1World.getWorldVec3Pool().getVecFromPool(d0, d1, d2);
644        float f3 = MathHelper.cos(-f2 * 0.017453292F - (float)Math.PI);
645        float f4 = MathHelper.sin(-f2 * 0.017453292F - (float)Math.PI);
646        float f5 = -MathHelper.cos(-f1 * 0.017453292F);
647        float f6 = MathHelper.sin(-f1 * 0.017453292F);
648        float f7 = f4 * f5;
649        float f8 = f3 * f5;
650        double d3 = 5.0D;
651        if (par2EntityPlayer instanceof EntityPlayerMP)
652        {
653            d3 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
654        }
655        Vec3 vec31 = vec3.addVector((double)f7 * d3, (double)f6 * d3, (double)f8 * d3);
656        return par1World.rayTraceBlocks_do_do(vec3, vec31, par3, !par3);
657    }
658
659    /**
660     * Return the enchantability factor of the item, most of the time is based on material.
661     */
662    public int getItemEnchantability()
663    {
664        return 0;
665    }
666
667    @SideOnly(Side.CLIENT)
668    public boolean requiresMultipleRenderPasses()
669    {
670        return false;
671    }
672
673    @SideOnly(Side.CLIENT)
674
675    /**
676     * Gets an icon index based on an item's damage value and the given render pass
677     */
678    public Icon getIconFromDamageForRenderPass(int par1, int par2)
679    {
680        return this.getIconFromDamage(par1);
681    }
682
683    @SideOnly(Side.CLIENT)
684
685    /**
686     * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
687     */
688    public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
689    {
690        par3List.add(new ItemStack(par1, 1, 0));
691    }
692
693    /**
694     * returns this;
695     */
696    public Item setCreativeTab(CreativeTabs par1CreativeTabs)
697    {
698        this.tabToDisplayOn = par1CreativeTabs;
699        return this;
700    }
701
702    @SideOnly(Side.CLIENT)
703
704    /**
705     * gets the CreativeTab this item is displayed on
706     */
707    public CreativeTabs getCreativeTab()
708    {
709        return this.tabToDisplayOn;
710    }
711
712    public boolean func_82788_x()
713    {
714        return true;
715    }
716
717    /**
718     * Return whether this item is repairable in an anvil.
719     */
720    public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
721    {
722        return false;
723    }
724
725    @SideOnly(Side.CLIENT)
726    public void updateIcons(IconRegister par1IconRegister)
727    {
728        this.iconIndex = par1IconRegister.registerIcon(this.unlocalizedName);
729    }
730
731    static
732    {
733        StatList.initStats();
734    }
735
736    /* =========================================================== FORGE START ===============================================================*/
737    /**
738     * Called when a player drops the item into the world,
739     * returning false from this will prevent the item from
740     * being removed from the players inventory and spawning
741     * in the world
742     *
743     * @param player The player that dropped the item
744     * @param item The item stack, before the item is removed.
745     */
746    public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
747    {
748        return true;
749    }
750
751    /**
752     * This is called when the item is used, before the block is activated.
753     * @param stack The Item Stack
754     * @param player The Player that used the item
755     * @param world The Current World
756     * @param x Target X Position
757     * @param y Target Y Position
758     * @param z Target Z Position
759     * @param side The side of the target hit
760     * @return Return true to prevent any further processing.
761     */
762    public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
763    {
764        return false;
765    }
766
767    /**
768     * Metadata-sensitive version of getStrVsBlock
769     * @param itemstack The Item Stack
770     * @param block The block the item is trying to break
771     * @param metadata The items current metadata
772     * @return The damage strength
773     */
774    public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
775    {
776        return getStrVsBlock(itemstack, block);
777    }
778
779    /**
780     * Called by CraftingManager to determine if an item is reparable.
781     * @return True if reparable
782     */
783    public boolean isRepairable()
784    {
785        return canRepair && isDamageable();
786    }
787
788    /**
789     * Call to disable repair recipes.
790     * @return The current Item instance
791     */
792    public Item setNoRepair()
793    {
794        canRepair = false;
795        return this;
796    }
797
798    /**
799     * Called before a block is broken.  Return true to prevent default block harvesting.
800     *
801     * Note: In SMP, this is called on both client and server sides!
802     *
803     * @param itemstack The current ItemStack
804     * @param X The X Position
805     * @param Y The X Position
806     * @param Z The X Position
807     * @param player The Player that is wielding the item
808     * @return True to prevent harvesting, false to continue as normal
809     */
810    public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
811    {
812        return false;
813    }
814
815    /**
816     * Called each tick while using an item.
