public class GuiConfirmOpenLink extends GuiYesNo
allowUserInput, guiParticles, height, isMacOs, width
Constructor and Description |
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GuiConfirmOpenLink(GuiScreen par1GuiScreen,
String par2Str,
int par3) |
Modifier and Type | Method and Description |
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void |
copyLinkToClipboard()
Copies the link to the system clipboard.
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void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
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void |
func_92026_h() |
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution, updateScreen
drawCenteredString, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon
public GuiConfirmOpenLink(GuiScreen par1GuiScreen, String par2Str, int par3)
public void initGui()
public void copyLinkToClipboard()
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class GuiYesNo
public void func_92026_h()