001package net.minecraft.client.gui.inventory; 002 003import cpw.mods.fml.relauncher.Side; 004import cpw.mods.fml.relauncher.SideOnly; 005import net.minecraft.entity.player.InventoryPlayer; 006import net.minecraft.inventory.ContainerDispenser; 007import net.minecraft.tileentity.TileEntityDispenser; 008import net.minecraft.util.StatCollector; 009import org.lwjgl.opengl.GL11; 010 011@SideOnly(Side.CLIENT) 012public class GuiDispenser extends GuiContainer 013{ 014 public TileEntityDispenser field_94078_r; 015 016 public GuiDispenser(InventoryPlayer par1InventoryPlayer, TileEntityDispenser par2TileEntityDispenser) 017 { 018 super(new ContainerDispenser(par1InventoryPlayer, par2TileEntityDispenser)); 019 this.field_94078_r = par2TileEntityDispenser; 020 } 021 022 /** 023 * Draw the foreground layer for the GuiContainer (everything in front of the items) 024 */ 025 protected void drawGuiContainerForegroundLayer(int par1, int par2) 026 { 027 String s = this.field_94078_r.isInvNameLocalized() ? this.field_94078_r.getInvName() : StatCollector.translateToLocal(this.field_94078_r.getInvName()); 028 this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 6, 4210752); 029 this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752); 030 } 031 032 /** 033 * Draw the background layer for the GuiContainer (everything behind the items) 034 */ 035 protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) 036 { 037 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 038 this.mc.renderEngine.bindTexture("/gui/trap.png"); 039 int k = (this.width - this.xSize) / 2; 040 int l = (this.height - this.ySize) / 2; 041 this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); 042 } 043}