net.minecraft.src
Class EntityAIControlledByPlayer
java.lang.Object
net.minecraft.src.EntityAIBase
net.minecraft.src.EntityAIControlledByPlayer
public class EntityAIControlledByPlayer
- extends EntityAIBase
EntityAIControlledByPlayer
public EntityAIControlledByPlayer(EntityLiving par1EntityLiving,
float par2)
startExecuting
public void startExecuting()
- Execute a one shot task or start executing a continuous task
- Overrides:
startExecuting
in class EntityAIBase
resetTask
public void resetTask()
- Resets the task
- Overrides:
resetTask
in class EntityAIBase
shouldExecute
public boolean shouldExecute()
- Returns whether the EntityAIBase should begin execution.
- Specified by:
shouldExecute
in class EntityAIBase
updateTask
public void updateTask()
- Updates the task
- Overrides:
updateTask
in class EntityAIBase
func_82634_f
public boolean func_82634_f()
func_82632_g
public void func_82632_g()
func_82633_h
public boolean func_82633_h()