001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.io.File; 006 import java.net.SocketAddress; 007 import java.text.SimpleDateFormat; 008 import java.util.ArrayList; 009 import java.util.Collections; 010 import java.util.HashSet; 011 import java.util.Iterator; 012 import java.util.List; 013 import java.util.Set; 014 import java.util.logging.Logger; 015 016 import cpw.mods.fml.common.network.FMLNetworkHandler; 017 import cpw.mods.fml.common.network.NetworkRegistry; 018 import cpw.mods.fml.common.registry.GameRegistry; 019 import net.minecraft.server.MinecraftServer; 020 import net.minecraftforge.common.DimensionManager; 021 022 public abstract class ServerConfigurationManager 023 { 024 private static final SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z"); 025 026 /** Reference to the logger. */ 027 public static final Logger logger = Logger.getLogger("Minecraft"); 028 029 /** Reference to the MinecraftServer object. */ 030 private final MinecraftServer mcServer; 031 032 /** A list of player entities that exist on this server. */ 033 public final List playerEntityList = new ArrayList(); 034 private final BanList bannedPlayers = new BanList(new File("banned-players.txt")); 035 private final BanList bannedIPs = new BanList(new File("banned-ips.txt")); 036 037 /** A set containing the OPs. */ 038 private Set ops = new HashSet(); 039 040 /** The Set of all whitelisted players. */ 041 private Set whiteListedPlayers = new HashSet(); 042 043 /** Reference to the PlayerNBTManager object. */ 044 private IPlayerFileData playerNBTManagerObj; 045 046 /** 047 * Server setting to only allow OPs and whitelisted players to join the server. 048 */ 049 private boolean whiteListEnforced; 050 051 /** The maximum number of players that can be connected at a time. */ 052 protected int maxPlayers; 053 protected int viewDistance; 054 private EnumGameType gameType; 055 056 /** True if all players are allowed to use commands (cheats). */ 057 private boolean commandsAllowedForAll; 058 059 /** 060 * index into playerEntities of player to ping, updated every tick; currently hardcoded to max at 200 players 061 */ 062 private int playerPingIndex = 0; 063 064 public ServerConfigurationManager(MinecraftServer par1MinecraftServer) 065 { 066 this.mcServer = par1MinecraftServer; 067 this.bannedPlayers.setListActive(false); 068 this.bannedIPs.setListActive(false); 069 this.maxPlayers = 8; 070 } 071 072 public void initializeConnectionToPlayer(INetworkManager par1INetworkManager, EntityPlayerMP par2EntityPlayerMP) 073 { 074 this.readPlayerDataFromFile(par2EntityPlayerMP); 075 par2EntityPlayerMP.setWorld(this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension)); 076 par2EntityPlayerMP.theItemInWorldManager.setWorld((WorldServer)par2EntityPlayerMP.worldObj); 077 String var3 = "local"; 078 079 if (par1INetworkManager.getSocketAddress() != null) 080 { 081 var3 = par1INetworkManager.getSocketAddress().toString(); 082 } 083 084 logger.info(par2EntityPlayerMP.username + "[" + var3 + "] logged in with entity id " + par2EntityPlayerMP.entityId + " at (" + par2EntityPlayerMP.posX + ", " + par2EntityPlayerMP.posY + ", " + par2EntityPlayerMP.posZ + ")"); 085 WorldServer var4 = this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension); 086 ChunkCoordinates var5 = var4.getSpawnPoint(); 087 this.func_72381_a(par2EntityPlayerMP, (EntityPlayerMP)null, var4); 088 NetServerHandler var6 = new NetServerHandler(this.mcServer, par1INetworkManager, par2EntityPlayerMP); 089 var6.sendPacketToPlayer(new