001    package net.minecraft.src;
002    
003    import cpw.mods.fml.common.Side;
004    import cpw.mods.fml.common.asm.SideOnly;
005    import java.util.ArrayList;
006    import java.util.Iterator;
007    import java.util.List;
008    import org.lwjgl.input.Keyboard;
009    import org.lwjgl.input.Mouse;
010    import org.lwjgl.opengl.GL11;
011    import org.lwjgl.opengl.GL12;
012    
013    @SideOnly(Side.CLIENT)
014    public class GuiContainerCreative extends InventoryEffectRenderer
015    {
016        private static InventoryBasic inventory = new InventoryBasic("tmp", 45);
017    
018        /** Currently selected creative inventory tab index. */
019        private static int selectedTabIndex = CreativeTabs.tabBlock.getTabIndex();
020    
021        /** Amount scrolled in Creative mode inventory (0 = top, 1 = bottom) */
022        private float currentScroll = 0.0F;
023    
024        /** True if the scrollbar is being dragged */
025        private boolean isScrolling = false;
026    
027        /**
028         * True if the left mouse button was held down last time drawScreen was called.
029         */
030        private boolean wasClicking;
031        private GuiTextField searchField;
032        private List field_74236_u;
033        private Slot field_74235_v = null;
034        private boolean field_74234_w = false;
035        private CreativeCrafting field_82324_x;
036        private int tabPage = 0;
037        private int maxPages = 0;
038    
039        public GuiContainerCreative(EntityPlayer par1EntityPlayer)
040        {
041            super(new ContainerCreative(par1EntityPlayer));
042            par1EntityPlayer.craftingInventory = this.inventorySlots;
043            this.allowUserInput = true;
044            par1EntityPlayer.addStat(AchievementList.openInventory, 1);
045            this.ySize = 136;
046            this.xSize = 195;
047        }
048    
049        /**
050         * Called from the main game loop to update the screen.
051         */
052        public void updateScreen()
053        {
054            if (!this.mc.playerController.isInCreativeMode())
055            {
056                this.mc.displayGuiScreen(new GuiInventory(this.mc.thePlayer));
057            }
058        }
059    
060        protected void handleMouseClick(Slot par1Slot, int par2, int par3, int par4)
061        {
062            this.field_74234_w = true;
063            boolean var5 = par4 == 1;
064            InventoryPlayer var6;
065            ItemStack var7;
066    
067            if (par1Slot != null)
068            {
069                if (par1Slot == this.field_74235_v && var5)
070                {
071                    for (int var10 = 0; var10 < this.mc.thePlayer.inventorySlots.getInventory().size(); ++var10)
072                    {
073                        this.mc.playerController.sendSlotPacket((ItemStack)null, var10);
074                    }
075                }
076                else if (selectedTabIndex == CreativeTabs.tabInventory.getTabIndex())
077                {
078                    if (par1Slot == this.field_74235_v)
079                    {
080                        this.mc.thePlayer.inventory.setItemStack((ItemStack)null);
081                    }
082                    else
083                    {
084                        this.mc.thePlayer.inventorySlots.slotClick(SlotCreativeInventory.func_75240_a((SlotCreativeInventory)par1Slot).slotNumber, par3, par4, this.mc.thePlayer);
085                        this.mc.thePlayer.inventorySlots.updateCraftingResults();
086                    }
087                }
088                else if (par1Slot.inventory == inventory)
089                {
090                    var6 = this.mc.thePlayer.inventory;
091                    var7 = var6.getItemStack();
092                    ItemStack var8 = par1Slot.getStack();
093                    ItemStack var9;
094    
095                    if (par4 == 2)
096                    {
097                        if (var8 != null && par3 >= 0 && par3 < 9)
098                        {
099                            var9 = var8.copy();
100                            var9.stackSize = var9.getMaxStackSize();
101                            this.mc.thePlayer.inventory.setInventorySlotContents(par3, var9);
102                            this.mc.thePlayer.inventorySlots.updateCraftingResults();
103                        }
104    
105                        return;
106                    }
107    
108                    if (par4 == 3)
109                    {
