001package net.minecraft.block;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import net.minecraft.client.renderer.texture.IconRegister;
006import net.minecraft.dispenser.BehaviorDefaultDispenseItem;
007import net.minecraft.dispenser.IBehaviorDispenseItem;
008import net.minecraft.inventory.IInventory;
009import net.minecraft.item.ItemStack;
010import net.minecraft.tileentity.TileEntity;
011import net.minecraft.tileentity.TileEntityDispenser;
012import net.minecraft.tileentity.TileEntityDropper;
013import net.minecraft.tileentity.TileEntityHopper;
014import net.minecraft.util.Facing;
015import net.minecraft.world.World;
016
017public class BlockDropper extends BlockDispenser
018{
019    private final IBehaviorDispenseItem field_96474_cR = new BehaviorDefaultDispenseItem();
020
021    protected BlockDropper(int par1)
022    {
023        super(par1);
024    }
025
026    @SideOnly(Side.CLIENT)
027    public void func_94332_a(IconRegister par1IconRegister)
028    {
029        this.field_94336_cN = par1IconRegister.func_94245_a("furnace_side");
030        this.field_94463_c = par1IconRegister.func_94245_a("furnace_top");
031        this.field_94462_cO = par1IconRegister.func_94245_a("dropper_front");
032        this.field_96473_e = par1IconRegister.func_94245_a("dropper_front_vertical");
033    }
034
035    protected IBehaviorDispenseItem func_96472_a(ItemStack par1ItemStack)
036    {
037        return this.field_96474_cR;
038    }
039
040    /**
041     * Returns a new instance of a block's tile entity class. Called on placing the block.
042     */
043    public TileEntity createNewTileEntity(World par1World)
044    {
045        return new TileEntityDropper();
046    }
047
048    protected void dispense(World par1World, int par2, int par3, int par4)
049    {
050        BlockSourceImpl blocksourceimpl = new BlockSourceImpl(par1World, par2, par3, par4);
051        TileEntityDispenser tileentitydispenser = (TileEntityDispenser)blocksourceimpl.func_82619_j();
052
053        if (tileentitydispenser != null)
054        {
055            int l = tileentitydispenser.getRandomStackFromInventory();
056
057            if (l < 0)
058            {
059                par1World.playAuxSFX(1001, par2, par3, par4, 0);
060            }
061            else
062            {
063                ItemStack itemstack = tileentitydispenser.getStackInSlot(l);
064                int i1 = par1World.getBlockMetadata(par2, par3, par4) & 7;
065                IInventory iinventory = TileEntityHopper.func_96117_b(par1World, (double)(par2 + Facing.offsetsXForSide[i1]), (double)(par3 + Facing.offsetsYForSide[i1]), (double)(par4 + Facing.offsetsZForSide[i1]));
066                ItemStack itemstack1;
067
068                if (iinventory != null)
069                {
070                    itemstack1 = TileEntityHopper.func_94117_a(iinventory, itemstack.copy().splitStack(1), Facing.faceToSide[i1]);
071
072                    if (itemstack1 == null)
073                    {
074                        itemstack1 = itemstack.copy();
075
076                        if (--itemstack1.stackSize == 0)
077                        {
078                            itemstack1 = null;
079                        }
080                    }
081                    else
082                    {
083                        itemstack1 = itemstack.copy();
084                    }
085                }
086                else
087                {
088                    itemstack1 = this.field_96474_cR.dispense(blocksourceimpl, itemstack);
089
090                    if (itemstack1 != null && itemstack1.stackSize == 0)
091                    {
092                        itemstack1 = null;
093                    }
094                }
095
096                tileentitydispenser.setInventorySlotContents(l, itemstack1);
097            }
098        }
099    }
100}