001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.util.ArrayList; 006 import java.util.Iterator; 007 import java.util.List; 008 import org.lwjgl.input.Keyboard; 009 import org.lwjgl.input.Mouse; 010 import org.lwjgl.opengl.GL11; 011 import org.lwjgl.opengl.GL12; 012 013 @SideOnly(Side.CLIENT) 014 public class GuiContainerCreative extends InventoryEffectRenderer 015 { 016 private static InventoryBasic inventory = new InventoryBasic("tmp", 45); 017 018 /** Currently selected creative inventory tab index. */ 019 private static int selectedTabIndex = CreativeTabs.tabBlock.getTabIndex(); 020 021 /** Amount scrolled in Creative mode inventory (0 = top, 1 = bottom) */ 022 private float currentScroll = 0.0F; 023 024 /** True if the scrollbar is being dragged */ 025 private boolean isScrolling = false; 026 027 /** 028 * True if the left mouse button was held down last time drawScreen was called. 029 */ 030 private boolean wasClicking; 031 private GuiTextField searchField; 032 private List field_74236_u; 033 private Slot field_74235_v = null; 034 private boolean field_74234_w = false; 035 private CreativeCrafting field_82324_x; 036 private int tabPage = 0; 037 private int maxPages = 0; 038 039 public GuiContainerCreative(EntityPlayer par1EntityPlayer) 040 { 041 super(new ContainerCreative(par1EntityPlayer)); 042 par1EntityPlayer.craftingInventory = this.inventorySlots; 043 this.allowUserInput = true; 044 par1EntityPlayer.addStat(AchievementList.openInventory, 1); 045 this.ySize = 136; 046 this.xSize = 195; 047 } 048 049 /** 050 * Called from the main game loop to update the screen. 051 */ 052 public void updateScreen() 053 { 054 if (!this.mc.playerController.isInCreativeMode()) 055 { 056 this.mc.displayGuiScreen(new GuiInventory(this.mc.thePlayer)); 057 } 058 } 059 060 protected void handleMouseClick(Slot par1Slot, int par2, int par3, int par4) 061 { 062 this.field_74234_w = true; 063 boolean var5 = par4 == 1; 064 InventoryPlayer var6; 065 ItemStack var7; 066 067 if (par1Slot != null) 068 { 069 if (par1Slot == this.field_74235_v && var5) 070 { 071 for (int var10 = 0; var10 < this.mc.thePlayer.inventorySlots.getInventory().size(); ++var10) 072 { 073 this.mc.playerController.sendSlotPacket((ItemStack)null, var10); 074 } 075 } 076 else if (selectedTabIndex == CreativeTabs.tabInventory.getTabIndex()) 077 { 078 if (par1Slot == this.field_74235_v) 079 { 080 this.mc.thePlayer.inventory.setItemStack((ItemStack)null); 081 } 082 else 083 { 084 this.mc.thePlayer.inventorySlots.slotClick(SlotCreativeInventory.func_75240_a((SlotCreativeInventory)par1Slot).slotNumber, par3, par4, this.mc.thePlayer); 085 this.mc.thePlayer.inventorySlots.updateCraftingResults(); 086 } 087 } 088 else if (par1Slot.inventory == inventory) 089 { 090 var6 = this.mc.thePlayer.inventory; 091 var7 = var6.getItemStack(); 092 ItemStack var8 = par1Slot.getStack(); 093 ItemStack var9; 094 095 if (par4 == 2) 096 { 097 if (var8 != null && par3 >= 0 && par3 < 9) 098 { 099 var9 = var8.copy(); 100 var9.stackSize = var9.getMaxStackSize(); 101 this.mc.thePlayer.inventory.setInventorySlotContents(par3, var9); 