Packet1Login(par2EntityPlayerMP.entityId, var4.getWorldInfo().getTerrainType(), par2EntityPlayerMP.theItemInWorldManager.getGameType(), var4.getWorldInfo().isHardcoreModeEnabled(), var4.provider.dimensionId, var4.difficultySetting, var4.getHeight(), this.getMaxPlayers())); 090 var6.sendPacketToPlayer(new Packet6SpawnPosition(var5.posX, var5.posY, var5.posZ)); 091 var6.sendPacketToPlayer(new Packet202PlayerAbilities(par2EntityPlayerMP.capabilities)); 092 this.updateTimeAndWeatherForPlayer(par2EntityPlayerMP, var4); 093 this.sendPacketToAllPlayers(new Packet3Chat("\u00a7e" + par2EntityPlayerMP.username + " joined the game.")); 094 this.playerLoggedIn(par2EntityPlayerMP); 095 var6.setPlayerLocation(par2EntityPlayerMP.posX, par2EntityPlayerMP.posY, par2EntityPlayerMP.posZ, par2EntityPlayerMP.rotationYaw, par2EntityPlayerMP.rotationPitch); 096 this.mcServer.getNetworkThread().addPlayer(var6); 097 var6.sendPacketToPlayer(new Packet4UpdateTime(var4.getTotalWorldTime(), var4.getWorldTime())); 098 099 if (this.mcServer.getTexturePack().length() > 0) 100 { 101 par2EntityPlayerMP.requestTexturePackLoad(this.mcServer.getTexturePack(), this.mcServer.textureSize()); 102 } 103 104 Iterator var7 = par2EntityPlayerMP.getActivePotionEffects().iterator(); 105 106 while (var7.hasNext()) 107 { 108 PotionEffect var8 = (PotionEffect)var7.next(); 109 var6.sendPacketToPlayer(new Packet41EntityEffect(par2EntityPlayerMP.entityId, var8)); 110 } 111 112 par2EntityPlayerMP.addSelfToInternalCraftingInventory(); 113 FMLNetworkHandler.handlePlayerLogin(par2EntityPlayerMP, var6, par1INetworkManager); 114 } 115 116 /** 117 * Sets the NBT manager to the one for the WorldServer given. 118 */ 119 public void setPlayerManager(WorldServer[] par1ArrayOfWorldServer) 120 { 121 this.playerNBTManagerObj = par1ArrayOfWorldServer[0].getSaveHandler().getSaveHandler(); 122 } 123 124 public void func_72375_a(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer) 125 { 126 WorldServer var3 = par1EntityPlayerMP.getServerForPlayer(); 127 128 if (par2WorldServer != null) 129 { 130 par2WorldServer.getPlayerManager().removePlayer(par1EntityPlayerMP); 131 } 132 133 var3.getPlayerManager().addPlayer(par1EntityPlayerMP); 134 var3.theChunkProviderServer.loadChunk((int)par1EntityPlayerMP.posX >> 4, (int)par1EntityPlayerMP.posZ >> 4); 135 } 136 137 public int getEntityViewDistance() 138 { 139 return PlayerManager.func_72686_a(this.getViewDistance()); 140 } 141 142 /** 143 * called during player login. reads the player information from disk. 144 */ 145 public void readPlayerDataFromFile(EntityPlayerMP par1EntityPlayerMP) 146 { 147 NBTTagCompound var2 = this.mcServer.worldServers[0].getWorldInfo().getPlayerNBTTagCompound(); 148 149 if (par1EntityPlayerMP.getCommandSenderName().equals(this.mcServer.getServerOwner()) && var2 != null) 150 { 151 par1EntityPlayerMP.readFromNBT(var2); 152 } 153 else 154 { 155 this.playerNBTManagerObj.readPlayerData(par1EntityPlayerMP); 156 } 157 } 158 159 /** 160 * also stores the NBTTags if this is an intergratedPlayerList 161 */ 162 protected void writePlayerData(EntityPlayerMP par1EntityPlayerMP) 163 { 164 this.playerNBTManagerObj.writePlayerData(par1EntityPlayerMP); 165 } 166 167 /** 168 * Called when a player successfully logs in. Reads player data from disk and inserts the player into the world. 