001package net.minecraft.item; 002 003import net.minecraft.block.Block; 004import net.minecraft.block.material.Material; 005import net.minecraft.creativetab.CreativeTabs; 006import net.minecraft.entity.player.EntityPlayer; 007import net.minecraft.util.MathHelper; 008import net.minecraft.world.World; 009 010public class ItemDoor extends Item 011{ 012 private Material doorMaterial; 013 014 public ItemDoor(int par1, Material par2Material) 015 { 016 super(par1); 017 this.doorMaterial = par2Material; 018 this.maxStackSize = 1; 019 this.setCreativeTab(CreativeTabs.tabRedstone); 020 } 021 022 /** 023 * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return 024 * True if something happen and false if it don't. This is for ITEMS, not BLOCKS 025 */ 026 public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) 027 { 028 if (par7 != 1) 029 { 030 return false; 031 } 032 else 033 { 034 ++par5; 035 Block block; 036 037 if (this.doorMaterial == Material.wood) 038 { 039 block = Block.doorWood; 040 } 041 else 042 { 043 block = Block.doorSteel; 044 } 045 046 if (par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack) && par2EntityPlayer.canPlayerEdit(par4, par5 + 1, par6, par7, par1ItemStack)) 047 { 048 if (!block.canPlaceBlockAt(par3World, par4, par5, par6)) 049 { 050 return false; 051 } 052 else 053 { 054 int i1 = MathHelper.floor_double((double)((par2EntityPlayer.rotationYaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3; 055 placeDoorBlock(par3World, par4, par5, par6, i1, block); 056 --par1ItemStack.stackSize; 057 return true; 058 } 059 } 060 else 061 { 062 return false; 063 } 064 } 065 } 066 067 public static void placeDoorBlock(World par0World, int par1, int par2, int par3, int par4, Block par5Block) 068 { 069 byte b0 = 0; 070 byte b1 = 0; 071 072 if (par4 == 0) 073 { 074 b1 = 1; 075 } 076 077 if (par4 == 1) 078 { 079 b0 = -1; 080 } 081 082 if (par4 == 2) 083 { 084 b1 = -1; 085 } 086 087 if (par4 == 3) 088 { 089 b0 = 1; 090 } 091 092 int i1 = (par0World.isBlockNormalCube(par1 - b0, par2, par3 - b1) ? 1 : 0) + (par0World.isBlockNormalCube(par1 - b0, par2 + 1, par3 - b1) ? 1 : 0); 093 int j1 = (par0World.isBlockNormalCube(par1 + b0, par2, par3 + b1) ? 1 : 0) + (par0World.isBlockNormalCube(par1 + b0, par2 + 1, par3 + b1) ? 1 : 0); 094 boolean flag = par0World.getBlockId(par1 - b0, par2, par3 - b1) == par5Block.blockID || par0World.getBlockId(par1 - b0, par2 + 1, par3 - b1) == par5Block.blockID; 095 boolean flag1 = par0World.getBlockId(par1 + b0, par2, par3 + b1) == par5Block.blockID || par0World.getBlockId(par1 + b0, par2 + 1, par3 + b1) == par5Block.blockID; 096 boolean flag2 = false; 097 098 if (flag && !flag1) 099 { 100 flag2 = true; 101 } 102 else if (j1 > i1) 103 { 104 flag2 = true; 105 } 106 107 par0World.setBlockAndMetadataWithNotify(par1, par2, par3, par5Block.blockID, par4, 2); 108 par0World.setBlockAndMetadataWithNotify(par1, par2 + 1, par3, par5Block.blockID, 8 | (flag2 ? 1 : 0), 2); 109 par0World.notifyBlocksOfNeighborChange(par1, par2, par3, par5Block.blockID); 110 par0World.notifyBlocksOfNeighborChange(par1, par2 + 1, par3, par5Block.blockID); 111 } 112}