817     * @param stack The Item being used
818     * @param player The Player using the item
819     * @param count The amount of time in tick the item has been used for continuously
820     */
821    public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
822    {
823    }
824
825    /**
826     * Called when the player Left Clicks (attacks) an entity.
827     * Processed before damage is done, if return value is true further processing is canceled
828     * and the entity is not attacked.
829     *
830     * @param stack The Item being used
831     * @param player The player that is attacking
832     * @param entity The entity being attacked
833     * @return True to cancel the rest of the interaction.
834     */
835    public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
836    {
837        return false;
838    }
839
840    /**
841     * Player, Render pass, and item usage sensitive version of getIconIndex.
842     *
843     * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
844     * @param renderPass The pass to get the icon for, 0 is default.
845     * @param player The player holding the item
846     * @param usingItem The item the player is actively using. Can be null if not using anything.
847     * @param useRemaining The ticks remaining for the active item.
848     * @return The icon index
849     */
850    public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
851    {
852        return getIcon(stack, renderPass);
853    }
854
855    /**
856     * Returns the number of render passes/layers this item has.
857     * Usually equates to ItemRenderer.renderItem being called for this many passes.
858     * Does not get called unless requiresMultipleRenderPasses() is true;
859     *
860     * @param metadata The item's metadata
861     * @return The number of passes to run.
862     */
863    public int getRenderPasses(int metadata)
864    {
865        return requiresMultipleRenderPasses() ? 2 : 1;
866    }
867
868    /**
869     * ItemStack sensitive version of getContainerItem.
870     * Returns a full ItemStack instance of the result.
871     *
872     * @param itemStack The current ItemStack
873     * @return The resulting ItemStack
874     */
875    public ItemStack getContainerItemStack(ItemStack itemStack)
876    {
877        if (!hasContainerItem())
878        {
879            return null;
880        }
881        return new ItemStack(getContainerItem());
882    }
883
884    /**
885     * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
886     * This is in ticks, standard result is 6000, or 5 mins.
887     *
888     * @param itemStack The current ItemStack
889     * @param world The world the entity is in
890     * @return The normal lifespan in ticks.
891     */
892    public int getEntityLifespan(ItemStack itemStack, World world)
893    {
894        return 6000;
895    }
896
897    /**
898     * Determines if this Item has a special entity for when they are in the world.
899     * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
900     * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
901     *
902     * @param stack The current item stack
903     * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
904     */
905    public boolean hasCustomEntity(ItemStack stack)
906    {
907        return false;
908    }
909
910    /**
911     * This function should return a new entity to replace the dropped item.
912     * Returning null here will not kill the EntityItem and will leave it to function normally.
913     * Called when the item it placed in a world.
914     *
915     * @param world The world object
916     * @param location The EntityItem object, useful for getting the position of the entity
917     * @param itemstack The current item stack
918     * @return A new Entity object to spawn or null
919     */
920    public Entity createEntity(World world, Entity location, ItemStack itemstack)
921    {
922        return null;
923    }
924
925    /**
926     * Gets a list of tabs that items belonging to this class can display on,
927     * combined properly with getSubItems allows for a single item to span
928     * many sub-items across many tabs.
929     *
930     * @return A list of all tabs that this item could possibly be one.
931     */
932    public CreativeTabs[] getCreativeTabs()
933    {
934        return new CreativeTabs[]{ getCreativeTab() };
935    }
936
937    /**
938     * Determines the base experience for a player when they remove this item from a furnace slot.
939     * This number must be between 0 and 1 for it to be valid.
940     * This number will be multiplied by the stack size to get the total experience.
941     *
942     * @param item The item stack the player is picking up.
943     * @return The amount to award for each item.
944     */
945    public float getSmeltingExperience(ItemStack item)
946    {
947        return -1; //-1 will default to the old lookups.
948    }
949
950    /**
951     * Return the correct icon for rendering based on the supplied ItemStack and render pass.
952     *
953     * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
954     * @param stack to render for
955     * @param pass the multi-render pass
956     * @return the icon
957     */
958    public Icon getIcon(ItemStack stack, int pass)
959    {
960        return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
961    }
962
963    /**
964     * Generates the base Random item for a specific instance of the chest gen,
965     * Enchanted books use this to pick a random enchantment.
966     *
967     * @param chest The chest category to generate for
968     * @param rnd World RNG
969     * @param original Original result registered with the chest gen hooks.
