001package net.minecraftforge.event.entity.player; 002 003import net.minecraft.entity.player.EntityPlayer; 004import net.minecraftforge.event.Cancelable; 005 006/** 007 * Occurs when a player falls, but is able to fly. Doesn't need to be cancelable, this is mainly for notification purposes. 008 * @author Mithion 009 * 010 */ 011public class PlayerFlyableFallEvent extends PlayerEvent 012{ 013 014 public float distance; 015 016 public PlayerFlyableFallEvent(EntityPlayer player, float f) 017 { 018 super(player); 019 this.distance = f; 020 } 021 022}