001package net.minecraft.block;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005
006import java.util.ArrayList;
007import java.util.Random;
008import net.minecraft.creativetab.CreativeTabs;
009import net.minecraft.item.Item;
010import net.minecraft.item.ItemStack;
011import net.minecraft.world.IBlockAccess;
012import net.minecraft.world.World;
013
014import net.minecraftforge.common.ForgeDirection;
015
016public class BlockStem extends BlockFlower
017{
018    /** Defines if it is a Melon or a Pumpkin that the stem is producing. */
019    private Block fruitType;
020
021    protected BlockStem(int par1, Block par2Block)
022    {
023        super(par1, 111);
024        this.fruitType = par2Block;
025        this.setTickRandomly(true);
026        float var3 = 0.125F;
027        this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.25F, 0.5F + var3);
028        this.setCreativeTab((CreativeTabs)null);
029    }
030
031    /**
032     * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
033     * blockID passed in. Args: blockID
034     */
035    protected boolean canThisPlantGrowOnThisBlockID(int par1)
036    {
037        return par1 == Block.tilledField.blockID;
038    }
039
040    /**
041     * Ticks the block if it's been scheduled
042     */
043    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
044    {
045        super.updateTick(par1World, par2, par3, par4, par5Random);
046
047        if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
048        {
049            float var6 = this.getGrowthModifier(par1World, par2, par3, par4);
050
051            if (par5Random.nextInt((int)(25.0F / var6) + 1) == 0)
052            {
053                int var7 = par1World.getBlockMetadata(par2, par3, par4);
054
055                if (var7 < 7)
056                {
057                    ++var7;
058                    par1World.setBlockMetadataWithNotify(par2, par3, par4, var7);
059                }
060                else
061                {
062                    if (par1World.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID)
063                    {
064                        return;
065                    }
066
067                    if (par1World.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID)
068                    {
069                        return;
070                    }
071
072                    if (par1World.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID)
073                    {
074                        return;
075                    }
076
077                    if (par1World.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID)
078                    {
079                        return;
080                    }
081
082                    int var8 = par5Random.nextInt(4);
083                    int var9 = par2;
084                    int var10 = par4;
085
086                    if (var8 == 0)
087                    {
088                        var9 = par2 - 1;
089                    }
090
091                    if (var8 == 1)
092                    {
093                        ++var9;
094                    }
095
096                    if (var8 == 2)
097                    {
098                        var10 = par4 - 1;
099                    }
100
101                    if (var8 == 3)
102                    {
103                        ++var10;
104                    }
105
106                    int var11 = par1World.getBlockId(var9, par3 - 1, var10);
107
108                    boolean isSoil = (blocksList[var11] != null && blocksList[var11].canSustainPlant(par1World, var9, par3 - 1, var10, ForgeDirection.UP, this));
109                    if (par1World.getBlockId(var9, par3, var10) == 0 && (isSoil || var11 == Block.dirt.blockID || var11 == Block.grass.blockID))
110                    {
111                        par1World.setBlockWithNotify(var9, par3, var10, this.fruitType.blockID);
112                    }
113                }
114            }
115        }
116    }
117
118    public void fertilizeStem(World par1World, int par2, int par3, int par4)
119    {
120        par1World.setBlockMetadataWithNotify(par2, par3, par4, 7);
121    }
122
123    private float getGrowthModifier(World par1World, int par2, int par3, int par4)
124    {
125        float var5 = 1.0F;
126        int var6 = par1World.getBlockId(par2, par3, par4 - 1);
127        int var7 = par1World.getBlockId(par2, par3, par4 + 1);
128        int var8 = par1World.getBlockId(par2 - 1, par3, par4);
129        int var9 = par1World.getBlockId(par2 + 1, par3, par4);
130        int var10 = par1World.getBlockId(par2 - 1, par3, par4 - 1);
131        int var11 = par1World.getBlockId(par2 + 1, par3, par4 - 1);
132        int var12 = par1World.getBlockId(par2 + 1, par3, par4 + 1);
133        int var13 = par1World.getBlockId(par2 - 1, par3, par4 + 1);
134        boolean var14 = var8 == this.blockID || var9 == this.blockID;
135        boolean var15 = var6 == this.blockID || var7 == this.blockID;
136        boolean var16 = var10 == this.blockID || var11 == this.blockID || var12 == this.blockID || var13 == this.blockID;
137
138        for (int var17 = par2 - 1; var17 <= par2 + 1; ++var17)
139        {
140            for (int var18 = par4 - 1; var18 <= par4 + 1; ++var18)
141            {
142                int var19 = par1World.getBlockId(var17, par3 - 1, var18);
143                float var20 = 0.0F;
144
145                if (blocksList[var19] != null && blocksList[var19].canSustainPlant(par1World, var17, par3 - 1, var18, ForgeDirection.UP, this))
146                {
147                    var20 = 1.0F;
148
149                    if (blocksList[var19].isFertile(par1World, var17, par3 - 1, var18))
150                    {
151                        var20 = 3.0F;
152                    }
153                }
154
155                if (var17 != par2 || var18 != par4)
156                {
157                    var20 /= 4.0F;
158                }
159
160                var5 += var20;
161            }
162        }
163
164        if (var16 || var14 && var15)
165        {
166            var5 /= 2.0F;
167        }
168
169        return var5;
170    }
171
172    @SideOnly(Side.CLIENT)
173
174    /**
175     * Returns the color this block should be rendered. Used by leaves.