970     * @return New values to use as the random item, typically this will be original
971     */
972    public WeightedRandomChestContent getChestGenBase(ChestGenHooks chest, Random rnd, WeightedRandomChestContent original)
973    {
974        if (this instanceof ItemEnchantedBook)
975        {
976            return ((ItemEnchantedBook)this).func_92112_a(rnd,
977                    original.theMinimumChanceToGenerateItem,
978                    original.theMaximumChanceToGenerateItem, original.itemWeight);
979        }
980        return original;
981    }
982
983    /**
984     *
985     * Should this item, when held, allow sneak-clicks to pass through to the underlying block?
986     *
987     * @param par2World
988     * @param par4
989     * @param par5
990     * @param par6
991     * @return
992     */
993    public boolean shouldPassSneakingClickToBlock(World par2World, int par4, int par5, int par6)
994    {
995        return false;
996    }
997
998
999    /**
1000     * Called to tick armor in the armor slot. Override to do something
1001     *
1002     * @param world
1003     * @param player
1004     * @param itemStack
1005     */
1006    public void onArmorTickUpdate(World world, EntityPlayer player, ItemStack itemStack)
1007    {
1008
1009    }
1010
1011    /**
1012     * Determines if the specific ItemStack can be placed in the specified armor slot.
1013     *
1014     * @param stack The ItemStack
1015     * @param armorType Armor slot ID: 0: Helmet, 1: Chest, 2: Legs, 3: Boots
1016     * @return True if the given ItemStack can be inserted in the slot
1017     */
1018    public boolean isValidArmor(ItemStack stack, int armorType)
1019    {
1020        if (this instanceof ItemArmor)
1021        {
1022            return ((ItemArmor)this).armorType == armorType;
1023        }
1024
1025        if (armorType == 0)
1026        {
1027            return itemID == Block.pumpkin.blockID || itemID == Item.skull.itemID;
1028        }
1029
1030        return false;
1031    }
1032
1033    /**
1034     * ItemStack sensitive version of isPotionIngredient
1035     *
1036     * @param stack The item stack
1037     * @return True if this stack can be used as a potion ingredient
1038     */
1039    public boolean isPotionIngredient(ItemStack stack)
1040    {
1041        return isPotionIngredient();
1042    }
1043
1044    /**
1045     * ItemStack sensitive version of getPotionEffect
1046     *
1047     * @param stack The item stack
1048     * @return A string containing the bit manipulation to apply the the potion.
1049     */
1050    public String getPotionEffect(ItemStack stack)
1051    {
1052        return getPotionEffect();
1053    }
1054
1055    /**
1056     * Allow or forbid the specific book/item combination as an anvil enchant
1057     *
1058     * @param itemstack1 The item
1059     * @param itemstack2 The book
1060     * @return if the enchantment is allowed
1061     */
1062    public boolean isBookEnchantable(ItemStack itemstack1, ItemStack itemstack2)
1063    {
1064        return true;
1065    }
1066
1067    /**
1068     * An itemstack sensitive version of getDamageVsEntity - allows items to handle damage based on
1069     * itemstack data, like tags. Falls back to getDamageVsEntity.
1070     *
1071     * @param par1Entity The entity being attacked (or the attacking mob, if it's a mob - vanilla bug?)
1072     * @param itemStack The itemstack
1073     * @return the damage
1074     */
1075    public int getDamageVsEntity(Entity par1Entity, ItemStack itemStack)
1076    {
1077        return getDamageVsEntity(par1Entity);
1078    }
1079
1080    @Deprecated private final boolean isArmorProvider = this instanceof IArmorTextureProvider;
1081    /**
1082     * Called by RenderBiped and RenderPlayer to determine the armor texture that 
1083     * should be use for the currently equiped item.
1084     * This will only be called on instances of ItemArmor. 
1085     * 
1086     * Returning null from this function will use the default value.
1087     * 
1088     * @param stack ItemStack for the equpt armor
1089     * @param entity The entity wearing the armor
1090     * @param slot The slot the armor is in
1091     * @param layer The render layer, either 1 or 2, 2 is only used for CLOTH armor by default
1092     * @return Path of texture to bind, or null to use default
1093     */
1094    public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
1095    {
1096        return isArmorProvider ? ((IArmorTextureProvider)this).getArmorTextureFile(stack) : null;
1097    }
1098
1099    /**
1100     * Returns the font renderer used to render tooltips and overlays for this item.
1101     * Returning null will use the standard font renderer.
1102     * 
1103     * @param stack The current item stack
1104     * @return A instance of FontRenderer or null to use default
1105     */
1106    @SideOnly(Side.CLIENT)
1107    public FontRenderer getFontRenderer(ItemStack stack)
1108    {
1109        return null;
1110    }    
1111}