001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    import org.lwjgl.opengl.GL11;
006    
007    @SideOnly(Side.CLIENT)
008    public class RenderMagmaCube extends RenderLiving
009    {
010        private int field_77120_a;
011    
012        public RenderMagmaCube()
013        {
014            super(new ModelMagmaCube(), 0.25F);
015            this.field_77120_a = ((ModelMagmaCube)this.mainModel).func_78107_a();
016        }
017    
018        public void renderMagmaCube(EntityMagmaCube par1EntityMagmaCube, double par2, double par4, double par6, float par8, float par9)
019        {
020            int var10 = ((ModelMagmaCube)this.mainModel).func_78107_a();
021    
022            if (var10 != this.field_77120_a)
023            {
024                this.field_77120_a = var10;
025                this.mainModel = new ModelMagmaCube();
026                System.out.println("new lava slime model");
027            }
028    
029            super.doRenderLiving(par1EntityMagmaCube, par2, par4, par6, par8, par9);
030        }
031    
032        protected void scaleMagmaCube(EntityMagmaCube par1EntityMagmaCube, float par2)
033        {
034            int var3 = par1EntityMagmaCube.getSlimeSize();
035            float var4 = (par1EntityMagmaCube.field_70812_c + (par1EntityMagmaCube.field_70811_b - par1EntityMagmaCube.field_70812_c) * par2) / ((float)var3 * 0.5F + 1.0F);
036            float var5 = 1.0F / (var4 + 1.0F);
037            float var6 = (float)var3;
038            GL11.glScalef(var5 * var6, 1.0F / var5 * var6, var5 * var6);
039        }
040    
041        /**
042         * Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
043         * entityLiving, partialTickTime
044         */
045        protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
046        {
047            this.scaleMagmaCube((EntityMagmaCube)par1EntityLiving, par2);
048        }
049    
050        public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
051        {
052            this.renderMagmaCube((EntityMagmaCube)par1EntityLiving, par2, par4, par6, par8, par9);
053        }
054    
055        /**
056         * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
057         * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
058         * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
059         * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
060         */
061        public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
062        {
063            this.renderMagmaCube((EntityMagmaCube)par1Entity, par2, par4, par6, par8, par9);
064        }
065    }