001package net.minecraft.world;
002
003import java.util.Iterator;
004import net.minecraft.entity.Entity;
005import net.minecraft.entity.player.EntityPlayer;
006import net.minecraft.entity.player.EntityPlayerMP;
007import net.minecraft.network.packet.Packet55BlockDestroy;
008import net.minecraft.network.packet.Packet61DoorChange;
009import net.minecraft.network.packet.Packet62LevelSound;
010import net.minecraft.server.MinecraftServer;
011
012public class WorldManager implements IWorldAccess
013{
014    /** Reference to the MinecraftServer object. */
015    private MinecraftServer mcServer;
016
017    /** The WorldServer object. */
018    private WorldServer theWorldServer;
019
020    public WorldManager(MinecraftServer par1MinecraftServer, WorldServer par2WorldServer)
021    {
022        this.mcServer = par1MinecraftServer;
023        this.theWorldServer = par2WorldServer;
024    }
025
026    /**
027     * Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ
028     */
029    public void spawnParticle(String par1Str, double par2, double par4, double par6, double par8, double par10, double par12) {}
030
031    /**
032     * Start the skin for this entity downloading, if necessary, and increment its reference counter
033     */
034    public void obtainEntitySkin(Entity par1Entity)
035    {
036        this.theWorldServer.getEntityTracker().addEntityToTracker(par1Entity);
037    }
038
039    /**
040     * Decrement the reference counter for this entity's skin image data
041     */
042    public void releaseEntitySkin(Entity par1Entity)
043    {
044        this.theWorldServer.getEntityTracker().removeEntityFromAllTrackingPlayers(par1Entity);
045    }
046
047    /**
048     * Plays the specified sound. Arg: soundName, x, y, z, volume, pitch
049     */
050    public void playSound(String par1Str, double par2, double par4, double par6, float par8, float par9)
051    {
052        this.mcServer.getConfigurationManager().sendToAllNear(par2, par4, par6, par8 > 1.0F ? (double)(16.0F * par8) : 16.0D, this.theWorldServer.provider.dimensionId, new Packet62LevelSound(par1Str, par2, par4, par6, par8, par9));
053    }
054
055    /**
056     * Plays sound to all near players except the player reference given
057     */
058    public void playSoundToNearExcept(EntityPlayer par1EntityPlayer, String par2Str, double par3, double par5, double par7, float par9, float par10)
059    {
060        this.mcServer.getConfigurationManager().sendToAllNearExcept(par1EntityPlayer, par3, par5, par7, par9 > 1.0F ? (double)(16.0F * par9) : 16.0D, this.theWorldServer.provider.dimensionId, new Packet62LevelSound(par2Str, par3, par5, par7, par9, par10));
061    }
062
063    /**
064     * On the client, re-renders all blocks in this range, inclusive. On the server, does nothing. Args: min x, min y,
065     * min z, max x, max y, max z
066     */
067    public void markBlockRangeForRenderUpdate(int par1, int par2, int par3, int par4, int par5, int par6) {}
068
069    /**
070     * On the client, re-renders the block. On the server, sends the block to the client (which will re-render it),
071     * including the tile entity description packet if applicable. Args: x, y, z
072     */
073    public void markBlockForUpdate(int par1, int par2, int par3)
074    {
075        this.theWorldServer.getPlayerManager().flagChunkForUpdate(par1, par2, par3);
076    }
077
078    /**
079     * On the client, re-renders this block. On the server, does nothing. Used for lighting updates.
080     */
081    public void markBlockForRenderUpdate(int par1, int par2, int par3) {}
082
083    /**
084     * Plays the specified record. Arg: recordName, x, y, z
085     */
086    public void playRecord(String par1Str, int par2, int par3, int par4) {}
087
088    /**
089     * Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc).
090     */
091    public void playAuxSFX(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5, int par6)
092    {
093        this.mcServer.getConfigurationManager().sendToAllNearExcept(par1EntityPlayer, (double)par3, (double)par4, (double)par5, 64.0D, this.theWorldServer.provider.dimensionId, new Packet61DoorChange(par2, par3, par4, par5, par6, false));
094    }
095
096    public void broadcastSound(int par1, int par2, int par3, int par4, int par5)
097    {
098        this.mcServer.getConfigurationManager().sendPacketToAllPlayers(new Packet61DoorChange(par1, par2, par3, par4, par5, true));
099    }
100
101    /**
102     * Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed
103     * value
104     */
105    public void destroyBlockPartially(int par1, int par2, int par3, int par4, int par5)
106    {
107        Iterator var6 = this.mcServer.getConfigurationManager().playerEntityList.iterator();
108
109        while (var6.hasNext())
110        {
111            EntityPlayerMP var7 = (EntityPlayerMP)var6.next();
112
113            if (var7 != null && var7.worldObj == this.theWorldServer && var7.entityId != par1)
114            {
115                double var8 = (double)par2 - var7.posX;
116                double var10 = (double)par3 - var7.posY;
117                double var12 = (double)par4 - var7.posZ;
118
119                if (var8 * var8 + var10 * var10 + var12 * var12 < 1024.0D)
120                {
121                    var7.playerNetServerHandler.sendPacketToPlayer(new Packet55BlockDestroy(par1, par2, par3, par4, par5));
122                }
123            }
124        }
125    }
126}