001package net.minecraft.client.gui.inventory;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import net.minecraft.entity.player.InventoryPlayer;
006import net.minecraft.inventory.ContainerDispenser;
007import net.minecraft.tileentity.TileEntityDispenser;
008import net.minecraft.util.StatCollector;
009import org.lwjgl.opengl.GL11;
010
011@SideOnly(Side.CLIENT)
012public class GuiDispenser extends GuiContainer
013{
014    public TileEntityDispenser field_94078_r;
015
016    public GuiDispenser(InventoryPlayer par1InventoryPlayer, TileEntityDispenser par2TileEntityDispenser)
017    {
018        super(new ContainerDispenser(par1InventoryPlayer, par2TileEntityDispenser));
019        this.field_94078_r = par2TileEntityDispenser;
020    }
021
022    /**
023     * Draw the foreground layer for the GuiContainer (everything in front of the items)
024     */
025    protected void drawGuiContainerForegroundLayer(int par1, int par2)
026    {
027        String s = this.field_94078_r.func_94042_c() ? this.field_94078_r.getInvName() : StatCollector.translateToLocal(this.field_94078_r.getInvName());
028        this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 6, 4210752);
029        this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
030    }
031
032    /**
033     * Draw the background layer for the GuiContainer (everything behind the items)
034     */
035    protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
036    {
037        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
038        this.mc.renderEngine.func_98187_b("/gui/trap.png");
039        int k = (this.width - this.xSize) / 2;
040        int l = (this.height - this.ySize) / 2;
041        this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
042    }
043}