169 */ 170 public void playerLoggedIn(EntityPlayerMP par1EntityPlayerMP) 171 { 172 this.sendPacketToAllPlayers(new Packet201PlayerInfo(par1EntityPlayerMP.username, true, 1000)); 173 this.playerEntityList.add(par1EntityPlayerMP); 174 WorldServer var2 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 175 176 while (!var2.getCollidingBoundingBoxes(par1EntityPlayerMP, par1EntityPlayerMP.boundingBox).isEmpty()) 177 { 178 par1EntityPlayerMP.setPosition(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY + 1.0D, par1EntityPlayerMP.posZ); 179 } 180 181 var2.spawnEntityInWorld(par1EntityPlayerMP); 182 this.func_72375_a(par1EntityPlayerMP, (WorldServer)null); 183 Iterator var3 = this.playerEntityList.iterator(); 184 185 while (var3.hasNext()) 186 { 187 EntityPlayerMP var4 = (EntityPlayerMP)var3.next(); 188 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet201PlayerInfo(var4.username, true, var4.ping)); 189 } 190 } 191 192 /** 193 * using player's dimension, update their movement when in a vehicle (e.g. cart, boat) 194 */ 195 public void serverUpdateMountedMovingPlayer(EntityPlayerMP par1EntityPlayerMP) 196 { 197 par1EntityPlayerMP.getServerForPlayer().getPlayerManager().updateMountedMovingPlayer(par1EntityPlayerMP); 198 } 199 200 /** 201 * Called when a player disconnects from the game. Writes player data to disk and removes them from the world. 202 */ 203 public void playerLoggedOut(EntityPlayerMP par1EntityPlayerMP) 204 { 205 GameRegistry.onPlayerLogout(par1EntityPlayerMP); 206 this.writePlayerData(par1EntityPlayerMP); 207 WorldServer var2 = par1EntityPlayerMP.getServerForPlayer(); 208 var2.setEntityDead(par1EntityPlayerMP); 209 var2.getPlayerManager().removePlayer(par1EntityPlayerMP); 210 this.playerEntityList.remove(par1EntityPlayerMP); 211 this.sendPacketToAllPlayers(new Packet201PlayerInfo(par1EntityPlayerMP.username, false, 9999)); 212 } 213 214 /** 215 * checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message 216 */ 217 public String allowUserToConnect(SocketAddress par1SocketAddress, String par2Str) 218 { 219 if (this.bannedPlayers.isBanned(par2Str)) 220 { 221 BanEntry var6 = (BanEntry)this.bannedPlayers.getBannedList().get(par2Str); 222 String var7 = "You are banned from this server!\nReason: " + var6.getBanReason(); 223 224 if (var6.getBanEndDate() != null) 225 { 226 var7 = var7 + "\nYour ban will be removed on " + dateFormat.format(var6.getBanEndDate()); 227 } 228 229 return var7; 230 } 231 else if (!this.isAllowedToLogin(par2Str)) 232 { 233 return "You are not white-listed on this server!"; 234 } 235 else 236 { 237 String var3 = par1SocketAddress.toString(); 238 var3 = var3.substring(var3.indexOf("/") + 1); 239 var3 = var3.substring(0, var3.indexOf(":")); 240 241 if (this.bannedIPs.isBanned(var3)) 242 { 243 BanEntry var4 = (BanEntry)this.bannedIPs.getBannedList().get(var3); 244 String var5 = "Your IP address is banned from this server!\nReason: " + var4.getBanReason(); 245 246 if (var4.getBanEndDate() != null) 247 { 248 var5 = var5 + "\nYour ban will be removed on " + dateFormat.format(var4.getBanEndDate()); 249 } 250 251 return var5; 252 } 253 else 254 { 255 return this.playerEntityList.size() >= this.maxPlayers ? "The server is full!" : null; 256 } 257 } 258 } 259 260 /** 261 * also checks for multiple logins 262 */ 263 public EntityPlayerMP createPlayerForUser(String par1Str) 264 { 265 ArrayList var2 = new ArrayList(); 266 Iterator var3 = this.playerEntityList.iterator(); 267 EntityPlayerMP var4; 268 269 while (var3.hasNext()) 270 { 271 var4 = (EntityPlayerMP)var3.next(); 272 273 if (var4.username.equalsIgnoreCase(par1Str)) 274 { 275 var2.add(var4); 276 } 277 } 278 279 var3 = var2.iterator(); 280 281 while (var3.hasNext()) 282 { 283 var4 = (EntityPlayerMP)var3.next(); 284 var4.playerNetServerHandler.kickPlayerFromServer("You logged in from another location"); 285 } 286 287 Object var5; 288 289 if (this.mcServer.isDemo()) 290 { 291 var5 = new DemoWorldManager(this.mcServer.worldServerForDimension(0)); 