001package net.minecraft.world.chunk.storage;
002
003import net.minecraft.nbt.NBTTagList;
004
005public class AnvilConverterData
006{
007    public long lastUpdated;
008    public boolean terrainPopulated;
009    public byte[] heightmap;
010    public NibbleArrayReader blockLight;
011    public NibbleArrayReader skyLight;
012    public NibbleArrayReader data;
013    public byte[] blocks;
014    public NBTTagList entities;
015    public NBTTagList tileEntities;
016    public NBTTagList tileTicks;
017    public final int x;
018    public final int z;
019
020    public AnvilConverterData(int par1, int par2)
021    {
022        this.x = par1;
023        this.z = par2;
024    }
025}