001package net.minecraft.item;
002
003import cpw.mods.fml.common.registry.GameData;
004import cpw.mods.fml.relauncher.Side;
005import cpw.mods.fml.relauncher.SideOnly;
006import java.util.List;
007import java.util.Random;
008import net.minecraft.block.Block;
009import net.minecraft.block.material.Material;
010import net.minecraft.client.renderer.texture.IconRegister;
011import net.minecraft.creativetab.CreativeTabs;
012import net.minecraft.entity.Entity;
013import net.minecraft.entity.EntityLiving;
014import net.minecraft.entity.item.EntityItemFrame;
015import net.minecraft.entity.item.EntityPainting;
016import net.minecraft.entity.player.EntityPlayer;
017import net.minecraft.entity.player.EntityPlayerMP;
018import net.minecraft.potion.Potion;
019import net.minecraft.potion.PotionHelper;
020import net.minecraft.stats.StatList;
021import net.minecraft.util.Icon;
022import net.minecraft.util.MathHelper;
023import net.minecraft.util.MovingObjectPosition;
024import net.minecraft.util.StatCollector;
025import net.minecraft.util.StringTranslate;
026import net.minecraft.util.Vec3;
027import net.minecraft.util.WeightedRandomChestContent;
028import net.minecraft.world.World;
029import net.minecraftforge.common.ChestGenHooks;
030import net.minecraftforge.common.IArmorTextureProvider;
031
032public class Item
033{
034    private CreativeTabs tabToDisplayOn = null;
035
036    /** The RNG used by the Item subclasses. */
037    protected static Random itemRand = new Random();
038
039    /** A 32000 elements Item array. */
040    public static Item[] itemsList = new Item[32000];
041    public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setUnlocalizedName("shovelIron");
042    public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setUnlocalizedName("pickaxeIron");
043    public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setUnlocalizedName("hatchetIron");
044    public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setUnlocalizedName("flintAndSteel");
045    public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setUnlocalizedName("apple");
046    public static ItemBow bow = (ItemBow)(new ItemBow(5)).setUnlocalizedName("bow");
047    public static Item arrow = (new Item(6)).setUnlocalizedName("arrow").setCreativeTab(CreativeTabs.tabCombat);
048    public static Item coal = (new ItemCoal(7)).setUnlocalizedName("coal");
049    public static Item diamond = (new Item(8)).setUnlocalizedName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
050    public static Item ingotIron = (new Item(9)).setUnlocalizedName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
051    public static Item ingotGold = (new Item(10)).setUnlocalizedName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
052    public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setUnlocalizedName("swordIron");
053    public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setUnlocalizedName("swordWood");
054    public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setUnlocalizedName("shovelWood");
055    public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setUnlocalizedName("pickaxeWood");
056    public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setUnlocalizedName("hatchetWood");
057    public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setUnlocalizedName("swordStone");
058    public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setUnlocalizedName("shovelStone");
059    public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setUnlocalizedName("pickaxeStone");
060    public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setUnlocalizedName("hatchetStone");
061    public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setUnlocalizedName("swordDiamond");
062    public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setUnlocalizedName("shovelDiamond");
063    public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setUnlocalizedName("pickaxeDiamond");
064    public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setUnlocalizedName("hatchetDiamond");
065    public static Item stick = (new Item(24)).setFull3D().setUnlocalizedName("stick").setCreativeTab(CreativeTabs.tabMaterials);
066    public static Item bowlEmpty = (new Item(25)).setUnlocalizedName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
067    public static Item bowlSoup = (new ItemSoup(26, 6)).setUnlocalizedName("mushroomStew");
068    public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setUnlocalizedName("swordGold");
069    public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setUnlocalizedName("shovelGold");
070    public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setUnlocalizedName("pickaxeGold");
071    public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setUnlocalizedName("hatchetGold");
072    public static Item silk = (new ItemReed(31, Block.tripWire)).setUnlocalizedName("string").setCreativeTab(CreativeTabs.tabMaterials);
073    public static Item feather = (new Item(32)).setUnlocalizedName("feather").setCreativeTab(CreativeTabs.tabMaterials);
074    public static Item gunpowder = (new Item(33)).setUnlocalizedName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
075    public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setUnlocalizedName("hoeWood");
076    public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setUnlocalizedName("hoeStone");
077    public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setUnlocalizedName("hoeIron");
078    public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setUnlocalizedName("hoeDiamond");
079    public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setUnlocalizedName("hoeGold");
080    public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds");
081    public static Item wheat = (new Item(40)).setUnlocalizedName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
082    public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setUnlocalizedName("bread");
083    public static ItemArmor helmetLeather = (ItemArmor)(new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setUnlocalizedName("helmetCloth");