292 } 293 else 294 { 295 var5 = new ItemInWorldManager(this.mcServer.worldServerForDimension(0)); 296 } 297 298 return new EntityPlayerMP(this.mcServer, this.mcServer.worldServerForDimension(0), par1Str, (ItemInWorldManager)var5); 299 } 300 301 /** 302 * creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to 303 * respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player 304 * beat the game rather than dying 305 */ 306 public EntityPlayerMP respawnPlayer(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3) 307 { 308 World world = mcServer.worldServerForDimension(par2); 309 if (world == null || !world.provider.canRespawnHere()) 310 { 311 par2 = 0; 312 } 313 314 par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removeAllTrackingPlayers(par1EntityPlayerMP); 315 par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removeEntityFromAllTrackingPlayers(par1EntityPlayerMP); 316 par1EntityPlayerMP.getServerForPlayer().getPlayerManager().removePlayer(par1EntityPlayerMP); 317 this.playerEntityList.remove(par1EntityPlayerMP); 318 this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension).removeEntity(par1EntityPlayerMP); 319 ChunkCoordinates var4 = par1EntityPlayerMP.getSpawnChunk(); 320 boolean var5 = par1EntityPlayerMP.func_82245_bX(); 321 par1EntityPlayerMP.dimension = par2; 322 Object var6; 323 324 if (this.mcServer.isDemo()) 325 { 326 var6 = new DemoWorldManager(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)); 327 } 328 else 329 { 330 var6 = new ItemInWorldManager(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)); 331 } 332 333 EntityPlayerMP var7 = new EntityPlayerMP(this.mcServer, this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension), par1EntityPlayerMP.username, (ItemInWorldManager)var6); 334 var7.playerNetServerHandler = par1EntityPlayerMP.playerNetServerHandler; 335 var7.clonePlayer(par1EntityPlayerMP, par3); 336 var7.dimension = par2; 337 var7.entityId = par1EntityPlayerMP.entityId; 338 WorldServer var8 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 339 this.func_72381_a(var7, par1EntityPlayerMP, var8); 340 ChunkCoordinates var9; 341 342 if (var4 != null) 343 { 344 var9 = EntityPlayer.verifyRespawnCoordinates(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension), var4, var5); 345 346 if (var9 != null) 347 { 348 var7.setLocationAndAngles((double)((float)var9.posX + 0.5F), (double)((float)var9.posY + 0.1F), (double)((float)var9.posZ + 0.5F), 0.0F, 0.0F); 349 var7.setSpawnChunk(var4, var5); 350 } 351 else 352 { 353 var7.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(0, 0)); 354 } 355 } 356 357 var8.theChunkProviderServer.loadChunk((int)var7.posX >> 4, (int)var7.posZ >> 4); 358 359 while (!var8.getCollidingBoundingBoxes(var7, var7.boundingBox).isEmpty()) 360 { 361 var7.setPosition(var7.posX, var7.posY + 1.0D, var7.posZ); 362 } 363 364 var7.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(var7.dimension, (byte)var7.worldObj.difficultySetting, var7.worldObj.getWorldInfo().getTerrainType(), var7.worldObj.getHeight(), var7.theItemInWorldManager.getGameType())); 365 var9 = var8.getSpawnPoint(); 366 var7.playerNetServerHandler.setPlayerLocation(var7.posX, var7.posY, var7.posZ, var7.rotationYaw, var7.rotationPitch); 367 var7.playerNetServerHandler.sendPacketToPlayer(new Packet6SpawnPosition(var9.posX, var9.posY, var9.posZ)); 368 var7.playerNetServerHandler.sendPacketToPlayer(new Packet43Experience(var7.experience, var7.experienceTotal, var7.experienceLevel)); 369 this.updateTimeAndWeatherForPlayer(var7, var8); 370 var8.getPlayerManager().addPlayer(var7); 371 var8.spawnEntityInWorld(var7); 