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java.lang.Objectnet.minecraft.src.WorldType
public class WorldType
Field Summary | |
---|---|
static BiomeGenBase[] |
base11Biomes
|
static BiomeGenBase[] |
base12Biomes
|
static WorldType |
DEFAULT
Default world type. |
static WorldType |
DEFAULT_1_1
Default (1.1) world type. |
static WorldType |
FLAT
Flat world type. |
static WorldType |
LARGE_BIOMES
Large Biome world Type. |
static WorldType[] |
worldTypes
List of world types. |
Constructor Summary | |
---|---|
WorldType(int par1,
String par2Str)
|
|
WorldType(int par1,
String par2Str,
int par3)
|
Method Summary | |
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void |
addNewBiome(BiomeGenBase biome)
|
int |
func_82747_f()
|
BiomeGenBase[] |
getBiomesForWorldType()
|
boolean |
getCanBeCreated()
|
IChunkProvider |
getChunkGenerator(World world,
String generatorOptions)
|
WorldChunkManager |
getChunkManager(World world)
|
int |
getGeneratorVersion()
Returns generatorVersion. |
double |
getHorizon(World world)
|
int |
getMinimumSpawnHeight(World world)
|
int |
getSpawnFuzz()
Gets the spawn fuzz for players who join the world. |
String |
getTranslateName()
|
WorldType |
getWorldTypeForGeneratorVersion(int par1)
|
String |
getWorldTypeName()
|
boolean |
handleSlimeSpawnReduction(Random random,
World world)
|
boolean |
hasVoidParticles(boolean var1)
|
boolean |
isVersioned()
Returns true if this world Type has a version associated with it. |
void |
onGUICreateWorldPress()
Called when 'Create New World' button is pressed before starting game |
static WorldType |
parseWorldType(String par0Str)
|
void |
removeBiome(BiomeGenBase biome)
|
double |
voidFadeMagnitude()
|
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static final BiomeGenBase[] base11Biomes
public static final BiomeGenBase[] base12Biomes
public static final WorldType[] worldTypes
public static final WorldType DEFAULT
public static final WorldType FLAT
public static final WorldType LARGE_BIOMES
public static final WorldType DEFAULT_1_1
Constructor Detail |
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public WorldType(int par1, String par2Str)
public WorldType(int par1, String par2Str, int par3)
Method Detail |
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public String getWorldTypeName()
public String getTranslateName()
public int getGeneratorVersion()
public WorldType getWorldTypeForGeneratorVersion(int par1)
public boolean getCanBeCreated()
public boolean isVersioned()
public static WorldType parseWorldType(String par0Str)
public int func_82747_f()
public WorldChunkManager getChunkManager(World world)
public IChunkProvider getChunkGenerator(World world, String generatorOptions)
public int getMinimumSpawnHeight(World world)
public double getHorizon(World world)
public boolean hasVoidParticles(boolean var1)
public double voidFadeMagnitude()
public BiomeGenBase[] getBiomesForWorldType()
public void addNewBiome(BiomeGenBase biome)
public void removeBiome(BiomeGenBase biome)
public boolean handleSlimeSpawnReduction(Random random, World world)
public void onGUICreateWorldPress()
public int getSpawnFuzz()
|
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