public abstract class MapGenStructure extends MapGenBase
Constructor and Description |
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MapGenStructure() |
Modifier and Type | Method and Description |
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boolean |
generateStructuresInChunk(World par1World,
Random par2Random,
int par3,
int par4)
Generates structures in specified chunk next to existing structures.
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ChunkPosition |
getNearestInstance(World par1World,
int par2,
int par3,
int par4) |
boolean |
hasStructureAt(int par1,
int par2,
int par3)
Returns true if the structure generator has generated a structure located at the given position tuple.
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generate
public MapGenStructure()
public boolean generateStructuresInChunk(World par1World, Random par2Random, int par3, int par4)
public boolean hasStructureAt(int par1, int par2, int par3)
public ChunkPosition getNearestInstance(World par1World, int par2, int par3, int par4)