102 this.mc.thePlayer.inventorySlots.updateCraftingResults(); 103 } 104 105 return; 106 } 107 108 if (par4 == 3) 109 { 110 if (var6.getItemStack() == null && par1Slot.getHasStack()) 111 { 112 var9 = par1Slot.getStack().copy(); 113 var9.stackSize = var9.getMaxStackSize(); 114 var6.setItemStack(var9); 115 } 116 117 return; 118 } 119 120 if (var7 != null && var8 != null && var7.isItemEqual(var8)) 121 { 122 if (par3 == 0) 123 { 124 if (var5) 125 { 126 var7.stackSize = var7.getMaxStackSize(); 127 } 128 else if (var7.stackSize < var7.getMaxStackSize()) 129 { 130 ++var7.stackSize; 131 } 132 } 133 else if (var7.stackSize <= 1) 134 { 135 var6.setItemStack((ItemStack)null); 136 } 137 else 138 { 139 --var7.stackSize; 140 } 141 } 142 else if (var8 != null && var7 == null) 143 { 144 var6.setItemStack(ItemStack.copyItemStack(var8)); 145 var7 = var6.getItemStack(); 146 147 if (var5) 148 { 149 var7.stackSize = var7.getMaxStackSize(); 150 } 151 } 152 else 153 { 154 var6.setItemStack((ItemStack)null); 155 } 156 } 157 else 158 { 159 this.inventorySlots.slotClick(par1Slot.slotNumber, par3, par4, this.mc.thePlayer); 160 ItemStack var11 = this.inventorySlots.getSlot(par1Slot.slotNumber).getStack(); 161 this.mc.playerController.sendSlotPacket(var11, par1Slot.slotNumber - this.inventorySlots.inventorySlots.size() + 9 + 36); 162 } 163 } 164 else 165 { 166 var6 = this.mc.thePlayer.inventory; 167 168 if (var6.getItemStack() != null) 169 { 170 if (par3 == 0) 171 { 172 this.mc.thePlayer.dropPlayerItem(var6.getItemStack()); 173 this.mc.playerController.func_78752_a(var6.getItemStack()); 174 var6.setItemStack((ItemStack)null); 175 } 176 177 if (par3 == 1) 178 { 179 var7 = var6.getItemStack().splitStack(1); 180 this.mc.thePlayer.dropPlayerItem(var7); 181 this.mc.playerController.func_78752_a(var7); 182 183 if (var6.getItemStack().stackSize == 0) 184 { 185 var6.setItemStack((ItemStack)null); 186 } 187 } 188 } 189 } 190 } 191 192 /** 193 * Adds the buttons (and other controls) to the screen in question. 194 */ 195 public void initGui() 196 { 197 if (this.mc.playerController.isInCreativeMode()) 198 { 199 super.initGui(); 200 this.controlList.clear(); 201 Keyboard.enableRepeatEvents(true); 202 this.searchField = new GuiTextField(this.fontRenderer, this.guiLeft + 82, this.guiTop + 6, 89, this.fontRenderer.FONT_HEIGHT); 203 this.searchField.setMaxStringLength(15); 204 this.searchField.setEnableBackgroundDrawing(false); 205 this.searchField.setVisible(false); 206 this.searchField.setTextColor(16777215); 207 int var1 = selectedTabIndex; 208 selectedTabIndex = -1; 209 this.func_74227_b(CreativeTabs.creativeTabArray[var1]); 210 this.field_82324_x = new CreativeCrafting(this.mc); 211 this.mc.thePlayer.inventorySlots.addCraftingToCrafters(this.field_82324_x); 212 int tabCount = CreativeTabs.creativeTabArray.length; 213 if (tabCount > 12) 214 { 215 controlList.add(new GuiButton(101, guiLeft, guiTop - 50, 20, 20, "<")); 216 controlList.add(new GuiButton(102, guiLeft + xSize - 20, guiTop - 50, 20, 20, ">")); 217 tabPage = 0; 218 maxPages = ((tabCount - 12) / 10) + 1; 219 } 220 } 221 else 222 { 223 this.mc.displayGuiScreen(new GuiInventory(this.mc.thePlayer)); 224 } 225 } 226 227 /** 228 * Called when the screen is unloaded. Used to disable keyboard repeat events 229 */ 230 public void onGuiClosed() 231 { 232 super.onGuiClosed(); 233 this.mc.thePlayer.inventorySlots.removeCraftingFromCrafters(this.field_82324_x); 234 Keyboard.enableRepeatEvents(false); 235 } 236 237 /** 238 * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). 