084    public static ItemArmor plateLeather = (ItemArmor)(new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setUnlocalizedName("chestplateCloth");
085    public static ItemArmor legsLeather = (ItemArmor)(new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setUnlocalizedName("leggingsCloth");
086    public static ItemArmor bootsLeather = (ItemArmor)(new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setUnlocalizedName("bootsCloth");
087    public static ItemArmor helmetChain = (ItemArmor)(new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setUnlocalizedName("helmetChain");
088    public static ItemArmor plateChain = (ItemArmor)(new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setUnlocalizedName("chestplateChain");
089    public static ItemArmor legsChain = (ItemArmor)(new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setUnlocalizedName("leggingsChain");
090    public static ItemArmor bootsChain = (ItemArmor)(new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setUnlocalizedName("bootsChain");
091    public static ItemArmor helmetSteel = (ItemArmor)(new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setUnlocalizedName("helmetIron");
092    public static ItemArmor plateSteel = (ItemArmor)(new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setUnlocalizedName("chestplateIron");
093    public static ItemArmor legsSteel = (ItemArmor)(new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setUnlocalizedName("leggingsIron");
094    public static ItemArmor bootsSteel = (ItemArmor)(new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setUnlocalizedName("bootsIron");
095    public static ItemArmor helmetDiamond = (ItemArmor)(new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setUnlocalizedName("helmetDiamond");
096    public static ItemArmor plateDiamond = (ItemArmor)(new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setUnlocalizedName("chestplateDiamond");
097    public static ItemArmor legsDiamond = (ItemArmor)(new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setUnlocalizedName("leggingsDiamond");
098    public static ItemArmor bootsDiamond = (ItemArmor)(new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setUnlocalizedName("bootsDiamond");
099    public static ItemArmor helmetGold = (ItemArmor)(new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setUnlocalizedName("helmetGold");
100    public static ItemArmor plateGold = (ItemArmor)(new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setUnlocalizedName("chestplateGold");
101    public static ItemArmor legsGold = (ItemArmor)(new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setUnlocalizedName("leggingsGold");
102    public static ItemArmor bootsGold = (ItemArmor)(new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setUnlocalizedName("bootsGold");
103    public static Item flint = (new Item(62)).setUnlocalizedName("flint").setCreativeTab(CreativeTabs.tabMaterials);
104    public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setUnlocalizedName("porkchopRaw");
105    public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setUnlocalizedName("porkchopCooked");
106    public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setUnlocalizedName("painting");
107    public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setUnlocalizedName("appleGold");
108    public static Item sign = (new ItemSign(67)).setUnlocalizedName("sign");
109    public static Item doorWood = (new ItemDoor(68, Material.wood)).setUnlocalizedName("doorWood");
110    public static Item bucketEmpty = (new ItemBucket(69, 0)).setUnlocalizedName("bucket").setMaxStackSize(16);
111    public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setUnlocalizedName("bucketWater").setContainerItem(bucketEmpty);
112    public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setUnlocalizedName("bucketLava").setContainerItem(bucketEmpty);
113    public static Item minecartEmpty = (new ItemMinecart(72, 0)).setUnlocalizedName("minecart");
114    public static Item saddle = (new ItemSaddle(73)).setUnlocalizedName("saddle");
115    public static Item doorSteel = (new ItemDoor(74, Material.iron)).setUnlocalizedName("doorIron");
116    public static Item redstone = (new ItemRedstone(75)).setUnlocalizedName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
117    public static Item snowball = (new ItemSnowball(76)).setUnlocalizedName("snowball");
118    public static Item boat = (new ItemBoat(77)).setUnlocalizedName("boat");
119    public static Item leather = (new Item(78)).setUnlocalizedName("leather").setCreativeTab(CreativeTabs.tabMaterials);
120    public static Item bucketMilk = (new ItemBucketMilk(79)).setUnlocalizedName("milk").setContainerItem(bucketEmpty);
121    public static Item brick = (new Item(80)).setUnlocalizedName("brick").setCreativeTab(CreativeTabs.tabMaterials);
122    public static Item clay = (new Item(81)).setUnlocalizedName("clay").setCreativeTab(CreativeTabs.tabMaterials);
123    public static Item reed = (new ItemReed(82, Block.reed)).setUnlocalizedName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
124    public static Item paper = (new Item(83)).setUnlocalizedName("paper").setCreativeTab(CreativeTabs.tabMisc);
125    public static Item book = (new ItemBook(84)).setUnlocalizedName("book").setCreativeTab(CreativeTabs.tabMisc);
126    public static Item slimeBall = (new Item(85)).setUnlocalizedName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
127    public static Item minecartCrate = (new ItemMinecart(86, 1)).setUnlocalizedName("minecartChest");
128    public static Item minecartPowered = (new ItemMinecart(87, 2)).setUnlocalizedName("minecartFurnace");
129    public static Item egg = (new ItemEgg(88)).setUnlocalizedName("egg");
130    public static Item compass = (new Item(89)).setUnlocalizedName("compass").setCreativeTab(CreativeTabs.tabTools);
131    public static ItemFishingRod fishingRod = (ItemFishingRod)(new ItemFishingRod(90)).setUnlocalizedName("fishingRod");
