001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 006 public class ContainerBeacon extends Container 007 { 008 private TileEntityBeacon theBeacon; 009 010 /** 011 * This beacon's slot where you put in Emerald, Diamond, Gold or Iron Ingot. 012 */ 013 private final SlotBeacon beaconSlot; 014 private int field_82865_g; 015 private int field_82867_h; 016 private int field_82868_i; 017 018 public ContainerBeacon(InventoryPlayer par1InventoryPlayer, TileEntityBeacon par2TileEntityBeacon) 019 { 020 this.theBeacon = par2TileEntityBeacon; 021 this.addSlotToContainer(this.beaconSlot = new SlotBeacon(this, par2TileEntityBeacon, 0, 136, 110)); 022 byte var3 = 36; 023 short var4 = 137; 024 int var5; 025 026 for (var5 = 0; var5 < 3; ++var5) 027 { 028 for (int var6 = 0; var6 < 9; ++var6) 029 { 030 this.addSlotToContainer(new Slot(par1InventoryPlayer, var6 + var5 * 9 + 9, var3 + var6 * 18, var4 + var5 * 18)); 031 } 032 } 033 034 for (var5 = 0; var5 < 9; ++var5) 035 { 036 this.addSlotToContainer(new Slot(par1InventoryPlayer, var5, var3 + var5 * 18, 58 + var4)); 037 } 038 039 this.field_82865_g = par2TileEntityBeacon.getLevels(); 040 this.field_82867_h = par2TileEntityBeacon.getPrimaryEffect(); 041 this.field_82868_i = par2TileEntityBeacon.getSecondaryEffect(); 042 } 043 044 public void addCraftingToCrafters(ICrafting par1ICrafting) 045 { 046 super.addCraftingToCrafters(par1ICrafting); 047 par1ICrafting.sendProgressBarUpdate(this, 0, this.field_82865_g); 048 par1ICrafting.sendProgressBarUpdate(this, 1, this.field_82867_h); 049 par1ICrafting.sendProgressBarUpdate(this, 2, this.field_82868_i); 050 } 051 052 /** 053 * Updates crafting matrix; called from onCraftMatrixChanged. Args: none 054 */ 055 public void updateCraftingResults() 056 { 057 super.updateCraftingResults(); 058 } 059 060 @SideOnly(Side.CLIENT) 061 public void updateProgressBar(int par1, int par2) 062 { 063 if (par1 == 0) 064 { 065 this.theBeacon.setLevels(par2); 066 } 067 068 if (par1 == 1) 069 { 070 this.theBeacon.func_82128_d(par2); 071 } 072 073 if (par1 == 2) 074 { 075 this.theBeacon.func_82127_e(par2); 076 } 077 } 078 079 /** 080 * Returns the Tile Entity behind this beacon inventory / container 081 */ 082 public TileEntityBeacon getBeacon() 083 { 084 return this.theBeacon; 085 } 086 087 public boolean canInteractWith(EntityPlayer par1EntityPlayer) 088 { 089 return this.theBeacon.isUseableByPlayer(par1EntityPlayer); 090 } 091 092 /** 093 * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that. 094 */ 095 public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) 096 { 097 ItemStack var3 = null; 098 Slot var4 = (Slot)this.inventorySlots.get(par2); 099 100 if (var4 != null && var4.getHasStack()) 101 { 102 ItemStack var5 = var4.getStack(); 103 var3 = var5.copy(); 104 105 if (par2 == 0) 106 { 107 if (!this.mergeItemStack(var5, 1, 37, true)) 108 { 109 return null; 110 } 111 112 var4.onSlotChange(var5, var3); 113 } 114 else if (!this.beaconSlot.getHasStack() && this.beaconSlot.isItemValid(var5) && var5.stackSize == 1) 115 { 116 if (!this.mergeItemStack(var5, 0, 1, false)) 117 { 118 return null; 119 } 120 } 121 else if (par2 >= 1 && par2 < 28) 122 { 123 if (!this.mergeItemStack(var5, 28, 37, false)) 124 { 125 return null; 126 } 127 } 128 else if (par2 >= 28 && par2 < 37) 129 { 130 if (!this.mergeItemStack(var5, 1, 28, false)) 131 { 132 return null; 133 } 134 } 135 else if (!this.mergeItemStack(var5, 1, 37, false)) 136 { 137 return null; 138 } 139 140 if (var5.stackSize == 0) 141 { 142 var4.putStack((ItemStack)null); 143 } 144 else 145 { 146 var4.onSlotChanged(); 147 } 148 149 if (var5.stackSize == var3.stackSize) 150 { 151 return null; 152 } 153 154 var4.onPickupFromSlot(par1EntityPlayer, var5); 155 } 156 157 return var3; 158 } 159 }