239 */ 240 protected void keyTyped(char par1, int par2) 241 { 242 if (selectedTabIndex != CreativeTabs.tabAllSearch.getTabIndex()) 243 { 244 if (Keyboard.isKeyDown(this.mc.gameSettings.keyBindChat.keyCode)) 245 { 246 this.func_74227_b(CreativeTabs.tabAllSearch); 247 } 248 else 249 { 250 super.keyTyped(par1, par2); 251 } 252 } 253 else 254 { 255 if (this.field_74234_w) 256 { 257 this.field_74234_w = false; 258 this.searchField.setText(""); 259 } 260 261 if (!this.func_82319_a(par2)) 262 { 263 if (this.searchField.textboxKeyTyped(par1, par2)) 264 { 265 this.updateCreativeSearch(); 266 } 267 else 268 { 269 super.keyTyped(par1, par2); 270 } 271 } 272 } 273 } 274 275 private void updateCreativeSearch() 276 { 277 ContainerCreative var1 = (ContainerCreative)this.inventorySlots; 278 var1.itemList.clear(); 279 Item[] var2 = Item.itemsList; 280 int var3 = var2.length; 281 282 for (int var4 = 0; var4 < var3; ++var4) 283 { 284 Item var5 = var2[var4]; 285 286 if (var5 != null && var5.getCreativeTab() != null) 287 { 288 var5.getSubItems(var5.shiftedIndex, (CreativeTabs)null, var1.itemList); 289 } 290 } 291 292 Iterator var8 = var1.itemList.iterator(); 293 String var9 = this.searchField.getText().toLowerCase(); 294 295 while (var8.hasNext()) 296 { 297 ItemStack var10 = (ItemStack)var8.next(); 298 boolean var11 = false; 299 Iterator var6 = var10.getTooltip(this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips).iterator(); 300 301 while (true) 302 { 303 if (var6.hasNext()) 304 { 305 String var7 = (String)var6.next(); 306 307 if (!var7.toLowerCase().contains(var9)) 308 { 309 continue; 310 } 311 312 var11 = true; 313 } 314 315 if (!var11) 316 { 317 var8.remove(); 318 } 319 320 break; 321 } 322 } 323 324 this.currentScroll = 0.0F; 325 var1.scrollTo(0.0F); 326 } 327 328 /** 329 * Draw the foreground layer for the GuiContainer (everything in front of the items) 330 */ 331 protected void drawGuiContainerForegroundLayer(int par1, int par2) 332 { 333 CreativeTabs var3 = CreativeTabs.creativeTabArray[selectedTabIndex]; 334 335 if (var3 != null && var3.drawInForegroundOfTab()) 336 { 337 this.fontRenderer.drawString(var3.getTranslatedTabLabel(), 8, 6, 4210752); 338 } 339 } 340 341 /** 342 * Called when the mouse is clicked. 