Changelog: Build 1.5.1-7.7.1.621 cpw: Sanity check the item ID for loaded liquid stacks better. Build 1.5.1-7.7.1.620 cpw: Make liquidstacks immutable in their type data. Sorry about this, but it makes things a lot easier. cpw: Add in persistence code for LiquidTank. Using it should protect against liquids that get removed f.e. Closes #395 Build 1.5.1-7.7.1.618 cpw: Fix up liquidstack so it knows about the texture sheet for it's icon Build 1.5.1-7.7.1.617 cpw: Fix AT file Build 1.5.1-7.7.1.616 cpw: Fix possible NPE in ChunkManager. Closes #478 in reality Build 1.5.1-7.7.1.615 cpw: made BlockFluid.theIcon protected cpw: fix bug #489 from #429 cpw: Fix up some liquid logic Build 1.5.1-7.7.1.614 cpw: Fix hashCode cpw Updated FML: MinecraftForge/FML@0d844874124649099dbcbb9ae2b36719e1dda25f Fix up derp in access transformer Build 1.5.1-7.7.1.622 cpw: Use the liquid name in liquid stack persistence. Closes #429 Build 1.5.1-7.7.1.622 cpw Updated FML: MinecraftForge/FML@2bc6a0666f8a54f6b1fbc3398c6e3a385ecd35b5 Attempt to make any "default package" class public. This might fix problems with certain modloader mods that ship changes to vanilla classes. Build 1.5.1-7.7.1.611 LexManos: Bump version number for 1.5.1 Note: We really need to do this more... Build 1.5.1-7.7.0.610 LexManos: Fix NPEs when modders stupidly register null texture names. Build 1.5.1-7.7.0.609 LexManos: Fixed issue with Event.hasAnnotation ignoring it's parameter. And cached its values for potential performance gain. Closes #482 Build 1.5.1-7.7.0.608 cpw: Damn you python and your tab obsession! Build 1.5.1-7.7.1.622 cpw: Changelog fixup Build 1.5.1-7.7.1.622 jesse Entity Extended Properties Changes Adds IExtendedEntityProperties interface, which specifies three methods that are needed: Init, Save, and Load. Adds the EntityConstructing event, which is called during the constructor of Entity. It is needed there so that the reference is in place during the ReadNBT call. Adds hooks into Entity that allow registration of IExtendedEntityProperties classes, as well as saving and loading to NBT. jesse Brewing Stand Changes Added an event on potion ingredient applied. Event contains the item stacks of each of the potions being brewed as well as any remaining ingredients. Changed TileEntityBrewingStand and SlotBrewingStandPotion to look for instanceof ItemPotion rather than potion.itemID jesse Player Flyable Fall Event Adds an event to EntityPlayer that is posted on player fall when the player has flight capabilities. cpw: Fix itemframe render bug cpw: Add in block rotation support. It supports most vanilla blocks (hopefully), logs should be added soon. jesse Access Transformer Changes AT changes and corresponding class changes. Additions (all made public): EntityLiving.targetTasks PotionHelper.potionRequirements PotionHelper.potionAmplifiers PotionEffect.duration Potion.setIconIndex Item.setPotionEffect Block.blockHardness Block.blockResistance jesse Enderman Teleport Event New event when an enderman teleports that allows the teleport location to either be modified or completely cancelled. jesse Enderman attackEntityFrom changed Changed so that if the teleport fails upon being attacked, Endermen will take damage as normal. jesse Ender Teleport Changes Renamed Ender Teleport Event and added it in to ender pearls. jesse quick bugfix in entityenderman reversed boolean check on event result cpw Updated FML: MinecraftForge/FML@2d368c4c2eb6b4e0bb60757b6e1679c23aaad9db Itemstacks in the GameRegistry (manual registration by mods) cpw Updated FML: MinecraftForge/FML@5e1949eb0e3a43d3ec6c710289532d93f6819934 Clone the itemstack, and allow for passing in a stacksize cpw Updated FML: MinecraftForge/FML@ede93d438f2b5fab92cd6a459247ca158354e430 Validate supplied stack size MinecraftForge/FML@d73ac867df775174dafdd2da193fabd7c3e7407e Add a mechanism to dump the registry- useful for mod developers. cpw Updated FML: MinecraftForge/FML@82bc9f1b35f5d51a722d294dd252e6bab4d54fa4 Add some information, and a log message letting you know it worked cpw: Update patches! cpw: Re-enable changelog? Hopefully...