110                        if (var6.getItemStack() == null && par1Slot.getHasStack())
111                        {
112                            var9 = par1Slot.getStack().copy();
113                            var9.stackSize = var9.getMaxStackSize();
114                            var6.setItemStack(var9);
115                        }
116    
117                        return;
118                    }
119    
120                    if (var7 != null && var8 != null && var7.isItemEqual(var8))
121                    {
122                        if (par3 == 0)
123                        {
124                            if (var5)
125                            {
126                                var7.stackSize = var7.getMaxStackSize();
127                            }
128                            else if (var7.stackSize < var7.getMaxStackSize())
129                            {
130                                ++var7.stackSize;
131                            }
132                        }
133                        else if (var7.stackSize <= 1)
134                        {
135                            var6.setItemStack((ItemStack)null);
136                        }
137                        else
138                        {
139                            --var7.stackSize;
140                        }
141                    }
142                    else if (var8 != null && var7 == null)
143                    {
144                        var6.setItemStack(ItemStack.copyItemStack(var8));
145                        var7 = var6.getItemStack();
146    
147                        if (var5)
148                        {
149                            var7.stackSize = var7.getMaxStackSize();
150                        }
151                    }
152                    else
153                    {
154                        var6.setItemStack((ItemStack)null);
155                    }
156                }
157                else
158                {
159                    this.inventorySlots.slotClick(par1Slot.slotNumber, par3, par4, this.mc.thePlayer);
160                    ItemStack var11 = this.inventorySlots.getSlot(par1Slot.slotNumber).getStack();
161                    this.mc.playerController.sendSlotPacket(var11, par1Slot.slotNumber - this.inventorySlots.inventorySlots.size() + 9 + 36);
162                }
163            }
164            else
165            {
166                var6 = this.mc.thePlayer.inventory;
167    
168                if (var6.getItemStack() != null)
169                {
170                    if (par3 == 0)
171                    {
172                        this.mc.thePlayer.dropPlayerItem(var6.getItemStack());
173                        this.mc.playerController.func_78752_a(var6.getItemStack());
174                        var6.setItemStack((ItemStack)null);
175                    }
176    
177                    if (par3 == 1)
178                    {
179                        var7 = var6.getItemStack().splitStack(1);
180                        this.mc.thePlayer.dropPlayerItem(var7);
181                        this.mc.playerController.func_78752_a(var7);
182    
183                        if (var6.getItemStack().stackSize == 0)
184                        {
185                            var6.setItemStack((ItemStack)null);
186                        }
187                    }
188                }
189            }
190        }
191    
192        /**
193         * Adds the buttons (and other controls) to the screen in question.
194         */
195        public void initGui()
196        {
197            if (this.mc.playerController.isInCreativeMode())
198            {
199                super.initGui();
200                this.controlList.clear();
201                Keyboard.enableRepeatEvents(true);
202                this.searchField = new GuiTextField(this.fontRenderer, this.guiLeft + 82, this.guiTop + 6, 89, this.fontRenderer.FONT_HEIGHT);
203                this.searchField.setMaxStringLength(15);
204                this.searchField.setEnableBackgroundDrawing(false);
205                this.searchField.setVisible(false);
206                this.searchField.setTextColor(16777215);
207                int var1 = selectedTabIndex;
208                selectedTabIndex = -1;
209                this.func_74227_b(CreativeTabs.creativeTabArray[var1]);
210                this.field_82324_x = new CreativeCrafting(this.mc);
211                this.mc.thePlayer.inventorySlots.addCraftingToCrafters(this.field_82324_x);
212                int tabCount = CreativeTabs.creativeTabArray.length;
213                if (tabCount > 12)
