001package net.minecraft.world.demo;
002
003import net.minecraft.profiler.Profiler;
004import net.minecraft.server.MinecraftServer;
005import net.minecraft.world.EnumGameType;
006import net.minecraft.world.WorldServer;
007import net.minecraft.world.WorldSettings;
008import net.minecraft.world.WorldType;
009import net.minecraft.world.storage.ISaveHandler;
010
011public class DemoWorldServer extends WorldServer
012{
013    private static final long demoWorldSeed = (long)"North Carolina".hashCode();
014    public static final WorldSettings demoWorldSettings = (new WorldSettings(demoWorldSeed, EnumGameType.SURVIVAL, true, false, WorldType.DEFAULT)).enableBonusChest();
015
016    public DemoWorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, Profiler par5Profiler)
017    {
018        super(par1MinecraftServer, par2ISaveHandler, par3Str, par4, demoWorldSettings, par5Profiler);
019    }
020}