372 this.playerEntityList.add(var7); 373 var7.addSelfToInternalCraftingInventory(); 374 GameRegistry.onPlayerRespawn(var7); 375 return var7; 376 } 377 378 public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2) 379 { 380 transferPlayerToDimension(par1EntityPlayerMP, par2, new Teleporter()); 381 } 382 383 public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2, Teleporter teleporter) 384 { 385 int var3 = par1EntityPlayerMP.dimension; 386 WorldServer var4 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 387 par1EntityPlayerMP.dimension = par2; 388 WorldServer var5 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 389 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(par1EntityPlayerMP.dimension, (byte)par1EntityPlayerMP.worldObj.difficultySetting, var5.getWorldInfo().getTerrainType(), var5.getHeight(), par1EntityPlayerMP.theItemInWorldManager.getGameType())); 390 var4.removeEntity(par1EntityPlayerMP); 391 par1EntityPlayerMP.isDead = false; 392 this.transferEntityToWorld(par1EntityPlayerMP, var3, var4, var5, teleporter); 393 this.func_72375_a(par1EntityPlayerMP, var4); 394 par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY, par1EntityPlayerMP.posZ, par1EntityPlayerMP.rotationYaw, par1EntityPlayerMP.rotationPitch); 395 par1EntityPlayerMP.theItemInWorldManager.setWorld(var5); 396 this.updateTimeAndWeatherForPlayer(par1EntityPlayerMP, var5); 397 this.syncPlayerInventory(par1EntityPlayerMP); 398 Iterator var6 = par1EntityPlayerMP.getActivePotionEffects().iterator(); 399 400 while (var6.hasNext()) 401 { 402 PotionEffect var7 = (PotionEffect)var6.next(); 403 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet41EntityEffect(par1EntityPlayerMP.entityId, var7)); 404 } 405 GameRegistry.onPlayerChangedDimension(par1EntityPlayerMP); 406 } 407 408 /** 409 * Transfers an entity from a world to another world. 410 */ 411 public void transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer) 412 { 413 transferEntityToWorld(par1Entity, par2, par3WorldServer, par4WorldServer, new Teleporter()); 414 } 415 416 public void transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer, Teleporter teleporter) 417 { 418 WorldProvider pOld = par3WorldServer.provider; 419 WorldProvider pNew = par4WorldServer.provider; 420 double moveFactor = pOld.getMovementFactor() / pNew.getMovementFactor(); 421 double var5 = par1Entity.posX * moveFactor; 422 double var7 = par1Entity.posZ * moveFactor; 423 double var11 = par1Entity.posX; 424 double var13 = par1Entity.posY; 425 double var15 = par1Entity.posZ; 426 float var17 = par1Entity.rotationYaw; 427 428 if (par1Entity.dimension == 1) 429 { 430 ChunkCoordinates var18; 431 432 if (par2 == 1) 433 { 434 var18 = par4WorldServer.getSpawnPoint(); 435 } 436 else 437 { 438 var18 = par4WorldServer.getEntrancePortalLocation(); 439 } 440 441 var5 = (double)var18.posX; 442 par1Entity.posY = (double)var18.posY; 443 var7 = (double)var18.posZ; 444 par1Entity.setLocationAndAngles(var5, par1Entity.posY, var7, 90.0F, 0.0F); 445 446 if (par1Entity.isEntityAlive()) 447 { 448 par3WorldServer.updateEntityWithOptionalForce(par1Entity, false); 449 } 450 } 451 452 if (par2 != 1) 453 { 454 var5 = (double)MathHelper.clamp_int((int)var5, -29999872, 29999872); 455 var7 = (double)MathHelper.clamp_int((int)var7, -29999872, 29999872); 456 457 if (par1Entity.isEntityAlive()) 458 { 459 par4WorldServer.spawnEntityInWorld(par1Entity); 460 par1Entity.setLocationAndAngles(var5, par1Entity.posY, var7, par1Entity.rotationYaw, par1Entity.rotationPitch); 461 par4WorldServer.updateEntityWithOptionalForce(par1Entity, false); 462 