214                {
215                    controlList.add(new GuiButton(101, guiLeft,              guiTop - 50, 20, 20, "<"));
216                    controlList.add(new GuiButton(102, guiLeft + xSize - 20, guiTop - 50, 20, 20, ">"));
217                    tabPage = 0;
218                    maxPages = ((tabCount - 12) / 10) + 1;
219                }
220            }
221            else
222            {
223                this.mc.displayGuiScreen(new GuiInventory(this.mc.thePlayer));
224            }
225        }
226    
227        /**
228         * Called when the screen is unloaded. Used to disable keyboard repeat events
229         */
230        public void onGuiClosed()
231        {
232            super.onGuiClosed();
233            this.mc.thePlayer.inventorySlots.removeCraftingFromCrafters(this.field_82324_x);
234            Keyboard.enableRepeatEvents(false);
235        }
236    
237        /**
238         * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
239         */
240        protected void keyTyped(char par1, int par2)
241        {
242            if (selectedTabIndex != CreativeTabs.tabAllSearch.getTabIndex())
243            {
244                if (Keyboard.isKeyDown(this.mc.gameSettings.keyBindChat.keyCode))
245                {
246                    this.func_74227_b(CreativeTabs.tabAllSearch);
247                }
248                else
249                {
250                    super.keyTyped(par1, par2);
251                }
252            }
253            else
254            {
255                if (this.field_74234_w)
256                {
257                    this.field_74234_w = false;
258                    this.searchField.setText("");
259                }
260    
261                if (!this.func_82319_a(par2))
262                {
263                    if (this.searchField.textboxKeyTyped(par1, par2))
264                    {
265                        this.updateCreativeSearch();
266                    }
267                    else
268                    {
269                        super.keyTyped(par1, par2);
270                    }
271                }
272            }
273        }
274    
275        private void updateCreativeSearch()
276        {
277            ContainerCreative var1 = (ContainerCreative)this.inventorySlots;
278            var1.itemList.clear();
279            Item[] var2 = Item.itemsList;
280            int var3 = var2.length;
281    
282            for (int var4 = 0; var4 < var3; ++var4)
283            {
284                Item var5 = var2[var4];
285    
286                if (var5 != null && var5.getCreativeTab() != null)
287                {
288                    var5.getSubItems(var5.shiftedIndex, (CreativeTabs)null, var1.itemList);
289                }
290            }
291    
292            Iterator var8 = var1.itemList.iterator();
293            String var9 = this.searchField.getText().toLowerCase();
294    
295            while (var8.hasNext())
296            {
297                ItemStack var10 = (ItemStack)var8.next();
298                boolean var11 = false;
299                Iterator var6 = var10.getTooltip(this.mc.thePlayer, this.mc.gameSettings.advancedItemTooltips).iterator();
300    
301                while (true)
302                {
303                    if (var6.hasNext())
304                    {
305                        String var7 = (String)var6.next();
306    
307                        if (!var7.toLowerCase().contains(var9))
308                        {
309                            continue;
310                        }
311    
312                        var11 = true;
313                    }
314    
315                    if (!var11)
316                    {
317                        var8.remove();
318                    }
319    
320                    break;
321                }
322            }
323    
324            this.currentScroll = 0.0F;
325            var1.scrollTo(0.0F);
326        }
327    
328        /**
329         * Draw the foreground layer for the GuiContainer (everything in front of the items)
330         */
331        protected void drawGuiContainerForegroundLayer(int par1, int par2)
332        {
333            CreativeTabs var3 = CreativeTabs.creativeTabArray[selectedTabIndex];
334    
335            if (var3 != null && var3.drawInForegroundOfTab())
336            {
337                this.fontRenderer.drawString(var3.getTranslatedTabLabel(), 8, 6, 4210752);
338            }
339        }
340    
341        /**
342         * Called when the mouse is clicked.
