Uses of Class
net.minecraft.src.ChunkCoordinates

Packages that use ChunkCoordinates
net.minecraft.server   
net.minecraft.src   
 

Uses of ChunkCoordinates in net.minecraft.server
 

Methods in net.minecraft.server that return ChunkCoordinates
 ChunkCoordinates MinecraftServer.getPlayerCoordinates()
          Return the coordinates for this player as ChunkCoordinates.
 

Uses of ChunkCoordinates in net.minecraft.src
 

Subclasses of ChunkCoordinates in net.minecraft.src
 class PortalPosition
           
 

Fields in net.minecraft.src declared as ChunkCoordinates
 ChunkCoordinates EntityPlayer.playerLocation
          The chunk coordinates of the bed the player is in (null if player isn't in a bed).
 

Methods in net.minecraft.src that return ChunkCoordinates
 ChunkCoordinates EntityPlayer.getBedLocation()
          Returns the location of the bed the player will respawn at, or null if the player has not slept in a bed.
 ChunkCoordinates Block.getBedSpawnPosition(World world, int x, int y, int z, EntityPlayer player)
          Returns the position that the player is moved to upon waking up, or respawning at the bed.
 ChunkCoordinates Village.getCenter()
           
 ChunkCoordinates WorldServer.getEntrancePortalLocation()
          Gets the hard-coded portal location to use when entering this dimension.
 ChunkCoordinates WorldProvider.getEntrancePortalLocation()
          Gets the hard-coded portal location to use when entering this dimension.
 ChunkCoordinates WorldProviderEnd.getEntrancePortalLocation()
          Gets the hard-coded portal location to use when entering this dimension.
 ChunkCoordinates EntityLiving.getHomePosition()
           
static ChunkCoordinates BlockBed.getNearestEmptyChunkCoordinates(World par0World, int par1, int par2, int par3, int par4)
          Gets the nearest empty chunk coordinates for the player to wake up from a bed into.
 ChunkCoordinates EntityOtherPlayerMP.getPlayerCoordinates()
          Return the coordinates for this player as ChunkCoordinates.
 ChunkCoordinates EntityPlayerSP.getPlayerCoordinates()
          Return the coordinates for this player as ChunkCoordinates.
 ChunkCoordinates RConConsoleSource.getPlayerCoordinates()
          Return the coordinates for this player as ChunkCoordinates.
 ChunkCoordinates ICommandSender.getPlayerCoordinates()
          Return the coordinates for this player as ChunkCoordinates.
 ChunkCoordinates EntityPlayerMP.getPlayerCoordinates()
          Return the coordinates for this player as ChunkCoordinates.
 ChunkCoordinates TileEntityCommandBlock.getPlayerCoordinates()
          Return the coordinates for this player as ChunkCoordinates.
 ChunkCoordinates WorldProvider.getRandomizedSpawnPoint()
           
 ChunkCoordinates WorldProvider.getSpawnPoint()
           
 ChunkCoordinates World.getSpawnPoint()
          Returns the coordinates of the spawn point
static ChunkCoordinates EntityPlayer.verifyRespawnCoordinates(World par0World, ChunkCoordinates par1ChunkCoordinates, boolean par2)
          Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn.
 

Methods in net.minecraft.src with parameters of type ChunkCoordinates
 int ChunkCoordinates.compareChunkCoordinate(ChunkCoordinates par1ChunkCoordinates)
          Compare the coordinate with another coordinate
 List ServerConfigurationManager.findPlayers(ChunkCoordinates par1ChunkCoordinates, int par2, int par3, int par4, int par5, int par6, int par7)
          Find all players in a specified range and narrowing down by other parameters
 float ChunkCoordinates.getDistanceSquaredToChunkCoordinates(ChunkCoordinates par1ChunkCoordinates)
          Return the squared distance between this coordinates and the ChunkCoordinates given as argument.
 void EntityPlayer.setSpawnChunk(ChunkCoordinates par1ChunkCoordinates, boolean par2)
          Defines a spawn coordinate to player spawn.
static ChunkCoordinates EntityPlayer.verifyRespawnCoordinates(World par0World, ChunkCoordinates par1ChunkCoordinates, boolean par2)
          Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn.
 

Constructors in net.minecraft.src with parameters of type ChunkCoordinates
ChunkCoordinates(ChunkCoordinates par1ChunkCoordinates)
           
PlayerPositionComparator(ChunkCoordinates par1ChunkCoordinates)