001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 006 @SideOnly(Side.CLIENT) 007 public class EntitySplashFX extends EntityRainFX 008 { 009 public EntitySplashFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12) 010 { 011 super(par1World, par2, par4, par6); 012 this.particleGravity = 0.04F; 013 this.setParticleTextureIndex(this.getParticleTextureIndex() + 1); 014 015 if (par10 == 0.0D && (par8 != 0.0D || par12 != 0.0D)) 016 { 017 this.motionX = par8; 018 this.motionY = par10 + 0.1D; 019 this.motionZ = par12; 020 } 021 } 022 }