343         */
344        protected void mouseClicked(int par1, int par2, int par3)
345        {
346            if (par3 == 0)
347            {
348                int var4 = par1 - this.guiLeft;
349                int var5 = par2 - this.guiTop;
350                CreativeTabs[] var6 = CreativeTabs.creativeTabArray;
351                int var7 = var6.length;
352    
353                for (int var8 = 0; var8 < var7; ++var8)
354                {
355                    CreativeTabs var9 = var6[var8];
356    
357                    if (var9 != null && func_74232_a(var9, var4, var5))
358                    {
359                        this.func_74227_b(var9);
360                        return;
361                    }
362                }
363            }
364    
365            super.mouseClicked(par1, par2, par3);
366        }
367    
368        /**
369         * returns (if you are not on the inventoryTab) and (the flag isn't set) and( you have more than 1 page of items)
370         */
371        private boolean needsScrollBars()
372        {
373            if (CreativeTabs.creativeTabArray[selectedTabIndex] == null) return false;
374            return selectedTabIndex != CreativeTabs.tabInventory.getTabIndex() && CreativeTabs.creativeTabArray[selectedTabIndex].shouldHidePlayerInventory() && ((ContainerCreative)this.inventorySlots).hasMoreThan1PageOfItemsInList();
375        }
376    
377        private void func_74227_b(CreativeTabs par1CreativeTabs)
378        {
379            if (par1CreativeTabs == null)
380            {
381                return;
382            }
383    
384            int var2 = selectedTabIndex;
385            selectedTabIndex = par1CreativeTabs.getTabIndex();
386            ContainerCreative var3 = (ContainerCreative)this.inventorySlots;
387            var3.itemList.clear();
388            par1CreativeTabs.displayAllReleventItems(var3.itemList);
389    
390            if (par1CreativeTabs == CreativeTabs.tabInventory)
391            {
392                Container var4 = this.mc.thePlayer.inventorySlots;
393    
394                if (this.field_74236_u == null)
395                {
396                    this.field_74236_u = var3.inventorySlots;
397                }
398    
399                var3.inventorySlots = new ArrayList();
400    
401                for (int var5 = 0; var5 < var4.inventorySlots.size(); ++var5)
402                {
403                    SlotCreativeInventory var6 = new SlotCreativeInventory(this, (Slot)var4.inventorySlots.get(var5), var5);
404                    var3.inventorySlots.add(var6);
405                    int var7;
406                    int var8;
407                    int var9;
408    
409                    if (var5 >= 5 && var5 < 9)
410                    {
411                        var7 = var5 - 5;
412                        var8 = var7 / 2;
413                        var9 = var7 % 2;
414                        var6.xDisplayPosition = 9 + var8 * 54;
415                        var6.yDisplayPosition = 6 + var9 * 27;
416                    }
417                    else if (var5 >= 0 && var5 < 5)
418                    {
419                        var6.yDisplayPosition = -2000;
420                        var6.xDisplayPosition = -2000;
421                    }
422                    else if (var5 < var4.inventorySlots.size())
423                    {
424                        var7 = var5 - 9;
425                        var8 = var7 % 9;
426                        var9 = var7 / 9;
427                        var6.xDisplayPosition = 9 + var8 * 18;
428    
429                        if (var5 >= 36)
430                        {
431                            var6.yDisplayPosition = 112;
432                        }
433                        else
434                        {
435                            var6.yDisplayPosition = 54 + var9 * 18;
436                        }
437                    }
438                }
439    
440                this.field_74235_v = new Slot(inventory, 0, 173, 112);
441                var3.inventorySlots.add(this.field_74235_v);
442            }
443            else if (var2 == CreativeTabs.tabInventory.getTabIndex())
444            {
445                var3.inventorySlots = this.field_74236_u;
446                this.field_74236_u = null;
447            }
448    
449            if (this.searchField != null)
450            {
451                if (par1CreativeTabs == CreativeTabs.tabAllSearch)
452                {
453                    this.searchField.setVisible(true);
454                    this.searchField.setCanLoseFocus(false);
455                    this.searchField.setFocused(true);
456                    this.searchField.setText("");
457                    this.updateCreativeSearch();
458                }
459                else
460                {
461                    this.searchField.setVisible(false);
462                    this.searchField.setCanLoseFocus(true);
463                    this.searchField.setFocused(false);
464                }
465            }
466    
467            this.currentScroll = 0.0F;
468            var3.scrollTo(0.0F);
469        }
470    
471        /**
472         * Handles mouse input.