132    public static Item pocketSundial = (new Item(91)).setUnlocalizedName("clock").setCreativeTab(CreativeTabs.tabTools);
133    public static Item lightStoneDust = (new Item(92)).setUnlocalizedName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
134    public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setUnlocalizedName("fishRaw");
135    public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setUnlocalizedName("fishCooked");
136    public static Item dyePowder = (new ItemDye(95)).setUnlocalizedName("dyePowder");
137    public static Item bone = (new Item(96)).setUnlocalizedName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
138    public static Item sugar = (new Item(97)).setUnlocalizedName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
139    public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setUnlocalizedName("cake").setCreativeTab(CreativeTabs.tabFood);
140    public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setUnlocalizedName("bed");
141    public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setUnlocalizedName("diode").setCreativeTab(CreativeTabs.tabRedstone);
142    public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setUnlocalizedName("cookie");
143    public static ItemMap map = (ItemMap)(new ItemMap(102)).setUnlocalizedName("map");
144
145    /**
146     * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
147     */
148    public static ItemShears shears = (ItemShears)(new ItemShears(103)).setUnlocalizedName("shears");
149    public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setUnlocalizedName("melon");
150    public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds_pumpkin");
151    public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setUnlocalizedName("seeds_melon");
152    public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setUnlocalizedName("beefRaw");
153    public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setUnlocalizedName("beefCooked");
154    public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setUnlocalizedName("chickenRaw");
155    public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setUnlocalizedName("chickenCooked");
156    public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setUnlocalizedName("rottenFlesh");
157    public static Item enderPearl = (new ItemEnderPearl(112)).setUnlocalizedName("enderPearl");
158    public static Item blazeRod = (new Item(113)).setUnlocalizedName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
159    public static Item ghastTear = (new Item(114)).setUnlocalizedName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
160    public static Item goldNugget = (new Item(115)).setUnlocalizedName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
161    public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setUnlocalizedName("netherStalkSeeds").setPotionEffect("+4");
162    public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setUnlocalizedName("potion");
163    public static Item glassBottle = (new ItemGlassBottle(118)).setUnlocalizedName("glassBottle");
164    public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setUnlocalizedName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
165    public static Item fermentedSpiderEye = (new Item(120)).setUnlocalizedName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
166    public static Item blazePowder = (new Item(121)).setUnlocalizedName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
167    public static Item magmaCream = (new Item(122)).setUnlocalizedName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
168    public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setUnlocalizedName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
169    public static Item cauldron = (new ItemReed(124, Block.cauldron)).setUnlocalizedName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
170    public static Item eyeOfEnder = (new ItemEnderEye(125)).setUnlocalizedName("eyeOfEnder");
171    public static Item speckledMelon = (new Item(126)).setUnlocalizedName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
172    public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setUnlocalizedName("monsterPlacer");
173
174    /**
175     * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
176     */
177    public static Item expBottle = (new ItemExpBottle(128)).setUnlocalizedName("expBottle");
178
179    /**
180     * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
181     */
182    public static Item fireballCharge = (new ItemFireball(129)).setUnlocalizedName("fireball");
183    public static Item writableBook = (new ItemWritableBook(130)).setUnlocalizedName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
184    public static Item writtenBook = (new ItemEditableBook(131)).setUnlocalizedName("writtenBook");
185    public static Item emerald = (new Item(132)).setUnlocalizedName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
186    public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setUnlocalizedName("frame");
187    public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setUnlocalizedName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
188    public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setUnlocalizedName("carrots");
189    public static Item potato = (new ItemSeedFood(136, 1, 0.3F, Block.potato.blockID, Block.tilledField.blockID)).setUnlocalizedName("potato");
190    public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setUnlocalizedName("potatoBaked");
191    public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setUnlocalizedName("potatoPoisonous");
192    public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setUnlocalizedName("emptyMap");
193    public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setUnlocalizedName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l);
194    public static Item skull = (new ItemSkull(141)).setUnlocalizedName("skull");
195    public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setUnlocalizedName("carrotOnAStick");
