001package net.minecraft.entity.item;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import net.minecraft.entity.EntityLiving;
006import net.minecraft.entity.player.EntityPlayerMP;
007import net.minecraft.entity.projectile.EntityThrowable;
008import net.minecraft.util.DamageSource;
009import net.minecraft.util.MovingObjectPosition;
010import net.minecraft.world.World;
011
012public class EntityEnderPearl extends EntityThrowable
013{
014    public EntityEnderPearl(World par1World)
015    {
016        super(par1World);
017    }
018
019    public EntityEnderPearl(World par1World, EntityLiving par2EntityLiving)
020    {
021        super(par1World, par2EntityLiving);
022    }
023
024    @SideOnly(Side.CLIENT)
025    public EntityEnderPearl(World par1World, double par2, double par4, double par6)
026    {
027        super(par1World, par2, par4, par6);
028    }
029
030    /**
031     * Called when this EntityThrowable hits a block or entity.
032     */
033    protected void onImpact(MovingObjectPosition par1MovingObjectPosition)
034    {
035        if (par1MovingObjectPosition.entityHit != null)
036        {
037            par1MovingObjectPosition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 0);
038        }
039
040        for (int var2 = 0; var2 < 32; ++var2)
041        {
042            this.worldObj.spawnParticle("portal", this.posX, this.posY + this.rand.nextDouble() * 2.0D, this.posZ, this.rand.nextGaussian(), 0.0D, this.rand.nextGaussian());
043        }
044
045        if (!this.worldObj.isRemote)
046        {
047            if (this.getThrower() != null && this.getThrower() instanceof EntityPlayerMP)
048            {
049                EntityPlayerMP var3 = (EntityPlayerMP)this.getThrower();
050
051                if (!var3.playerNetServerHandler.connectionClosed && var3.worldObj == this.worldObj)
052                {
053                    this.getThrower().setPositionAndUpdate(this.posX, this.posY, this.posZ);
054                    this.getThrower().fallDistance = 0.0F;
055                    this.getThrower().attackEntityFrom(DamageSource.fall, 5);
056                }
057            }
058
059            this.setDead();
060        }
061    }
062}