473         */
474        public void handleMouseInput()
475        {
476            super.handleMouseInput();
477            int var1 = Mouse.getEventDWheel();
478    
479            if (var1 != 0 && this.needsScrollBars())
480            {
481                int var2 = ((ContainerCreative)this.inventorySlots).itemList.size() / 9 - 5 + 1;
482    
483                if (var1 > 0)
484                {
485                    var1 = 1;
486                }
487    
488                if (var1 < 0)
489                {
490                    var1 = -1;
491                }
492    
493                this.currentScroll = (float)((double)this.currentScroll - (double)var1 / (double)var2);
494    
495                if (this.currentScroll < 0.0F)
496                {
497                    this.currentScroll = 0.0F;
498                }
499    
500                if (this.currentScroll > 1.0F)
501                {
502                    this.currentScroll = 1.0F;
503                }
504    
505                ((ContainerCreative)this.inventorySlots).scrollTo(this.currentScroll);
506            }
507        }
508    
509        /**
510         * Draws the screen and all the components in it.
511         */
512        public void drawScreen(int par1, int par2, float par3)
513        {
514            boolean var4 = Mouse.isButtonDown(0);
515            int var5 = this.guiLeft;
516            int var6 = this.guiTop;
517            int var7 = var5 + 175;
518            int var8 = var6 + 18;
519            int var9 = var7 + 14;
520            int var10 = var8 + 112;
521    
522            if (!this.wasClicking && var4 && par1 >= var7 && par2 >= var8 && par1 < var9 && par2 < var10)
523            {
524                this.isScrolling = this.needsScrollBars();
525            }
526    
527            if (!var4)
528            {
529                this.isScrolling = false;
530            }
531    
532            this.wasClicking = var4;
533    
534            if (this.isScrolling)
535            {
536                this.currentScroll = ((float)(par2 - var8) - 7.5F) / ((float)(var10 - var8) - 15.0F);
537    
538                if (this.currentScroll < 0.0F)
539                {
540                    this.currentScroll = 0.0F;
541                }
542    
543                if (this.currentScroll > 1.0F)
544                {
545                    this.currentScroll = 1.0F;
546                }
547    
548                ((ContainerCreative)this.inventorySlots).scrollTo(this.currentScroll);
549            }
550    
551            super.drawScreen(par1, par2, par3);
552            CreativeTabs[] var11 = CreativeTabs.creativeTabArray;
553            int start = tabPage * 10;
554            int var12 = Math.min(var11.length, ((tabPage + 1) * 10) + 2);
555            if (tabPage != 0) start += 2;
556            boolean rendered = false;
557    
558            for (int var13 = start; var13 < var12; ++var13)
559            {
560                CreativeTabs var14 = var11[var13];
561    
562                if (var14 != null && renderCreativeInventoryHoveringText(var14, par1, par2))
563                {
564                    rendered = true;
565                    break;
566                }
567            }
568    
569            if (!rendered && !renderCreativeInventoryHoveringText(CreativeTabs.tabAllSearch, par1, par2))
570            {
571                renderCreativeInventoryHoveringText(CreativeTabs.tabInventory, par1, par2);
572            }
573    
574            if (this.field_74235_v != null && selectedTabIndex == CreativeTabs.tabInventory.getTabIndex() && this.func_74188_c(this.field_74235_v.xDisplayPosition, this.field_74235_v.yDisplayPosition, 16, 16, par1, par2))
575            {
576                this.drawCreativeTabHoveringText(StringTranslate.getInstance().translateKey("inventory.binSlot"), par1, par2);
577            }
578    
579            if (maxPages != 0)
580            {
581                String page = String.format("%d / %d", tabPage + 1, maxPages + 1);
582                int width = fontRenderer.getStringWidth(page);
583                GL11.glDisable(GL11.GL_LIGHTING);
584                this.zLevel = 300.0F;
585                itemRenderer.zLevel = 300.0F;
586                fontRenderer.drawString(page, guiLeft + (xSize / 2) - (width / 2), guiTop - 44, -1);
587                this.zLevel = 0.0F;
588                itemRenderer.zLevel = 0.0F;
589            }
590    
591            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