343 */ 344 protected void mouseClicked(int par1, int par2, int par3) 345 { 346 if (par3 == 0) 347 { 348 int var4 = par1 - this.guiLeft; 349 int var5 = par2 - this.guiTop; 350 CreativeTabs[] var6 = CreativeTabs.creativeTabArray; 351 int var7 = var6.length; 352 353 for (int var8 = 0; var8 < var7; ++var8) 354 { 355 CreativeTabs var9 = var6[var8]; 356 357 if (var9 != null && func_74232_a(var9, var4, var5)) 358 { 359 this.func_74227_b(var9); 360 return; 361 } 362 } 363 } 364 365 super.mouseClicked(par1, par2, par3); 366 } 367 368 /** 369 * returns (if you are not on the inventoryTab) and (the flag isn't set) and( you have more than 1 page of items) 370 */ 371 private boolean needsScrollBars() 372 { 373 if (CreativeTabs.creativeTabArray[selectedTabIndex] == null) return false; 374 return selectedTabIndex != CreativeTabs.tabInventory.getTabIndex() && CreativeTabs.creativeTabArray[selectedTabIndex].shouldHidePlayerInventory() && ((ContainerCreative)this.inventorySlots).hasMoreThan1PageOfItemsInList(); 375 } 376 377 private void func_74227_b(CreativeTabs par1CreativeTabs) 378 { 379 if (par1CreativeTabs == null) 380 { 381 return; 382 } 383 384 int var2 = selectedTabIndex; 385 selectedTabIndex = par1CreativeTabs.getTabIndex(); 386 ContainerCreative var3 = (ContainerCreative)this.inventorySlots; 387 var3.itemList.clear(); 388 par1CreativeTabs.displayAllReleventItems(var3.itemList); 389 390 if (par1CreativeTabs == CreativeTabs.tabInventory) 391 { 392 Container var4 = this.mc.thePlayer.inventorySlots; 393 394 if (this.field_74236_u == null) 395 { 396 this.field_74236_u = var3.inventorySlots; 397 } 398 399 var3.inventorySlots = new ArrayList(); 400 401 for (int var5 = 0; var5 < var4.inventorySlots.size(); ++var5) 402 { 403 SlotCreativeInventory var6 = new SlotCreativeInventory(this, (Slot)var4.inventorySlots.get(var5), var5); 404 var3.inventorySlots.add(var6); 405 int var7; 406 int var8; 407 int var9; 408 409 if (var5 >= 5 && var5 < 9) 410 { 411 var7 = var5 - 5; 412 var8 = var7 / 2; 413 var9 = var7 % 2; 414 var6.xDisplayPosition = 9 + var8 * 54; 415 var6.yDisplayPosition = 6 + var9 * 27; 416 } 417 else if (var5 >= 0 && var5 < 5) 418 { 419 var6.yDisplayPosition = -2000; 420 var6.xDisplayPosition = -2000; 421 } 422 else if (var5 < var4.inventorySlots.size()) 423 { 424 var7 = var5 - 9; 425 var8 = var7 % 9; 426 var9 = var7 / 9; 427 var6.xDisplayPosition = 9 + var8 * 18; 428 429 if (var5 >= 36) 430 { 431 var6.yDisplayPosition = 112; 432 } 433 else 434 { 435 var6.yDisplayPosition = 54 + var9 * 18; 436 } 437 } 438 } 439 440 this.field_74235_v = new Slot(inventory, 0, 173, 112); 441 var3.inventorySlots.add(this.field_74235_v); 442 } 443 else if (var2 == CreativeTabs.tabInventory.getTabIndex()) 444 { 445 var3.inventorySlots = this.field_74236_u; 446 this.field_74236_u = null; 447 } 448 449 if (this.searchField != null) 450 { 451 if (par1CreativeTabs == CreativeTabs.tabAllSearch) 452 { 453 this.searchField.setVisible(true); 454 this.searchField.setCanLoseFocus(false); 455 this.searchField.setFocused(true); 456 this.searchField.setText(""); 457 this.updateCreativeSearch(); 458 } 459 else 460 { 461 this.searchField.setVisible(false); 462 this.searchField.setCanLoseFocus(true); 463 this.searchField.setFocused(false); 464 } 465 } 466 467 this.currentScroll = 0.0F; 468 var3.scrollTo(0.0F); 469 } 470 471 /** 472 * Handles mouse input. 