Uses of Class
net.minecraftforge.liquids.LiquidStack

Packages that use LiquidStack
net.minecraftforge.liquids   
 

Uses of LiquidStack in net.minecraftforge.liquids
 

Fields in net.minecraftforge.liquids declared as LiquidStack
 LiquidStack LiquidData.movingLiquid
           
 LiquidStack LiquidData.stillLiquid
           
 

Methods in net.minecraftforge.liquids that return LiquidStack
 LiquidStack LiquidStack.copy()
           
 LiquidStack ITankContainer.drain(ForgeDirection from, int maxDrain, boolean doDrain)
          Drains liquid out of internal tanks, distribution is left to the ITankContainer.
 LiquidStack ILiquidTank.drain(int maxDrain, boolean doDrain)
           
 LiquidStack LiquidTank.drain(int maxDrain, boolean doDrain)
           
 LiquidStack ITankContainer.drain(int tankIndex, int maxDrain, boolean doDrain)
          Drains liquid out of the specified internal tank.
 LiquidStack ILiquidTank.getLiquid()
           
 LiquidStack LiquidTank.getLiquid()
           
static LiquidStack LiquidDictionary.getLiquid(String name, int amount)
          Returns the liquid matching the name, if such a liquid exists.
static LiquidStack LiquidManager.getLiquidForFilledItem(ItemStack filledItem)
           
static LiquidStack LiquidDictionary.getOrCreateLiquid(String name, LiquidStack liquid)
          When creating liquids you should call this function.
static LiquidStack LiquidStack.loadLiquidStackFromNBT(NBTTagCompound nbttagcompound)
          Reads a liquid stack from the passed nbttagcompound and returns it.
 

Methods in net.minecraftforge.liquids with parameters of type LiquidStack
 boolean LiquidStack.containsLiquid(LiquidStack other)
           
 int ITankContainer.fill(ForgeDirection from, LiquidStack resource, boolean doFill)
          Fills liquid into internal tanks, distribution is left to the ITankContainer.
 int ITankContainer.fill(int tankIndex, LiquidStack resource, boolean doFill)
          Fills liquid into the specified internal tank.
 int ILiquidTank.fill(LiquidStack resource, boolean doFill)
           
 int LiquidTank.fill(LiquidStack resource, boolean doFill)
           
static ItemStack LiquidManager.fillLiquidContainer(LiquidStack liquid, ItemStack emptyContainer)
           
static ItemStack LiquidManager.getFilledItemForLiquid(LiquidStack liquid)
           
static LiquidStack LiquidDictionary.getOrCreateLiquid(String name, LiquidStack liquid)
          When creating liquids you should call this function.
 boolean LiquidStack.isLiquidEqual(LiquidStack other)
           
 void ILiquidTank.setLiquid(LiquidStack liquid)
           
 void LiquidTank.setLiquid(LiquidStack liquid)
           
 

Constructors in net.minecraftforge.liquids with parameters of type LiquidStack
LiquidData(LiquidStack stillLiquid, ItemStack filled, ItemStack container)
           
LiquidData(LiquidStack stillLiquid, LiquidStack movingLiquid, ItemStack filled, ItemStack container)
           
LiquidTank(LiquidStack liquid, int capacity)