592            GL11.glDisable(GL11.GL_LIGHTING);
593        }
594    
595        /**
596         * Draw the background layer for the GuiContainer (everything behind the items)
597         */
598        protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
599        {
600            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
601            RenderHelper.enableGUIStandardItemLighting();
602            int var4 = this.mc.renderEngine.getTexture("/gui/allitems.png");
603            CreativeTabs var5 = CreativeTabs.creativeTabArray[selectedTabIndex];
604            int var6 = this.mc.renderEngine.getTexture("/gui/creative_inv/" + var5.getBackgroundImageName());
605            CreativeTabs[] var7 = CreativeTabs.creativeTabArray;
606            int var8 = var7.length;
607            int var9;
608    
609            int start = tabPage * 10;
610            var8 = Math.min(var7.length, ((tabPage + 1) * 10 + 2));
611            if (tabPage != 0) start += 2;
612    
613            for (var9 = start; var9 < var8; ++var9)
614            {
615                CreativeTabs var10 = var7[var9];
616                this.mc.renderEngine.bindTexture(var4);
617    
618                if (var10 != null && var10.getTabIndex() != selectedTabIndex)
619                {
620                    this.renderCreativeTab(var10);
621                }
622            }
623    
624            if (tabPage != 0)
625            {
626                if (var5 != CreativeTabs.tabAllSearch)
627                {
628                    mc.renderEngine.bindTexture(var4);
629                    renderCreativeTab(CreativeTabs.tabAllSearch);
630                }
631                if (var5 != CreativeTabs.tabInventory)
632                {
633                    mc.renderEngine.bindTexture(var4);
634                    renderCreativeTab(CreativeTabs.tabInventory);
635                }
636            }
637    
638            this.mc.renderEngine.bindTexture(var6);
639            this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
640            this.searchField.drawTextBox();
641            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
642            int var11 = this.guiLeft + 175;
643            var8 = this.guiTop + 18;
644            var9 = var8 + 112;
645            this.mc.renderEngine.bindTexture(var4);
646    
647            if (var5.shouldHidePlayerInventory())
648            {
649                this.drawTexturedModalRect(var11, var8 + (int)((float)(var9 - var8 - 17) * this.currentScroll), 232 + (this.needsScrollBars() ? 0 : 12), 0, 12, 15);
650            }
651    
652            if (var5 == null || var5.getTabPage() != tabPage)
653            {
654                if (var5 != CreativeTabs.tabAllSearch && var5 != CreativeTabs.tabInventory)
655                {
656                    return;
657                }
658            }
659    
660            this.renderCreativeTab(var5);
661    
662            if (var5 == CreativeTabs.tabInventory)
663            {
664                GuiInventory.func_74223_a(this.mc, this.guiLeft + 43, this.guiTop + 45, 20, (float)(this.guiLeft + 43 - par2), (float)(this.guiTop + 45 - 30 - par3));
665            }
666        }
667    
668        protected boolean func_74232_a(CreativeTabs par1CreativeTabs, int par2, int par3)
669        {
670            if (par1CreativeTabs.getTabPage() != tabPage)
671            {
672                if (par1CreativeTabs != CreativeTabs.tabAllSearch &&
673                    par1CreativeTabs != CreativeTabs.tabInventory)
674                {
675                    return false;
676                }
677            }
678    
679            int var4 = par1CreativeTabs.getTabColumn();
680            int var5 = 28 * var4;
681            byte var6 = 0;
682    
683            if (var4 == 5)
684            {
685                var5 = this.xSize - 28 + 2;
686            }
687            else if (var4 > 0)
688            {
689                var5 += var4;
690            }
691    
692            int var7;
693    
694            if (par1CreativeTabs.isTabInFirstRow())
695            {
696                var7 = var6 - 32;
697            }
698            else
699            {
700                var7 = var6 + this.ySize;
701            }
702    
703            return par2 >= var5 && par2 <= var5 + 28 && par3 >= var7 && par3 <= var7 + 32;
704        }
705    
706        /**
707         * Renders the creative inventory hovering text if mouse is over it. Returns true if did render or false otherwise.