196    public static Item netherStar = (new ItemSimpleFoiled(143)).setUnlocalizedName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
197    public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setUnlocalizedName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
198    public static Item firework = (new ItemFirework(145)).setUnlocalizedName("fireworks");
199    public static Item fireworkCharge = (new ItemFireworkCharge(146)).setUnlocalizedName("fireworksCharge").setCreativeTab(CreativeTabs.tabMisc);
200    public static ItemEnchantedBook enchantedBook = (ItemEnchantedBook)(new ItemEnchantedBook(147)).setMaxStackSize(1).setUnlocalizedName("enchantedBook");
201    public static Item field_94585_bY = (new ItemReed(148, Block.redstoneComparatorIdle)).setUnlocalizedName("comparator").setCreativeTab(CreativeTabs.tabRedstone);
202    public static Item field_94584_bZ = (new Item(149)).setUnlocalizedName("netherbrick").setCreativeTab(CreativeTabs.tabMaterials);
203    public static Item field_94583_ca = (new Item(150)).setUnlocalizedName("netherquartz").setCreativeTab(CreativeTabs.tabMaterials);
204    public static Item tntMinecart = (new ItemMinecart(151, 3)).setUnlocalizedName("minecartTnt");
205    public static Item hopperMinecart = (new ItemMinecart(152, 5)).setUnlocalizedName("minecartHopper");
206    public static Item record13 = (new ItemRecord(2000, "13")).setUnlocalizedName("record");
207    public static Item recordCat = (new ItemRecord(2001, "cat")).setUnlocalizedName("record");
208    public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setUnlocalizedName("record");
209    public static Item recordChirp = (new ItemRecord(2003, "chirp")).setUnlocalizedName("record");
210    public static Item recordFar = (new ItemRecord(2004, "far")).setUnlocalizedName("record");
211    public static Item recordMall = (new ItemRecord(2005, "mall")).setUnlocalizedName("record");
212    public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setUnlocalizedName("record");
213    public static Item recordStal = (new ItemRecord(2007, "stal")).setUnlocalizedName("record");
214    public static Item recordStrad = (new ItemRecord(2008, "strad")).setUnlocalizedName("record");
215    public static Item recordWard = (new ItemRecord(2009, "ward")).setUnlocalizedName("record");
216    public static Item record11 = (new ItemRecord(2010, "11")).setUnlocalizedName("record");
217    public static Item recordWait = (new ItemRecord(2011, "wait")).setUnlocalizedName("record");
218
219    /** The ID of this item. */
220    public final int itemID;
221
222    /** Maximum size of the stack. */
223    protected int maxStackSize = 64;
224
225    /** Maximum damage an item can handle. */
226    private int maxDamage = 0;
227
228    /** If true, render the object in full 3D, like weapons and tools. */
229    protected boolean bFull3D = false;
230
231    /**
232     * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
233     */
234    protected boolean hasSubtypes = false;
235    private Item containerItem = null;
236    private String potionEffect = null;
237
238    /** The unlocalized name of this item. */
239    private String unlocalizedName;
240    @SideOnly(Side.CLIENT)
241
242    /** Icon index in the icons table. */
243    protected Icon iconIndex;
244
245    /** FORGE: To disable repair recipes. */
246    protected boolean canRepair = true;
247
248    public Item(int par1)
249    {
250        this.itemID = 256 + par1;
251
252        if (itemsList[256 + par1] != null)
253        {
254            System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
255        }
256
257        itemsList[256 + par1] = this;
258
259        GameData.newItemAdded(this);
260    }
261
262    public Item setMaxStackSize(int par1)
263    {
264        this.maxStackSize = par1;
265        return this;
266    }
267
268    @SideOnly(Side.CLIENT)
269
270    /**
271     * Returns 0 for /terrain.png, 1 for /gui/items.png
272     */
273    public int getSpriteNumber()
274    {
275        return 1;
276    }
277
278    @SideOnly(Side.CLIENT)
279
280    /**
281     * Gets an icon index based on an item's damage value
282     */
283    public Icon getIconFromDamage(int par1)
284    {
285        return this.iconIndex;
286    }
287
288    @SideOnly(Side.CLIENT)
289
290    /**
291     * Returns the icon index of the stack given as argument.
292     */
293    public final Icon getIconIndex(ItemStack par1ItemStack)
294    {
295        return this.getIconFromDamage(par1ItemStack.getItemDamage());
296    }
297
298    /**
299     * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
300     * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
301     */
302    public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
303    {
304        return false;
305    }
306
307    /**
308     * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
309     * sword
310     */
311    public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
312    {
313        return 1.0F;
314    }
315
316    /**
317     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
318     */
319    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
320    {
321        return par1ItemStack;
322    }
323
324    public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
325    {
326        return par1ItemStack;
327    }
328
329    /**
330     * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
331     */
332    public int getItemStackLimit()
333    {
334        return this.maxStackSize;
335    }
336
337    /**
338     * Returns the metadata of the block which this Item (ItemBlock) can place
339     */
340    public int getMetadata(int par1)
341    {
342        return 0;
343    }
344
345    public boolean getHasSubtypes()
346    {
347        return this.hasSubtypes;
348    }
349
350    protected Item setHasSubtypes(boolean par1)
351    {
352        this.hasSubtypes = par1;
353        return this;
354    }
355
356    /**
357     * Returns the maximum damage an item can take.