176     */
177    public int getRenderColor(int par1)
178    {
179        int var2 = par1 * 32;
180        int var3 = 255 - par1 * 8;
181        int var4 = par1 * 4;
182        return var2 << 16 | var3 << 8 | var4;
183    }
184
185    @SideOnly(Side.CLIENT)
186
187    /**
188     * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
189     * when first determining what to render.
190     */
191    public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
192    {
193        return this.getRenderColor(par1IBlockAccess.getBlockMetadata(par2, par3, par4));
194    }
195
196    /**
197     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
198     */
199    public int getBlockTextureFromSideAndMetadata(int par1, int par2)
200    {
201        return this.blockIndexInTexture;
202    }
203
204    /**
205     * Sets the block's bounds for rendering it as an item
206     */
207    public void setBlockBoundsForItemRender()
208    {
209        float var1 = 0.125F;
210        this.setBlockBounds(0.5F - var1, 0.0F, 0.5F - var1, 0.5F + var1, 0.25F, 0.5F + var1);
211    }
212
213    /**
214     * Updates the blocks bounds based on its current state. Args: world, x, y, z
215     */
216    public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
217    {
218        this.maxY = (double)((float)(par1IBlockAccess.getBlockMetadata(par2, par3, par4) * 2 + 2) / 16.0F);
219        float var5 = 0.125F;
220        this.setBlockBounds(0.5F - var5, 0.0F, 0.5F - var5, 0.5F + var5, (float)this.maxY, 0.5F + var5);
221    }
222
223    /**
224     * The type of render function that is called for this block
225     */
226    public int getRenderType()
227    {
228        return 19;
229    }
230
231    @SideOnly(Side.CLIENT)
232
233    /**
234     * Returns the current state of the stem. Returns -1 if the stem is not fully grown, or a value between 0 and 3
235     * based on the direction the stem is facing.
236     */
237    public int getState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
238    {
239        int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
240        return var5 < 7 ? -1 : (par1IBlockAccess.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID ? 0 : (par1IBlockAccess.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID ? 1 : (par1IBlockAccess.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID ? 2 : (par1IBlockAccess.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID ? 3 : -1))));
241    }
242
243    /**
244     * Drops the block items with a specified chance of dropping the specified items
245     */
246    public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
247    {
248        super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
249    }
250
251    @Override 
252    public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
253    {
254        ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
255
256        for (int i = 0; i < 3; i++)
257        {
258            if (world.rand.nextInt(15) <= metadata)
259            {
260                ret.add(new ItemStack(fruitType == pumpkin ? Item.pumpkinSeeds : Item.melonSeeds));
261            }
262        }
263
264        return ret;
265    }
266
267    /**
268     * Returns the ID of the items to drop on destruction.
269     */
270    public int idDropped(int par1, Random par2Random, int par3)
271    {
272        return -1;
273    }
274
275    /**
276     * Returns the quantity of items to drop on block destruction.
277     */
278    public int quantityDropped(Random par1Random)
279    {
280        return 1;
281    }
282
283    @SideOnly(Side.CLIENT)
284
285    /**
286     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
287     */
288    public int idPicked(World par1World, int par2, int par3, int par4)
289    {
290        return this.fruitType == Block.pumpkin ? Item.pumpkinSeeds.itemID : (this.fruitType == Block.melon ? Item.melonSeeds.itemID : 0);
291    }
292}