473 */ 474 public void handleMouseInput() 475 { 476 super.handleMouseInput(); 477 int var1 = Mouse.getEventDWheel(); 478 479 if (var1 != 0 && this.needsScrollBars()) 480 { 481 int var2 = ((ContainerCreative)this.inventorySlots).itemList.size() / 9 - 5 + 1; 482 483 if (var1 > 0) 484 { 485 var1 = 1; 486 } 487 488 if (var1 < 0) 489 { 490 var1 = -1; 491 } 492 493 this.currentScroll = (float)((double)this.currentScroll - (double)var1 / (double)var2); 494 495 if (this.currentScroll < 0.0F) 496 { 497 this.currentScroll = 0.0F; 498 } 499 500 if (this.currentScroll > 1.0F) 501 { 502 this.currentScroll = 1.0F; 503 } 504 505 ((ContainerCreative)this.inventorySlots).scrollTo(this.currentScroll); 506 } 507 } 508 509 /** 510 * Draws the screen and all the components in it. 511 */ 512 public void drawScreen(int par1, int par2, float par3) 513 { 514 boolean var4 = Mouse.isButtonDown(0); 515 int var5 = this.guiLeft; 516 int var6 = this.guiTop; 517 int var7 = var5 + 175; 518 int var8 = var6 + 18; 519 int var9 = var7 + 14; 520 int var10 = var8 + 112; 521 522 if (!this.wasClicking && var4 && par1 >= var7 && par2 >= var8 && par1 < var9 && par2 < var10) 523 { 524 this.isScrolling = this.needsScrollBars(); 525 } 526 527 if (!var4) 528 { 529 this.isScrolling = false; 530 } 531 532 this.wasClicking = var4; 533 534 if (this.isScrolling) 535 { 536 this.currentScroll = ((float)(par2 - var8) - 7.5F) / ((float)(var10 - var8) - 15.0F); 537 538 if (this.currentScroll < 0.0F) 539 { 540 this.currentScroll = 0.0F; 541 } 542 543 if (this.currentScroll > 1.0F) 544 { 545 this.currentScroll = 1.0F; 546 } 547 548 ((ContainerCreative)this.inventorySlots).scrollTo(this.currentScroll); 549 } 550 551 super.drawScreen(par1, par2, par3); 552 CreativeTabs[] var11 = CreativeTabs.creativeTabArray; 553 int start = tabPage * 10; 554 int var12 = Math.min(var11.length, ((tabPage + 1) * 10) + 2); 555 if (tabPage != 0) start += 2; 556 boolean rendered = false; 557 558 for (int var13 = start; var13 < var12; ++var13) 559 { 560 CreativeTabs var14 = var11[var13]; 561 562 if (var14 != null && renderCreativeInventoryHoveringText(var14, par1, par2)) 563 { 564 rendered = true; 565 break; 566 } 567 } 568 569 if (!rendered && !renderCreativeInventoryHoveringText(CreativeTabs.tabAllSearch, par1, par2)) 570 { 571 renderCreativeInventoryHoveringText(CreativeTabs.tabInventory, par1, par2); 572 } 573 574 if (this.field_74235_v != null && selectedTabIndex == CreativeTabs.tabInventory.getTabIndex() && this.func_74188_c(this.field_74235_v.xDisplayPosition, this.field_74235_v.yDisplayPosition, 16, 16, par1, par2)) 575 { 576 this.drawCreativeTabHoveringText(StringTranslate.getInstance().translateKey("inventory.binSlot"), par1, par2); 577 } 578 579 if (maxPages != 0) 580 { 581 String page = String.format("%d / %d", tabPage + 1, maxPages + 1); 582 int width = fontRenderer.getStringWidth(page); 583 GL11.glDisable(GL11.GL_LIGHTING); 584 this.zLevel = 300.0F; 585 itemRenderer.zLevel = 300.0F; 586 fontRenderer.drawString(page, guiLeft + (xSize / 2) - (width / 2), guiTop - 44, -1); 587 this.zLevel = 0.0F; 588 itemRenderer.zLevel = 0.0F; 589 } 590 591 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 592 GL11.glDisable(GL11.GL_LIGHTING); 593 } 594 595 /** 596 * Draw the