358     */
359    public int getMaxDamage()
360    {
361        return this.maxDamage;
362    }
363
364    /**
365     * set max damage of an Item
366     */
367    public Item setMaxDamage(int par1)
368    {
369        this.maxDamage = par1;
370        return this;
371    }
372
373    public boolean isDamageable()
374    {
375        return this.maxDamage > 0 && !this.hasSubtypes;
376    }
377
378    /**
379     * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
380     * the damage on the stack.
381     */
382    public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
383    {
384        return false;
385    }
386
387    public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
388    {
389        return false;
390    }
391
392    /**
393     * Returns the damage against a given entity.
394     */
395    public int getDamageVsEntity(Entity par1Entity)
396    {
397        return 1;
398    }
399
400    /**
401     * Returns if the item (tool) can harvest results from the block type.
402     */
403    public boolean canHarvestBlock(Block par1Block)
404    {
405        return false;
406    }
407
408    /**
409     * Called when a player right clicks an entity with an item.
410     */
411    public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
412    {
413        return false;
414    }
415
416    /**
417     * Sets bFull3D to True and return the object.
418     */
419    public Item setFull3D()
420    {
421        this.bFull3D = true;
422        return this;
423    }
424
425    @SideOnly(Side.CLIENT)
426
427    /**
428     * Returns True is the item is renderer in full 3D when hold.
429     */
430    public boolean isFull3D()
431    {
432        return this.bFull3D;
433    }
434
435    @SideOnly(Side.CLIENT)
436
437    /**
438     * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
439     * hands.
440     */
441    public boolean shouldRotateAroundWhenRendering()
442    {
443        return false;
444    }
445
446    /**
447     * Sets the unlocalized name of this item to the string passed as the parameter, prefixed by "item."
448     */
449    public Item setUnlocalizedName(String par1Str)
450    {
451        this.unlocalizedName = par1Str;
452        return this;
453    }
454
455    /**
456     * Gets the localized name of the given item stack.
457     */
458    public String getLocalizedName(ItemStack par1ItemStack)
459    {
460        String s = this.getUnlocalizedName(par1ItemStack);
461        return s == null ? "" : StatCollector.translateToLocal(s);
462    }
463
464    /**
465     * Returns the unlocalized name of this item.
466     */
467    public String getUnlocalizedName()
468    {
469        return "item." + this.unlocalizedName;
470    }
471
472    /**
473     * Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
474     * different names based on their damage or NBT.
475     */
476    public String getUnlocalizedName(ItemStack par1ItemStack)
477    {
478        return "item." + this.unlocalizedName;
479    }
480
481    public Item setContainerItem(Item par1Item)
482    {
483        this.containerItem = par1Item;
484        return this;
485    }
486
487    /**
488     * If this returns true, after a recipe involving this item is crafted the container item will be added to the
489     * player's inventory instead of remaining in the crafting grid.
490     */
491    public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
492    {
493        return true;
494    }
495
496    /**
497     * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
498     */
499    public boolean getShareTag()
500    {
501        return true;
502    }
503
504    public Item getContainerItem()
505    {
506        return this.containerItem;
507    }
508
509    /**
510     * True if this Item has a container item (a.k.a. crafting result)
511     */
512    public boolean hasContainerItem()
513    {
514        return this.containerItem != null;
515    }
516
517    public String getStatName()
518    {
519        return StatCollector.translateToLocal(this.getUnlocalizedName() + ".name");
520    }
521
522    public String func_77653_i(ItemStack par1ItemStack)
523    {
524        return StatCollector.translateToLocal(this.getUnlocalizedName(par1ItemStack) + ".name");
525    }
526
527    @SideOnly(Side.CLIENT)
528    public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
529    {
530        return 16777215;
531    }
532
533    /**
534     * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
535     * update it's contents.
536     */
537    public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
538
539    /**
540     * Called when item is crafted/smelted. Used only by maps so far.
541     */
542    public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
543
544    /**
545     * false for all Items except sub-classes of ItemMapBase
546     */
547    public boolean isMap()
548    {
549        return false;
550    }
551
552    /**
553     * returns the action that specifies what animation to play when the items is being used
554     */
555    public EnumAction getItemUseAction(ItemStack par1ItemStack)
556    {
557        return EnumAction.none;
558    }
559
560    /**
561     * How long it takes to use or consume an item
562     */
563    public int getMaxItemUseDuration(ItemStack par1ItemStack)
564    {
565        return 0;
566    }
567
568    /**
569     * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
570     */
571    public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
572
573    /**
574     * Sets the string representing this item's effect on a potion when used as an ingredient.
575     */
576    public Item setPotionEffect(String par1Str)
577    {
578        this.potionEffect = par1Str;
579        return this;
580    }
581
582    /**
583     * Returns a string representing what this item does to a potion.
