001package net.minecraft.inventory;
002
003import net.minecraft.block.Block;
004import net.minecraft.entity.player.EntityPlayer;
005import net.minecraft.entity.player.InventoryPlayer;
006import net.minecraft.item.ItemStack;
007import net.minecraft.item.crafting.CraftingManager;
008import net.minecraft.world.World;
009
010public class ContainerWorkbench extends Container
011{
012    /** The crafting matrix inventory (3x3). */
013    public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3);
014    public IInventory craftResult = new InventoryCraftResult();
015    private World worldObj;
016    private int posX;
017    private int posY;
018    private int posZ;
019
020    public ContainerWorkbench(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5)
021    {
022        this.worldObj = par2World;
023        this.posX = par3;
024        this.posY = par4;
025        this.posZ = par5;
026        this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 124, 35));
027        int l;
028        int i1;
029
030        for (l = 0; l < 3; ++l)
031        {
032            for (i1 = 0; i1 < 3; ++i1)
033            {
034                this.addSlotToContainer(new Slot(this.craftMatrix, i1 + l * 3, 30 + i1 * 18, 17 + l * 18));
035            }
036        }
037
038        for (l = 0; l < 3; ++l)
039        {
040            for (i1 = 0; i1 < 9; ++i1)
041            {
042                this.addSlotToContainer(new Slot(par1InventoryPlayer, i1 + l * 9 + 9, 8 + i1 * 18, 84 + l * 18));
043            }
044        }
045
046        for (l = 0; l < 9; ++l)
047        {
048            this.addSlotToContainer(new Slot(par1InventoryPlayer, l, 8 + l * 18, 142));
049        }
050
051        this.onCraftMatrixChanged(this.craftMatrix);
052    }
053
054    /**
055     * Callback for when the crafting matrix is changed.
056     */
057    public void onCraftMatrixChanged(IInventory par1IInventory)
058    {
059        this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj));
060    }
061
062    /**
063     * Callback for when the crafting gui is closed.
064     */
065    public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)
066    {
067        super.onCraftGuiClosed(par1EntityPlayer);
068
069        if (!this.worldObj.isRemote)
070        {
071            for (int i = 0; i < 9; ++i)
072            {
073                ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i);
074
075                if (itemstack != null)
076                {
077                    par1EntityPlayer.dropPlayerItem(itemstack);
078                }
079            }
080        }
081    }
082
083    public boolean canInteractWith(EntityPlayer par1EntityPlayer)
084    {
085        return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != Block.workbench.blockID ? false : par1EntityPlayer.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D;
086    }
087
088    /**
089     * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
090     */
091    public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
092    {
093        ItemStack itemstack = null;
094        Slot slot = (Slot)this.inventorySlots.get(par2);
095
096        if (slot != null && slot.getHasStack())
097        {
098            ItemStack itemstack1 = slot.getStack();
099            itemstack = itemstack1.copy();
100
101            if (par2 == 0)
102            {
103                if (!this.mergeItemStack(itemstack1, 10, 46, true))
104                {
105                    return null;
106                }
107
108                slot.onSlotChange(itemstack1, itemstack);
109            }
110            else if (par2 >= 10 && par2 < 37)
111            {
112                if (!this.mergeItemStack(itemstack1, 37, 46, false))
113                {
114                    return null;
115                }
116            }
117            else if (par2 >= 37 && par2 < 46)
118            {
119                if (!this.mergeItemStack(itemstack1, 10, 37, false))
120                {
121                    return null;
122                }
123            }
124            else if (!this.mergeItemStack(itemstack1, 10, 46, false))
125            {
126                return null;
127            }
128
129            if (itemstack1.stackSize == 0)
130            {
131                slot.putStack((ItemStack)null);
132            }
133            else
134            {
135                slot.onSlotChanged();
136            }
137
138            if (itemstack1.stackSize == itemstack.stackSize)
139            {
140                return null;
141            }
142
143            slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
144        }
145
146        return itemstack;
147    }
148
149    public boolean func_94530_a(ItemStack par1ItemStack, Slot par2Slot)
150    {
151        return par2Slot.inventory != this.craftResult && super.func_94530_a(par1ItemStack, par2Slot);
152    }
153}