teleporter.placeInPortal(par4WorldServer, par1Entity, var11, var13, var15, var17); 463 } 464 } 465 466 par1Entity.setWorld(par4WorldServer); 467 } 468 469 /** 470 * sends 1 player per tick, but only sends a player once every 600 ticks 471 */ 472 public void sendPlayerInfoToAllPlayers() 473 { 474 if (++this.playerPingIndex > 600) 475 { 476 this.playerPingIndex = 0; 477 } 478 479 if (this.playerPingIndex < this.playerEntityList.size()) 480 { 481 EntityPlayerMP var1 = (EntityPlayerMP)this.playerEntityList.get(this.playerPingIndex); 482 this.sendPacketToAllPlayers(new Packet201PlayerInfo(var1.username, true, var1.ping)); 483 } 484 } 485 486 /** 487 * sends a packet to all players 488 */ 489 public void sendPacketToAllPlayers(Packet par1Packet) 490 { 491 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 492 { 493 ((EntityPlayerMP)this.playerEntityList.get(var2)).playerNetServerHandler.sendPacketToPlayer(par1Packet); 494 } 495 } 496 497 /** 498 * Sends a packet to all players in the specified Dimension 499 */ 500 public void sendPacketToAllPlayersInDimension(Packet par1Packet, int par2) 501 { 502 Iterator var3 = this.playerEntityList.iterator(); 503 504 while (var3.hasNext()) 505 { 506 EntityPlayerMP var4 = (EntityPlayerMP)var3.next(); 507 508 if (var4.dimension == par2) 509 { 510 var4.playerNetServerHandler.sendPacketToPlayer(par1Packet); 511 } 512 } 513 } 514 515 /** 516 * returns a string containing a comma-seperated list of player names 517 */ 518 public String getPlayerListAsString() 519 { 520 String var1 = ""; 521 522 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 523 { 524 if (var2 > 0) 525 { 526 var1 = var1 + ", "; 527 } 528 529 var1 = var1 + ((EntityPlayerMP)this.playerEntityList.get(var2)).username; 530 } 531 532 return var1; 533 } 534 535 /** 536 * Returns an array of the usernames of all the connected players. 537 */ 538 public String[] getAllUsernames() 539 { 540 String[] var1 = new String[this.playerEntityList.size()]; 541 542 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 543 { 544 var1[var2] = ((EntityPlayerMP)this.playerEntityList.get(var2)).username; 545 } 546 547 return var1; 548 } 549 550 public BanList getBannedPlayers() 551 { 552 return this.bannedPlayers; 553 } 554 555 public BanList getBannedIPs() 556 { 557 return this.bannedIPs; 558 } 559 560 /** 561 * This adds a username to the ops list, then saves the op list 562 */ 563 public void addOp(String par1Str) 564 { 565 this.ops.add(par1Str.toLowerCase()); 566 } 567 568 /** 569 * This removes a username from the ops list, then saves the op list 570 */ 571 public void removeOp(String par1Str) 572 { 573 this.ops.remove(par1Str.toLowerCase()); 574 } 575 576 /** 577 * Determine if the player is allowed to connect based on current server settings. 578 */ 579 public boolean isAllowedToLogin(String par1Str) 580 { 581 par1Str = par1Str.trim().toLowerCase(); 582 return !this.whiteListEnforced || this.ops.contains(par1Str) || this.whiteListedPlayers.contains(par1Str); 583 } 584 585 /** 586 * Returns true if the specific player is allowed to use commands. 587 */ 588 public boolean areCommandsAllowed(String par1Str) 589 { 590 return this.ops.contains(par1Str.trim().toLowerCase()) || this.mcServer.isSinglePlayer() && this.mcServer.worldServers[0].getWorldInfo().areCommandsAllowed() && this.mcServer.getServerOwner().equalsIgnoreCase(par1Str) || this.commandsAllowedForAll; 591 } 592 593 public EntityPlayerMP getPlayerForUsername(String par1Str) 594 { 595 Iterator var2 = this.playerEntityList.iterator(); 596 EntityPlayerMP var3; 597 598 do 599 { 600 if (!var2.hasNext()) 601 { 602 return null; 603 } 604 605 var3 = (EntityPlayerMP)var2.next(); 606 } 607 while (!var3.username.equalsIgnoreCase(par1Str)); 608 609 return var3; 610 } 611 612 /** 613 * Find all players in a specified range and narrowing down by other parameters 614 */ 615 public List findPlayers(ChunkCoordinates par1ChunkCoordinates, int par2, int par3, int par4, int par5, int par6, int par7) 616 { 617 if (this.playerEntityList.isEmpty()) 618 { 619 return null; 620 } 621 else 622 { 623 Object var8 = new ArrayList(); 624 boolean var9 = par4 < 0; 625 int var10 = par2 * par2; 626 int var11 = par3 * par3; 627 par4 = MathHelper.abs_int(par4); 628 629 for (int var12 = 0; var12 < this.playerEntityList.size(); ++var12) 630 { 631 EntityPlayerMP var13 = (EntityPlayerMP)this.playerEntityList.get(var12); 632 633 if (par1ChunkCoordinates != null && (par2 > 0 || par3 > 0)) 634 { 635 float var14 = par1ChunkCoordinates.getDistanceSquaredToChunkCoordinates(var13.getPlayerCoordinates()); 636 637 if (par2 > 0 && var14 < (float)var10 || par3 > 0 && var14 > (float)var11) 638 { 639 continue; 640 } 641 } 642 643 if ((par5 == EnumGameType.NOT_SET.getID() || par5 == var13.theItemInWorldManager.getGameType().getID()) && (par6 <= 0 || var13.experienceLevel >= par6) && var13.experienceLevel <= par7) 644 { 645 ((List)var8).add(var13); 646 } 647 } 648 649 if (par1ChunkCoordinates != null) 650 { 651 Collections.sort((List)var8, new PlayerPositionComparator(par1ChunkCoordinates)); 652 } 653 654 if (var9) 655 { 656 Collections.reverse((List)var8); 657 } 658 659 if (par4 > 0) 660 { 661 var8 = ((List)var8).subList(0, Math.min(par4, ((List)var8).size())); 662 } 663 664 return (List)var8; 665 } 666 } 667 668 /** 669 * params: x,y,z,d,dimension. The packet is sent to all players within d distance of x,y,z (d^2<x^2+y^2+z^2) 670 */ 671 public void sendToAllNear(double par1, double par3, double par5, double par7, int par9, Packet par10Packet) 672 { 673 this.sendToAllNearExcept((EntityPlayer)null, par1, par3, par5, par7, par9, par10Packet); 674 } 675 676 /** 677 * params: srcPlayer,x,y,z,d,dimension. The packet is not sent to the srcPlayer, but all other players where 678 * dx*dx+dy*dy+dz*dz<d*d 679 */ 680 public void sendToAllNearExcept(EntityPlayer par1EntityPlayer, double par2, double par4, double par6, double par8, int par10, Packet par11Packet) 681 { 682 Iterator var12 = this.playerEntityList.iterator(); 683 684 while (var12.hasNext()) 685 { 686 EntityPlayerMP var13 = (EntityPlayerMP)var12.next(); 687 688 if (var13 != par1EntityPlayer && var13.dimension == par10) 689 { 690 double var14 = par2 - var13.posX; 691 double var16 = par4 - var13.posY; 692 double var18 = par6 - var13.posZ; 693 694 if (var14 * var14 + var16 * var16 + var18 * var18 < par8 * par8) 695 { 696 var13.playerNetServerHandler.sendPacketToPlayer(par11Packet); 697 } 698 } 699 } 700 } 701 702 /** 703 * Saves all of the players' current states. 704 */ 705 public void saveAllPlayerData() 706 { 707 Iterator var1 = this.playerEntityList.iterator(); 708 709 while (var1.hasNext()) 710 { 711 EntityPlayerMP var2 = (EntityPlayerMP)var1.next(); 712 this.writePlayerData(var2); 713 } 714 } 715 716 /** 717 * Add the specified player to the white list. 718 */ 719 public void addToWhiteList(String par1Str) 720 { 721 this.whiteListedPlayers.add(par1Str); 722 } 723 724 /** 725 * Remove the specified player from the whitelist. 726 */ 727 public void removeFromWhitelist(String par1Str) 728 { 729 this.whiteListedPlayers.remove(par1Str); 730 } 731 732 /** 733 * Returns the whitelisted players. 