background layer for the GuiContainer (everything behind the items) 597 */ 598 protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) 599 { 600 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 601 RenderHelper.enableGUIStandardItemLighting(); 602 int var4 = this.mc.renderEngine.getTexture("/gui/allitems.png"); 603 CreativeTabs var5 = CreativeTabs.creativeTabArray[selectedTabIndex]; 604 int var6 = this.mc.renderEngine.getTexture("/gui/creative_inv/" + var5.getBackgroundImageName()); 605 CreativeTabs[] var7 = CreativeTabs.creativeTabArray; 606 int var8 = var7.length; 607 int var9; 608 609 int start = tabPage * 10; 610 var8 = Math.min(var7.length, ((tabPage + 1) * 10 + 2)); 611 if (tabPage != 0) start += 2; 612 613 for (var9 = start; var9 < var8; ++var9) 614 { 615 CreativeTabs var10 = var7[var9]; 616 this.mc.renderEngine.bindTexture(var4); 617 618 if (var10 != null && var10.getTabIndex() != selectedTabIndex) 619 { 620 this.renderCreativeTab(var10); 621 } 622 } 623 624 if (tabPage != 0) 625 { 626 if (var5 != CreativeTabs.tabAllSearch) 627 { 628 mc.renderEngine.bindTexture(var4); 629 renderCreativeTab(CreativeTabs.tabAllSearch); 630 } 631 if (var5 != CreativeTabs.tabInventory) 632 { 633 mc.renderEngine.bindTexture(var4); 634 renderCreativeTab(CreativeTabs.tabInventory); 635 } 636 } 637 638 this.mc.renderEngine.bindTexture(var6); 639 this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize); 640 this.searchField.drawTextBox(); 641 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); 642 int var11 = this.guiLeft + 175; 643 var8 = this.guiTop + 18; 644 var9 = var8 + 112; 645 this.mc.renderEngine.bindTexture(var4); 646 647 if (var5.shouldHidePlayerInventory()) 648 { 649 this.drawTexturedModalRect(var11, var8 + (int)((float)(var9 - var8 - 17) * this.currentScroll), 232 + (this.needsScrollBars() ? 0 : 12), 0, 12, 15); 650 } 651 652 if (var5 == null || var5.getTabPage() != tabPage) 653 { 654 if (var5 != CreativeTabs.tabAllSearch && var5 != CreativeTabs.tabInventory) 655 { 656 return; 657 } 658 } 659 660 this.renderCreativeTab(var5); 661 662 if (var5 == CreativeTabs.tabInventory) 663 { 664 GuiInventory.func_74223_a(this.mc, this.guiLeft + 43, this.guiTop + 45, 20, (float)(this.guiLeft + 43 - par2), (float)(this.guiTop + 45 - 30 - par3)); 665 } 666 } 667 668 protected boolean func_74232_a(CreativeTabs par1CreativeTabs, int par2, int par3) 669 { 670 if (par1CreativeTabs.getTabPage() != tabPage) 671 { 672 if (par1CreativeTabs != CreativeTabs.tabAllSearch && 673 par1CreativeTabs != CreativeTabs.tabInventory) 674 { 675 return false; 676 } 677 } 678 679 int var4 = par1CreativeTabs.getTabColumn(); 680 int var5 = 28 * var4; 681 byte var6 = 0; 682 683 if (var4 == 5) 684 { 685 var5 = this.xSize - 28 + 2; 686 } 687 else if (var4 > 0) 688 { 689 var5 += var4; 690 } 691 692 int var7; 693 694 if (par1CreativeTabs.isTabInFirstRow()) 695 { 696 var7 = var6 - 32; 697 } 698 else 699 { 700 var7 = var6 + this.ySize; 701 } 702 703 return par2 >= var5 && par2 <= var5 + 28 && par3 >= var7 && par3 <= var7 + 32; 704 } 705 706 /** 707 * Renders the creative inventory hovering text if mouse is over it. Returns true if did render or false otherwise. 