584     */
585    public String getPotionEffect()
586    {
587        return this.potionEffect;
588    }
589
590    /**
591     * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
592     */
593    public boolean isPotionIngredient()
594    {
595        return this.potionEffect != null;
596    }
597
598    @SideOnly(Side.CLIENT)
599
600    /**
601     * allows items to add custom lines of information to the mouseover description
602     */
603    public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
604
605    public String getItemDisplayName(ItemStack par1ItemStack)
606    {
607        return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalizedName(par1ItemStack))).trim();
608    }
609
610    @SideOnly(Side.CLIENT)
611    public boolean hasEffect(ItemStack par1ItemStack)
612    {
613        return par1ItemStack.isItemEnchanted();
614    }
615
616    @SideOnly(Side.CLIENT)
617
618    /**
619     * Return an item rarity from EnumRarity
620     */
621    public EnumRarity getRarity(ItemStack par1ItemStack)
622    {
623        return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
624    }
625
626    /**
627     * Checks isDamagable and if it cannot be stacked
628     */
629    public boolean isItemTool(ItemStack par1ItemStack)
630    {
631        return this.getItemStackLimit() == 1 && this.isDamageable();
632    }
633
634    protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
635    {
636        float f = 1.0F;
637        float f1 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * f;
638        float f2 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * f;
639        double d0 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)f;
640        double d1 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)f + 1.62D - (double)par2EntityPlayer.yOffset;
641        double d2 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)f;
642        Vec3 vec3 = par1World.getWorldVec3Pool().getVecFromPool(d0, d1, d2);
643        float f3 = MathHelper.cos(-f2 * 0.017453292F - (float)Math.PI);
644        float f4 = MathHelper.sin(-f2 * 0.017453292F - (float)Math.PI);
645        float f5 = -MathHelper.cos(-f1 * 0.017453292F);
646        float f6 = MathHelper.sin(-f1 * 0.017453292F);
647        float f7 = f4 * f5;
648        float f8 = f3 * f5;
649        double d3 = 5.0D;
650        if (par2EntityPlayer instanceof EntityPlayerMP)
651        {
652            d3 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
653        }
654        Vec3 vec31 = vec3.addVector((double)f7 * d3, (double)f6 * d3, (double)f8 * d3);
655        return par1World.rayTraceBlocks_do_do(vec3, vec31, par3, !par3);
656    }
657
658    /**
659     * Return the enchantability factor of the item, most of the time is based on material.
660     */
661    public int getItemEnchantability()
662    {
663        return 0;
664    }
665
666    @SideOnly(Side.CLIENT)
667    public boolean requiresMultipleRenderPasses()
668    {
669        return false;
670    }
671
672    @SideOnly(Side.CLIENT)
673
674    /**
675     * Gets an icon index based on an item's damage value and the given render pass
676     */
677    public Icon getIconFromDamageForRenderPass(int par1, int par2)
678    {
679        return this.getIconFromDamage(par1);
680    }
681
682    @SideOnly(Side.CLIENT)
683
684    /**
685     * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
686     */
687    public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
688    {
689        par3List.add(new ItemStack(par1, 1, 0));
690    }
691
692    /**
693     * returns this;
694     */
695    public Item setCreativeTab(CreativeTabs par1CreativeTabs)
696    {
697        this.tabToDisplayOn = par1CreativeTabs;
698        return this;
699    }
700
701    @SideOnly(Side.CLIENT)
702
703    /**
704     * gets the CreativeTab this item is displayed on
705     */
706    public CreativeTabs getCreativeTab()
707    {
708        return this.tabToDisplayOn;
709    }
710
711    public boolean func_82788_x()
712    {
713        return true;
714    }
715
716    /**
717     * Return whether this item is repairable in an anvil.
718     */
719    public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
720    {
721        return false;
722    }
723
724    @SideOnly(Side.CLIENT)
725    public void updateIcons(IconRegister par1IconRegister)
726    {
727        this.iconIndex = par1IconRegister.registerIcon(this.unlocalizedName);
728    }
729
730    static
731    {
732        StatList.initStats();
733    }
734
735    /* =========================================================== FORGE START ===============================================================*/
736    /**
737     * Called when a player drops the item into the world,
738     * returning false from this will prevent the item from
739     * being removed from the players inventory and spawning
740     * in the world
741     *
742     * @param player The player that dropped the item
743     * @param item The item stack, before the item is removed.
744     */
745    public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
746    {
747        return true;
748    }
749
750    /**
751     * This is called when the item is used, before the block is activated.
752     * @param stack The Item Stack
753     * @param player The Player that used the item
754     * @param world The Current World
755     * @param x Target X Position
756     * @param y Target Y Position
757     * @param z Target Z Position
758     * @param side The side of the target hit
759     * @return Return true to prevent any further processing.
760     */
761    public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
762    {
763        return false;
764    }
765
766    /**
767     * Metadata-sensitive version of getStrVsBlock
768     * @param itemstack The Item Stack
769     * @param block The block the item is trying to break
770     * @param metadata The items current metadata
771     * @return The damage strength
772     */
773    public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
774    {
775        return getStrVsBlock(itemstack, block);
776    }
777
778    /**
779     * Called by CraftingManager to determine if an item is reparable.