708         * Params: current creative tab to be checked, current mouse x position, current mouse y position.
709         */
710        protected boolean renderCreativeInventoryHoveringText(CreativeTabs par1CreativeTabs, int par2, int par3)
711        {
712            int var4 = par1CreativeTabs.getTabColumn();
713            int var5 = 28 * var4;
714            byte var6 = 0;
715    
716            if (var4 == 5)
717            {
718                var5 = this.xSize - 28 + 2;
719            }
720            else if (var4 > 0)
721            {
722                var5 += var4;
723            }
724    
725            int var7;
726    
727            if (par1CreativeTabs.isTabInFirstRow())
728            {
729                var7 = var6 - 32;
730            }
731            else
732            {
733                var7 = var6 + this.ySize;
734            }
735    
736            if (this.func_74188_c(var5 + 3, var7 + 3, 23, 27, par2, par3))
737            {
738                this.drawCreativeTabHoveringText(par1CreativeTabs.getTranslatedTabLabel(), par2, par3);
739                return true;
740            }
741            else
742            {
743                return false;
744            }
745        }
746    
747        /**
748         * Renders passed creative inventory tab into the screen.
749         */
750        protected void renderCreativeTab(CreativeTabs par1CreativeTabs)
751        {
752            boolean var2 = par1CreativeTabs.getTabIndex() == selectedTabIndex;
753            boolean var3 = par1CreativeTabs.isTabInFirstRow();
754            int var4 = par1CreativeTabs.getTabColumn();
755            int var5 = var4 * 28;
756            int var6 = 0;
757            int var7 = this.guiLeft + 28 * var4;
758            int var8 = this.guiTop;
759            byte var9 = 32;
760    
761            if (var2)
762            {
763                var6 += 32;
764            }
765    
766            if (var4 == 5)
767            {
768                var7 = this.guiLeft + this.xSize - 28;
769            }
770            else if (var4 > 0)
771            {
772                var7 += var4;
773            }
774    
775            if (var3)
776            {
777                var8 -= 28;
778            }
779            else
780            {
781                var6 += 64;
782                var8 += this.ySize - 4;
783            }
784    
785            GL11.glDisable(GL11.GL_LIGHTING);
786            this.drawTexturedModalRect(var7, var8, var5, var6, 28, var9);
787            this.zLevel = 100.0F;
788            itemRenderer.zLevel = 100.0F;
789            var7 += 6;
790            var8 += 8 + (var3 ? 1 : -1);
791            GL11.glEnable(GL11.GL_LIGHTING);
792            GL11.glEnable(GL12.GL_RESCALE_NORMAL);
793            ItemStack var10 = par1CreativeTabs.getIconItemStack();
794            itemRenderer.renderItemAndEffectIntoGUI(this.fontRenderer, this.mc.renderEngine, var10, var7, var8);
795            itemRenderer.renderItemOverlayIntoGUI(this.fontRenderer, this.mc.renderEngine, var10, var7, var8);
796            GL11.glDisable(GL11.GL_LIGHTING);
797            itemRenderer.zLevel = 0.0F;
798            this.zLevel = 0.0F;
799        }
800    
801        /**
802         * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
803         */
804        protected void actionPerformed(GuiButton par1GuiButton)
805        {
806            if (par1GuiButton.id == 0)
807            {
808                this.mc.displayGuiScreen(new GuiAchievements(this.mc.statFileWriter));
809            }
810    
811            if (par1GuiButton.id == 1)
812            {
813                this.mc.displayGuiScreen(new GuiStats(this, this.mc.statFileWriter));
814            }
815    
816            if (par1GuiButton.id == 101)
817            {
818                tabPage = Math.max(tabPage - 1, 0);
819            }
820            else if (par1GuiButton.id == 102)
821            {
822                tabPage = Math.min(tabPage + 1, maxPages);
823            }
824        }
825    
826        public int func_74230_h()
827        {
828            return selectedTabIndex;
829        }
830    
831        /**
832         * Returns the creative inventory
833         */
834        static InventoryBasic getInventory()
835        {
836            return inventory;
837        }
838    }