Uses of Class
net.minecraft.src.EntityAnimal

Packages that use EntityAnimal
net.minecraft.src   
 

Uses of EntityAnimal in net.minecraft.src
 

Subclasses of EntityAnimal in net.minecraft.src
 class EntityChicken
           
 class EntityCow
           
 class EntityMooshroom
           
 class EntityOcelot
           
 class EntityPig
           
 class EntitySheep
           
 class EntityTameable
           
 class EntityWolf
           
 

Methods in net.minecraft.src that return EntityAnimal
 EntityAnimal EntityCow.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntityWolf.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
abstract  EntityAnimal EntityAnimal.spawnBabyAnimal(EntityAnimal var1)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntityMooshroom.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntitySheep.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntityChicken.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntityPig.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntityOcelot.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 

Methods in net.minecraft.src with parameters of type EntityAnimal
 boolean EntityWolf.canMateWith(EntityAnimal par1EntityAnimal)
          Returns true if the mob is currently able to mate with the specified mob.
 boolean EntityAnimal.canMateWith(EntityAnimal par1EntityAnimal)
          Returns true if the mob is currently able to mate with the specified mob.
 boolean EntityOcelot.canMateWith(EntityAnimal par1EntityAnimal)
          Returns true if the mob is currently able to mate with the specified mob.
 EntityAnimal EntityCow.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntityWolf.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
abstract  EntityAnimal EntityAnimal.spawnBabyAnimal(EntityAnimal var1)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntityMooshroom.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntitySheep.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntityChicken.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntityPig.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 EntityAnimal EntityOcelot.spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 

Constructors in net.minecraft.src with parameters of type EntityAnimal
EntityAIBreedSheep(EntityAnimal par1EntityAnimal, float par2)
           
EntityAIFollowParent(EntityAnimal par1EntityAnimal, float par2)
           
EntityAIMate(EntityAnimal par1EntityAnimal, float par2)