001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.util.Random; 006 007 public class BlockCake extends Block 008 { 009 protected BlockCake(int par1, int par2) 010 { 011 super(par1, par2, Material.cake); 012 this.setTickRandomly(true); 013 } 014 015 /** 016 * Updates the blocks bounds based on its current state. Args: world, x, y, z 017 */ 018 public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) 019 { 020 int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); 021 float var6 = 0.0625F; 022 float var7 = (float)(1 + var5 * 2) / 16.0F; 023 float var8 = 0.5F; 024 this.setBlockBounds(var7, 0.0F, var6, 1.0F - var6, var8, 1.0F - var6); 025 } 026 027 /** 028 * Sets the block's bounds for rendering it as an item 029 */ 030 public void setBlockBoundsForItemRender() 031 { 032 float var1 = 0.0625F; 033 float var2 = 0.5F; 034 this.setBlockBounds(var1, 0.0F, var1, 1.0F - var1, var2, 1.0F - var1); 035 } 036 037 /** 038 * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been 039 * cleared to be reused) 040 */ 041 public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) 042 { 043 int var5 = par1World.getBlockMetadata(par2, par3, par4); 044 float var6 = 0.0625F; 045 float var7 = (float)(1 + var5 * 2) / 16.0F; 046 float var8 = 0.5F; 047 return AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)((float)par2 + var7), (double)par3, (double)((float)par4 + var6), (double)((float)(par2 + 1) - var6), (double)((float)par3 + var8 - var6), (double)((float)(par4 + 1) - var6)); 048 } 049 050 @SideOnly(Side.CLIENT) 051 052 /** 053 * Returns the bounding box of the wired rectangular prism to render. 054 */ 055 public AxisAlignedBB getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4) 056 { 057 int var5 = par1World.getBlockMetadata(par2, par3, par4); 058 float var6 = 0.0625F; 059 float var7 = (float)(1 + var5 * 2) / 16.0F; 060 float var8 = 0.5F; 061 return AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)((float)par2 + var7), (double)par3, (double)((float)par4 + var6), (double)((float)(par2 + 1) - var6), (double)((float)par3 + var8), (double)((float)(par4 + 1) - var6)); 062 } 063 064 /** 065 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata 066 */ 067 public int getBlockTextureFromSideAndMetadata(int par1, int par2) 068 { 069 return par1 == 1 ? this.blockIndexInTexture : (par1 == 0 ? this.blockIndexInTexture + 3 : (par2 > 0 && par1 == 4 ? this.blockIndexInTexture + 2 : this.blockIndexInTexture + 1)); 070 } 071 072 /** 073 * Returns the block texture based on the side being looked at. Args: side 074 */ 075 public int getBlockTextureFromSide(int par1) 076 { 077 return par1 == 1 ? this.blockIndexInTexture : (par1 == 0 ? this.blockIndexInTexture + 3 : this.blockIndexInTexture + 1); 078 } 079 080 /** 081 * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) 082 */ 083 public boolean renderAsNormalBlock() 084 { 085 return false; 086 } 087 088 /** 089 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two 090 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. 091 */ 092 public boolean isOpaqueCube() 093 { 094 return false; 095 } 096 097 /** 098 * Called upon block activation (right click on the block.) 099 */ 100 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) 101 { 102 this.eatCakeSlice(par1World, par2, par3, par4, par5EntityPlayer); 103 return true; 104 } 105 106 /** 107 * Called when the block is clicked by a player. Args: x, y, z, entityPlayer 108 */ 109 public void onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer) 110 { 111 this.eatCakeSlice(par1World, par2, par3, par4, par5EntityPlayer); 112 } 113 114 /** 115 * Heals the player and removes a slice from the cake. 116 */ 117 private void eatCakeSlice(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer) 118 { 119 if (par5EntityPlayer.canEat(false)) 120 { 121 par5EntityPlayer.getFoodStats().addStats(2, 0.1F); 122 int var6 = par1World.getBlockMetadata(par2, par3, par4) + 1; 123 124 if (var6 >= 6) 125 { 126 par1World.setBlockWithNotify(par2, par3, par4, 0); 127 } 128 else 129 { 130 par1World.setBlockMetadataWithNotify(par2, par3, par4, var6); 131 par1World.markBlockAsNeedsUpdate(par2, par3, par4); 132 } 133 } 134 } 135 136 /** 137 * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z 138 */ 139 public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) 140 { 141 return !super.canPlaceBlockAt(par1World, par2, par3, par4) ? false : this.canBlockStay(par1World, par2, par3, par4); 142 } 143 144 /** 145 * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are 146 * their own) Args: x, y, z, neighbor blockID 147 */ 148 public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) 149 { 150 if (!this.canBlockStay(par1World, par2, par3, par4)) 151 { 152 this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); 153 par1World.setBlockWithNotify(par2, par3, par4, 0); 154 } 155 } 156 157 /** 158 * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. 159 */ 160 public boolean canBlockStay(World par1World, int par2, int par3, int par4) 161 { 162 return par1World.getBlockMaterial(par2, par3 - 1, par4).isSolid(); 163 } 164 165 /** 166 * Returns the quantity of items to drop on block destruction. 167 */ 168 public int quantityDropped(Random par1Random) 169 { 170 return 0; 171 } 172 173 /** 174 * Returns the ID of the items to drop on destruction. 175 */ 176 public int idDropped(int par1, Random par2Random, int par3) 177 { 178 return 0; 179 } 180 181 @SideOnly(Side.CLIENT) 182 183 /** 184 * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) 185 */ 186 public int idPicked(World par1World, int par2, int par3, int par4) 187 { 188 return Item.cake.shiftedIndex; 189 } 190 }