001package net.minecraft.block;
002
003import java.util.Random;
004import net.minecraft.block.material.Material;
005import net.minecraft.creativetab.CreativeTabs;
006import net.minecraft.entity.Entity;
007import net.minecraft.entity.item.EntityTNTPrimed;
008import net.minecraft.entity.player.EntityPlayer;
009import net.minecraft.entity.projectile.EntityArrow;
010import net.minecraft.item.Item;
011import net.minecraft.world.Explosion;
012import net.minecraft.world.World;
013
014public class BlockTNT extends Block
015{
016    public BlockTNT(int par1, int par2)
017    {
018        super(par1, par2, Material.tnt);
019        this.setCreativeTab(CreativeTabs.tabRedstone);
020    }
021
022    /**
023     * Returns the block texture based on the side being looked at.  Args: side
024     */
025    public int getBlockTextureFromSide(int par1)
026    {
027        return par1 == 0 ? this.blockIndexInTexture + 2 : (par1 == 1 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture);
028    }
029
030    /**
031     * Called whenever the block is added into the world. Args: world, x, y, z
032     */
033    public void onBlockAdded(World par1World, int par2, int par3, int par4)
034    {
035        super.onBlockAdded(par1World, par2, par3, par4);
036
037        if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
038        {
039            this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
040            par1World.setBlockWithNotify(par2, par3, par4, 0);
041        }
042    }
043
044    /**
045     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
046     * their own) Args: x, y, z, neighbor blockID
047     */
048    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
049    {
050        if (par5 > 0 && Block.blocksList[par5].canProvidePower() && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
051        {
052            this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
053            par1World.setBlockWithNotify(par2, par3, par4, 0);
054        }
055    }
056
057    /**
058     * Returns the quantity of items to drop on block destruction.
059     */
060    public int quantityDropped(Random par1Random)
061    {
062        return 1;
063    }
064
065    /**
066     * Called upon the block being destroyed by an explosion
067     */
068    public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4)
069    {
070        if (!par1World.isRemote)
071        {
072            EntityTNTPrimed var5 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F));
073            var5.fuse = par1World.rand.nextInt(var5.fuse / 4) + var5.fuse / 8;
074            par1World.spawnEntityInWorld(var5);
075        }
076    }
077
078    /**
079     * Called right before the block is destroyed by a player.  Args: world, x, y, z, metaData
080     */
081    public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
082    {
083        if (!par1World.isRemote)
084        {
085            if ((par5 & 1) == 1)
086            {
087                EntityTNTPrimed var6 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F));
088                par1World.spawnEntityInWorld(var6);
089                par1World.playSoundAtEntity(var6, "random.fuse", 1.0F, 1.0F);
090            }
091        }
092    }
093
094    /**
095     * Called upon block activation (right click on the block.)
096     */
097    public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
098    {
099        if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.itemID)
100        {
101            this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
102            par1World.setBlockWithNotify(par2, par3, par4, 0);
103            return true;
104        }
105        else
106        {
107            return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
108        }
109    }
110
111    /**
112     * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
113     */
114    public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
115    {
116        if (par5Entity instanceof EntityArrow && !par1World.isRemote)
117        {
118            EntityArrow var6 = (EntityArrow)par5Entity;
119
120            if (var6.isBurning())
121            {
122                this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
123                par1World.setBlockWithNotify(par2, par3, par4, 0);
124            }
125        }
126    }
127
128    /**
129     * Return whether this block can drop from an explosion.
130     */
131    public boolean canDropFromExplosion(Explosion par1Explosion)
132    {
133        return false;
134    }
135}