001package net.minecraft.block;
002
003import cpw.mods.fml.relauncher.Side;
004import cpw.mods.fml.relauncher.SideOnly;
005import java.util.Random;
006import net.minecraft.block.material.Material;
007import net.minecraft.entity.player.EntityPlayer;
008import net.minecraft.item.Item;
009import net.minecraft.item.ItemStack;
010import net.minecraft.world.World;
011
012public class BlockFlowerPot extends Block
013{
014    public BlockFlowerPot(int par1)
015    {
016        super(par1, Material.circuits);
017        this.blockIndexInTexture = 186;
018        this.setBlockBoundsForItemRender();
019        this.setRequiresSelfNotify();
020    }
021
022    /**
023     * Sets the block's bounds for rendering it as an item
024     */
025    public void setBlockBoundsForItemRender()
026    {
027        float var1 = 0.375F;
028        float var2 = var1 / 2.0F;
029        this.setBlockBounds(0.5F - var2, 0.0F, 0.5F - var2, 0.5F + var2, var1, 0.5F + var2);
030    }
031
032    /**
033     * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
034     * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
035     */
036    public boolean isOpaqueCube()
037    {
038        return false;
039    }
040
041    /**
042     * The type of render function that is called for this block
043     */
044    public int getRenderType()
045    {
046        return 33;
047    }
048
049    /**
050     * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
051     */
052    public boolean renderAsNormalBlock()
053    {
054        return false;
055    }
056
057    /**
058     * Called upon block activation (right click on the block.)
059     */
060    public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
061    {
062        ItemStack var10 = par5EntityPlayer.inventory.getCurrentItem();
063
064        if (var10 == null)
065        {
066            return false;
067        }
068        else if (par1World.getBlockMetadata(par2, par3, par4) != 0)
069        {
070            return false;
071        }
072        else
073        {
074            int var11 = getMetaForPlant(var10);
075
076            if (var11 > 0)
077            {
078                par1World.setBlockMetadataWithNotify(par2, par3, par4, var11);
079
080                if (!par5EntityPlayer.capabilities.isCreativeMode && --var10.stackSize <= 0)
081                {
082                    par5EntityPlayer.inventory.setInventorySlotContents(par5EntityPlayer.inventory.currentItem, (ItemStack)null);
083                }
084
085                return true;
086            }
087            else
088            {
089                return false;
090            }
091        }
092    }
093
094    @SideOnly(Side.CLIENT)
095
096    /**
097     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
098     */
099    public int idPicked(World par1World, int par2, int par3, int par4)
100    {
101        ItemStack var5 = getPlantForMeta(par1World.getBlockMetadata(par2, par3, par4));
102        return var5 == null ? Item.flowerPot.itemID : var5.itemID;
103    }
104
105    /**
106     * Get the block's damage value (for use with pick block).
107     */
108    public int getDamageValue(World par1World, int par2, int par3, int par4)
109    {
110        ItemStack var5 = getPlantForMeta(par1World.getBlockMetadata(par2, par3, par4));
111        return var5 == null ? Item.flowerPot.itemID : var5.getItemDamage();
112    }
113
114    @SideOnly(Side.CLIENT)
115    public boolean func_82505_u_()
116    {
117        return true;
118    }
119
120    /**
121     * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
122     */
123    public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
124    {
125        return super.canPlaceBlockAt(par1World, par2, par3, par4) && par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4);
126    }
127
128    /**
129     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
130     * their own) Args: x, y, z, neighbor blockID
131     */
132    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
133    {
134        if (!par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4))
135        {
136            this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0);
137            par1World.setBlockWithNotify(par2, par3, par4, 0);
138        }
139    }
140
141    /**
142     * Drops the block items with a specified chance of dropping the specified items
143     */
144    public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
145    {
146        super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
147
148        if (par5 > 0)
149        {
150            ItemStack var8 = getPlantForMeta(par5);
151
152            if (var8 != null)
153            {
154                this.dropBlockAsItem_do(par1World, par2, par3, par4, var8);
155            }
156        }
157    }
158
159    /**
160     * Returns the ID of the items to drop on destruction.
161     */
162    public int idDropped(int par1, Random par2Random, int par3)
163    {
164        return Item.flowerPot.itemID;
165    }
166
167    /**
168     * Return the item associated with the specified flower pot metadata value.
169     */
170    public static ItemStack getPlantForMeta(int par0)
171    {
172        switch (par0)
173        {
174            case 1:
175                return new ItemStack(Block.plantRed);
176            case 2:
177                return new ItemStack(Block.plantYellow);
178            case 3:
179                return new ItemStack(Block.sapling, 1, 0);
180            case 4:
181                return new ItemStack(Block.sapling, 1, 1);
182            case 5:
183                return new ItemStack(Block.sapling, 1, 2);
184            case 6:
185                return new ItemStack(Block.sapling, 1, 3);
186            case 7:
187                return new ItemStack(Block.mushroomRed);
188            case 8:
189                return new ItemStack(Block.mushroomBrown);
190            case 9:
191                return new ItemStack(Block.cactus);
192            case 10:
193                return new ItemStack(Block.deadBush);
194            case 11:
195                return new ItemStack(Block.tallGrass, 1, 2);
196            default:
197                return null;
198        }
199    }
200
201    /**
202     * Return the flower pot metadata value associated with the specified item.
203     */
204    public static int getMetaForPlant(ItemStack par0ItemStack)
205    {
206        int var1 = par0ItemStack.getItem().itemID;
207
208        if (var1 == Block.plantRed.blockID)
209        {
210            return 1;
211        }
212        else if (var1 == Block.plantYellow.blockID)
213        {
214            return 2;
215        }
216        else if (var1 == Block.cactus.blockID)
217        {
218            return 9;
219        }
220        else if (var1 == Block.mushroomBrown.blockID)
221        {
222            return 8;
223        }
224        else if (var1 == Block.mushroomRed.blockID)
225        {
226            return 7;
227        }
228        else if (var1 == Block.deadBush.blockID)
229        {
230            return 10;
231        }
232        else
233        {
234            if (var1 == Block.sapling.blockID)
235            {
236                switch (par0ItemStack.getItemDamage())
237                {
238                    case 0:
239                        return 3;
240                    case 1:
241                        return 4;
242                    case 2:
243                        return 5;
244                    case 3:
245                        return 6;
246                }
247            }
248
249            if (var1 == Block.tallGrass.blockID)
250            {
251                switch (par0ItemStack.getItemDamage())
252                {
253                    case 2:
254                        return 11;
255                }
256            }
257
258            return 0;
259        }
260    }
261}