734 */ 735 public Set getWhiteListedPlayers() 736 { 737 return this.whiteListedPlayers; 738 } 739 740 public Set getOps() 741 { 742 return this.ops; 743 } 744 745 /** 746 * Either does nothing, or calls readWhiteList. 747 */ 748 public void loadWhiteList() {} 749 750 /** 751 * Updates the time and weather for the given player to those of the given world 752 */ 753 public void updateTimeAndWeatherForPlayer(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer) 754 { 755 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet4UpdateTime(par2WorldServer.getTotalWorldTime(), par2WorldServer.getWorldTime())); 756 757 if (par2WorldServer.isRaining()) 758 { 759 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(1, 0)); 760 } 761 } 762 763 /** 764 * sends the players inventory to himself 765 */ 766 public void syncPlayerInventory(EntityPlayerMP par1EntityPlayerMP) 767 { 768 par1EntityPlayerMP.sendContainerToPlayer(par1EntityPlayerMP.inventorySlots); 769 par1EntityPlayerMP.setPlayerHealthUpdated(); 770 } 771 772 /** 773 * Returns the number of players currently on the server. 774 */ 775 public int getCurrentPlayerCount() 776 { 777 return this.playerEntityList.size(); 778 } 779 780 /** 781 * Returns the maximum number of players allowed on the server. 782 */ 783 public int getMaxPlayers() 784 { 785 return this.maxPlayers; 786 } 787 788 /** 789 * Returns an array of usernames for which player.dat exists for. 790 */ 791 public String[] getAvailablePlayerDat() 792 { 793 return this.mcServer.worldServers[0].getSaveHandler().getSaveHandler().getAvailablePlayerDat(); 794 } 795 796 public boolean isWhiteListEnabled() 797 { 798 return this.whiteListEnforced; 799 } 800 801 public void setWhiteListEnabled(boolean par1) 802 { 803 this.whiteListEnforced = par1; 804 } 805 806 public List getPlayerList(String par1Str) 807 { 808 ArrayList var2 = new ArrayList(); 809 Iterator var3 = this.playerEntityList.iterator(); 810 811 while (var3.hasNext()) 812 { 813 EntityPlayerMP var4 = (EntityPlayerMP)var3.next(); 814 815 if (var4.func_71114_r().equals(par1Str)) 816 { 817 var2.add(var4); 818 } 819 } 820 821 return var2; 822 } 823 824 /** 825 * Gets the View Distance. 826 */ 827 public int getViewDistance() 828 { 829 return this.viewDistance; 830 } 831 832 public MinecraftServer getServerInstance() 833 { 834 return this.mcServer; 835 } 836 837 /** 838 * gets the tags created in the last writePlayerData call 839 */ 840 public NBTTagCompound getTagsFromLastWrite() 841 { 842 return null; 843 } 844 845 @SideOnly(Side.CLIENT) 846 public void setGameType(EnumGameType par1EnumGameType) 847 { 848 this.gameType = par1EnumGameType; 849 } 850 851 private void func_72381_a(EntityPlayerMP par1EntityPlayerMP, EntityPlayerMP par2EntityPlayerMP, World par3World) 852 { 853 if (par2EntityPlayerMP != null) 854 { 855 par1EntityPlayerMP.theItemInWorldManager.setGameType(par2EntityPlayerMP.theItemInWorldManager.getGameType()); 856 } 857 else if (this.gameType != null) 858 { 859 par1EntityPlayerMP.theItemInWorldManager.setGameType(this.gameType); 860 } 861 862 par1EntityPlayerMP.theItemInWorldManager.initializeGameType(par3World.getWorldInfo().getGameType()); 863 } 864 865 @SideOnly(Side.CLIENT) 866 867 /** 868 * Sets whether all players are allowed to use commands (cheats) on the server. 869 */ 870 public void setCommandsAllowedForAll(boolean par1) 871 { 872 this.commandsAllowedForAll = par1; 873 } 874 875 /** 876 * Kicks everyone with "Server closed" as reason. 877 */ 878 public void removeAllPlayers() 879 { 880 while (!this.playerEntityList.isEmpty()) 881 { 882 ((EntityPlayerMP)this.playerEntityList.get(0)).playerNetServerHandler.kickPlayerFromServer("Server closed"); 883 } 884 } 885 }