780     * @return True if reparable
781     */
782    public boolean isRepairable()
783    {
784        return canRepair && isDamageable();
785    }
786
787    /**
788     * Call to disable repair recipes.
789     * @return The current Item instance
790     */
791    public Item setNoRepair()
792    {
793        canRepair = false;
794        return this;
795    }
796
797    /**
798     * Called before a block is broken.  Return true to prevent default block harvesting.
799     *
800     * Note: In SMP, this is called on both client and server sides!
801     *
802     * @param itemstack The current ItemStack
803     * @param X The X Position
804     * @param Y The X Position
805     * @param Z The X Position
806     * @param player The Player that is wielding the item
807     * @return True to prevent harvesting, false to continue as normal
808     */
809    public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
810    {
811        return false;
812    }
813
814    /**
815     * Called each tick while using an item.
816     * @param stack The Item being used
817     * @param player The Player using the item
818     * @param count The amount of time in tick the item has been used for continuously
819     */
820    public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
821    {
822    }
823
824    /**
825     * Called when the player Left Clicks (attacks) an entity.
826     * Processed before damage is done, if return value is true further processing is canceled
827     * and the entity is not attacked.
828     *
829     * @param stack The Item being used
830     * @param player The player that is attacking
831     * @param entity The entity being attacked
832     * @return True to cancel the rest of the interaction.
833     */
834    public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
835    {
836        return false;
837    }
838
839    /**
840     * Player, Render pass, and item usage sensitive version of getIconIndex.
841     *
842     * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
843     * @param renderPass The pass to get the icon for, 0 is default.
844     * @param player The player holding the item
845     * @param usingItem The item the player is actively using. Can be null if not using anything.
846     * @param useRemaining The ticks remaining for the active item.
847     * @return The icon index
848     */
849    public Icon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
850    {
851        return getIcon(stack, renderPass);
852    }
853
854    /**
855     * Returns the number of render passes/layers this item has.
856     * Usually equates to ItemRenderer.renderItem being called for this many passes.
857     * Does not get called unless requiresMultipleRenderPasses() is true;
858     *
859     * @param metadata The item's metadata
860     * @return The number of passes to run.
861     */
862    public int getRenderPasses(int metadata)
863    {
864        return requiresMultipleRenderPasses() ? 2 : 1;
865    }
866
867    /**
868     * ItemStack sensitive version of getContainerItem.
869     * Returns a full ItemStack instance of the result.
870     *
871     * @param itemStack The current ItemStack
872     * @return The resulting ItemStack
873     */
874    public ItemStack getContainerItemStack(ItemStack itemStack)
875    {
876        if (!hasContainerItem())
877        {
878            return null;
879        }
880        return new ItemStack(getContainerItem());
881    }
882
883    /**
884     * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
885     * This is in ticks, standard result is 6000, or 5 mins.
886     *
887     * @param itemStack The current ItemStack
888     * @param world The world the entity is in
889     * @return The normal lifespan in ticks.
890     */
891    public int getEntityLifespan(ItemStack itemStack, World world)
892    {
893        return 6000;
894    }
895
896    /**
897     * Determines if this Item has a special entity for when they are in the world.
898     * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
899     * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
900     *
901     * @param stack The current item stack
902     * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
903     */
904    public boolean hasCustomEntity(ItemStack stack)
905    {
906        return false;
907    }
908
909    /**
910     * This function should return a new entity to replace the dropped item.
911     * Returning null here will not kill the EntityItem and will leave it to function normally.
912     * Called when the item it placed in a world.
913     *
914     * @param world The world object
915     * @param location The EntityItem object, useful for getting the position of the entity
916     * @param itemstack The current item stack
917     * @return A new Entity object to spawn or null
918     */
919    public Entity createEntity(World world, Entity location, ItemStack itemstack)
920    {
921        return null;
922    }
923
924    /**
925     * Gets a list of tabs that items belonging to this class can display on,
926     * combined properly with getSubItems allows for a single item to span
927     * many sub-items across many tabs.
928     *
929     * @return A list of all tabs that this item could possibly be one.
930     */
931    public CreativeTabs[] getCreativeTabs()
932    {
933        return new CreativeTabs[]{ getCreativeTab() };
934    }
935
936    /**
937     * Determines the base experience for a player when they remove this item from a furnace slot.
938     * This number must be between 0 and 1 for it to be valid.
939     * This number will be multiplied by the stack size to get the total experience.
940     *
941     * @param item The item stack the player is picking up.
942     * @return The amount to award for each item.
943     */
944    public float getSmeltingExperience(ItemStack item)
945    {
946        return -1; //-1 will default to the old lookups.
947    }
948
949    /**
950     * Return the correct icon for rendering based on the supplied ItemStack and render pass.
