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Packages that use IProgressUpdate | |
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net.minecraft.src |
Uses of IProgressUpdate in net.minecraft.src |
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Classes in net.minecraft.src that implement IProgressUpdate | |
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class |
ConvertingProgressUpdate
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class |
GuiProgress
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class |
LoadingScreenRenderer
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Methods in net.minecraft.src with parameters of type IProgressUpdate | |
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boolean |
ISaveFormat.convertMapFormat(String var1,
IProgressUpdate var2)
Converts the specified map to the new map format. |
boolean |
AnvilSaveConverter.convertMapFormat(String par1Str,
IProgressUpdate par2IProgressUpdate)
Converts the specified map to the new map format. |
boolean |
SaveFormatOld.convertMapFormat(String par1Str,
IProgressUpdate par2IProgressUpdate)
Converts the specified map to the new map format. |
static void |
HttpUtil.downloadTexturePack(File par0File,
String par1Str,
IDownloadSuccess par2IDownloadSuccess,
Map par3Map,
int par4,
IProgressUpdate par5IProgressUpdate)
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void |
WorldServer.saveAllChunks(boolean par1,
IProgressUpdate par2IProgressUpdate)
Saves all chunks to disk while updating progress bar. |
boolean |
ChunkProviderClient.saveChunks(boolean par1,
IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go. |
boolean |
IChunkProvider.saveChunks(boolean var1,
IProgressUpdate var2)
Two modes of operation: if passed true, save all Chunks in one go. |
boolean |
ChunkProviderFlat.saveChunks(boolean par1,
IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go. |
boolean |
ChunkProviderEnd.saveChunks(boolean par1,
IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go. |
boolean |
ChunkProviderGenerate.saveChunks(boolean par1,
IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go. |
boolean |
ChunkProviderHell.saveChunks(boolean par1,
IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go. |
boolean |
ChunkProviderServer.saveChunks(boolean par1,
IProgressUpdate par2IProgressUpdate)
Two modes of operation: if passed true, save all Chunks in one go. |
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