001package net.minecraftforge.client.event.sound;
002
003import net.minecraft.client.audio.SoundManager;
004
005/**
006 * Raised by the SoundManager.loadSoundSettings, this would be a good place for 
007 * adding your custom sounds to the SoundPool.
008 */
009public class SoundLoadEvent extends SoundEvent
010{
011    public final SoundManager manager;
012    public SoundLoadEvent(SoundManager manager)
013    {
014        this.manager = manager;
015    }
016}