951     *
952     * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
953     * @param stack to render for
954     * @param pass the multi-render pass
955     * @return the icon
956     */
957    public Icon getIcon(ItemStack stack, int pass)
958    {
959        return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
960    }
961
962    /**
963     * Generates the base Random item for a specific instance of the chest gen,
964     * Enchanted books use this to pick a random enchantment.
965     *
966     * @param chest The chest category to generate for
967     * @param rnd World RNG
968     * @param original Original result registered with the chest gen hooks.
969     * @return New values to use as the random item, typically this will be original
970     */
971    public WeightedRandomChestContent getChestGenBase(ChestGenHooks chest, Random rnd, WeightedRandomChestContent original)
972    {
973        if (this instanceof ItemEnchantedBook)
974        {
975            return ((ItemEnchantedBook)this).func_92112_a(rnd,
976                    original.theMinimumChanceToGenerateItem,
977                    original.theMaximumChanceToGenerateItem, original.itemWeight);
978        }
979        return original;
980    }
981
982    /**
983     *
984     * Should this item, when held, allow sneak-clicks to pass through to the underlying block?
985     *
986     * @param par2World
987     * @param par4
988     * @param par5
989     * @param par6
990     * @return
991     */
992    public boolean shouldPassSneakingClickToBlock(World par2World, int par4, int par5, int par6)
993    {
994        return false;
995    }
996
997
998    /**
999     * Called to tick armor in the armor slot. Override to do something
1000     *
1001     * @param world
1002     * @param player
1003     * @param itemStack
1004     */
1005    public void onArmorTickUpdate(World world, EntityPlayer player, ItemStack itemStack)
1006    {
1007
1008    }
1009
1010    /**
1011     * Determines if the specific ItemStack can be placed in the specified armor slot.
1012     *
1013     * @param stack The ItemStack
1014     * @param armorType Armor slot ID: 0: Helmet, 1: Chest, 2: Legs, 3: Boots
1015     * @return True if the given ItemStack can be inserted in the slot
1016     */
1017    public boolean isValidArmor(ItemStack stack, int armorType)
1018    {
1019        if (this instanceof ItemArmor)
1020        {
1021            return ((ItemArmor)this).armorType == armorType;
1022        }
1023
1024        if (armorType == 0)
1025        {
1026            return itemID == Block.pumpkin.blockID || itemID == Item.skull.itemID;
1027        }
1028
1029        return false;
1030    }
1031
1032    /**
1033     * ItemStack sensitive version of isPotionIngredient
1034     *
1035     * @param stack The item stack
1036     * @return True if this stack can be used as a potion ingredient
1037     */
1038    public boolean isPotionIngredient(ItemStack stack)
1039    {
1040        return isPotionIngredient();
1041    }
1042
1043    /**
1044     * ItemStack sensitive version of getPotionEffect
1045     *
1046     * @param stack The item stack
1047     * @return A string containing the bit manipulation to apply the the potion.
1048     */
1049    public String getPotionEffect(ItemStack stack)
1050    {
1051        return getPotionEffect();
1052    }
1053
1054    /**
1055     * Allow or forbid the specific book/item combination as an anvil enchant
1056     *
1057     * @param itemstack1 The item
1058     * @param itemstack2 The book
1059     * @return if the enchantment is allowed
1060     */
1061    public boolean isBookEnchantable(ItemStack itemstack1, ItemStack itemstack2)
1062    {
1063        return true;
1064    }
1065
1066    /**
1067     * An itemstack sensitive version of getDamageVsEntity - allows items to handle damage based on
1068     * itemstack data, like tags. Falls back to getDamageVsEntity.
1069     *
1070     * @param par1Entity The entity being attacked (or the attacking mob, if it's a mob - vanilla bug?)
1071     * @param itemStack The itemstack
1072     * @return the damage
1073     */
1074    public int getDamageVsEntity(Entity par1Entity, ItemStack itemStack)
1075    {
1076        return getDamageVsEntity(par1Entity);
1077    }
1078
1079    @Deprecated private final boolean isArmorProvider = this instanceof IArmorTextureProvider;
1080    /**
1081     * Called by RenderBiped and RenderPlayer to determine the armor texture that 
1082     * should be use for the currently equiped item.
1083     * This will only be called on instances of ItemArmor. 
1084     * 
1085     * Returning null from this function will use the default value.
1086     * 
1087     * @param stack ItemStack for the equpt armor
1088     * @param entity The entity wearing the armor
1089     * @param slot The slot the armor is in
1090     * @param layer The render layer, either 1 or 2, 2 is only used for CLOTH armor by default
1091     * @return Path of texture to bind, or null to use default
1092     */
1093    public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
1094    {
1095        return isArmorProvider ? ((IArmorTextureProvider)this).getArmorTextureFile(stack) : null;
1096    }    
1097}