708 * Params: current creative tab to be checked, current mouse x position, current mouse y position. 709 */ 710 protected boolean renderCreativeInventoryHoveringText(CreativeTabs par1CreativeTabs, int par2, int par3) 711 { 712 int var4 = par1CreativeTabs.getTabColumn(); 713 int var5 = 28 * var4; 714 byte var6 = 0; 715 716 if (var4 == 5) 717 { 718 var5 = this.xSize - 28 + 2; 719 } 720 else if (var4 > 0) 721 { 722 var5 += var4; 723 } 724 725 int var7; 726 727 if (par1CreativeTabs.isTabInFirstRow()) 728 { 729 var7 = var6 - 32; 730 } 731 else 732 { 733 var7 = var6 + this.ySize; 734 } 735 736 if (this.func_74188_c(var5 + 3, var7 + 3, 23, 27, par2, par3)) 737 { 738 this.drawCreativeTabHoveringText(par1CreativeTabs.getTranslatedTabLabel(), par2, par3); 739 return true; 740 } 741 else 742 { 743 return false; 744 } 745 } 746 747 /** 748 * Renders passed creative inventory tab into the screen. 749 */ 750 protected void renderCreativeTab(CreativeTabs par1CreativeTabs) 751 { 752 boolean var2 = par1CreativeTabs.getTabIndex() == selectedTabIndex; 753 boolean var3 = par1CreativeTabs.isTabInFirstRow(); 754 int var4 = par1CreativeTabs.getTabColumn(); 755 int var5 = var4 * 28; 756 int var6 = 0; 757 int var7 = this.guiLeft + 28 * var4; 758 int var8 = this.guiTop; 759 byte var9 = 32; 760 761 if (var2) 762 { 763 var6 += 32; 764 } 765 766 if (var4 == 5) 767 { 768 var7 = this.guiLeft + this.xSize - 28; 769 } 770 else if (var4 > 0) 771 { 772 var7 += var4; 773 } 774 775 if (var3) 776 { 777 var8 -= 28; 778 } 779 else 780 { 781 var6 += 64; 782 var8 += this.ySize - 4; 783 } 784 785 GL11.glDisable(GL11.GL_LIGHTING); 786 this.drawTexturedModalRect(var7, var8, var5, var6, 28, var9); 787 this.zLevel = 100.0F; 788 itemRenderer.zLevel = 100.0F; 789 var7 += 6; 790 var8 += 8 + (var3 ? 1 : -1); 791 GL11.glEnable(GL11.GL_LIGHTING); 792 GL11.glEnable(GL12.GL_RESCALE_NORMAL); 793 ItemStack var10 = par1CreativeTabs.getIconItemStack(); 794 itemRenderer.renderItemAndEffectIntoGUI(this.fontRenderer, this.mc.renderEngine, var10, var7, var8); 795 itemRenderer.renderItemOverlayIntoGUI(this.fontRenderer, this.mc.renderEngine, var10, var7, var8); 796 GL11.glDisable(GL11.GL_LIGHTING); 797 itemRenderer.zLevel = 0.0F; 798 this.zLevel = 0.0F; 799 } 800 801 /** 802 * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). 803 */ 804 protected void actionPerformed(GuiButton par1GuiButton) 805 { 806 if (par1GuiButton.id == 0) 807 { 808 this.mc.displayGuiScreen(new GuiAchievements(this.mc.statFileWriter)); 809 } 810 811 if (par1GuiButton.id == 1) 812 { 813 this.mc.displayGuiScreen(new GuiStats(this, this.mc.statFileWriter)); 814 } 815 816 if (par1GuiButton.id == 101) 817 { 818 tabPage = Math.max(tabPage - 1, 0); 819 } 820 else if (par1GuiButton.id == 102) 821 { 822 tabPage = Math.min(tabPage + 1, maxPages); 823 } 824 } 825 826 public int func_74230_h() 827 { 828 return selectedTabIndex; 829 } 830 831 /** 832 * Returns the creative inventory 833 */ 834 static InventoryBasic getInventory() 835 { 836 return inventory; 837 } 838 }