001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.io.File; 006 import java.net.SocketAddress; 007 import java.text.SimpleDateFormat; 008 import java.util.ArrayList; 009 import java.util.Collections; 010 import java.util.HashSet; 011 import java.util.Iterator; 012 import java.util.List; 013 import java.util.Set; 014 import java.util.logging.Logger; 015 016 import cpw.mods.fml.common.network.FMLNetworkHandler; 017 import cpw.mods.fml.common.network.NetworkRegistry; 018 import cpw.mods.fml.common.registry.GameRegistry; 019 import net.minecraft.server.MinecraftServer; 020 import net.minecraftforge.common.DimensionManager; 021 022 public abstract class ServerConfigurationManager 023 { 024 private static final SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z"); 025 026 /** Reference to the logger. */ 027 public static final Logger logger = Logger.getLogger("Minecraft"); 028 029 /** Reference to the MinecraftServer object. */ 030 private final MinecraftServer mcServer; 031 032 /** A list of player entities that exist on this server. */ 033 public final List playerEntityList = new ArrayList(); 034 private final BanList bannedPlayers = new BanList(new File("banned-players.txt")); 035 private final BanList bannedIPs = new BanList(new File("banned-ips.txt")); 036 037 /** A set containing the OPs. */ 038 private Set ops = new HashSet(); 039 040 /** The Set of all whitelisted players. */ 041 private Set whiteListedPlayers = new HashSet(); 042 043 /** Reference to the PlayerNBTManager object. */ 044 private IPlayerFileData playerNBTManagerObj; 045 046 /** 047 * Server setting to only allow OPs and whitelisted players to join the server. 048 */ 049 private boolean whiteListEnforced; 050 051 /** The maximum number of players that can be connected at a time. */ 052 protected int maxPlayers; 053 protected int viewDistance; 054 private EnumGameType gameType; 055 056 /** True if all players are allowed to use commands (cheats). */ 057 private boolean commandsAllowedForAll; 058 059 /** 060 * index into playerEntities of player to ping, updated every tick; currently hardcoded to max at 200 players 061 */ 062 private int playerPingIndex = 0; 063 064 public ServerConfigurationManager(MinecraftServer par1MinecraftServer) 065 { 066 this.mcServer = par1MinecraftServer; 067 this.bannedPlayers.setListActive(false); 068 this.bannedIPs.setListActive(false); 069 this.maxPlayers = 8; 070 } 071 072 public void initializeConnectionToPlayer(INetworkManager par1INetworkManager, EntityPlayerMP par2EntityPlayerMP) 073 { 074 this.readPlayerDataFromFile(par2EntityPlayerMP); 075 par2EntityPlayerMP.setWorld(this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension)); 076 par2EntityPlayerMP.theItemInWorldManager.setWorld((WorldServer)par2EntityPlayerMP.worldObj); 077 String var3 = "local"; 078 079 if (par1INetworkManager.getSocketAddress() != null) 080 { 081 var3 = par1INetworkManager.getSocketAddress().toString(); 082 } 083 084 logger.info(par2EntityPlayerMP.username + "[" + var3 + "] logged in with entity id " + par2EntityPlayerMP.entityId + " at (" + par2EntityPlayerMP.posX + ", " + par2EntityPlayerMP.posY + ", " + par2EntityPlayerMP.posZ + ")"); 085 WorldServer var4 = this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension); 086 ChunkCoordinates var5 = var4.getSpawnPoint(); 087 this.func_72381_a(par2EntityPlayerMP, (EntityPlayerMP)null, var4); 088 NetServerHandler var6 = new NetServerHandler(this.mcServer, par1INetworkManager, par2EntityPlayerMP); 089 var6.sendPacketToPlayer(new Packet1Login(par2EntityPlayerMP.entityId, var4.getWorldInfo().getTerrainType(), par2EntityPlayerMP.theItemInWorldManager.getGameType(), var4.getWorldInfo().isHardcoreModeEnabled(), var4.provider.dimensionId, var4.difficultySetting, var4.getHeight(), this.getMaxPlayers())); 090 var6.sendPacketToPlayer(new Packet6SpawnPosition(var5.posX, var5.posY, var5.posZ)); 091 var6.sendPacketToPlayer(new Packet202PlayerAbilities(par2EntityPlayerMP.capabilities)); 092 this.updateTimeAndWeatherForPlayer(par2EntityPlayerMP, var4); 093 this.sendPacketToAllPlayers(new Packet3Chat("\u00a7e" + par2EntityPlayerMP.username + " joined the game.")); 094 this.playerLoggedIn(par2EntityPlayerMP); 095 var6.setPlayerLocation(par2EntityPlayerMP.posX, par2EntityPlayerMP.posY, par2EntityPlayerMP.posZ, par2EntityPlayerMP.rotationYaw, par2EntityPlayerMP.rotationPitch); 096 this.mcServer.getNetworkThread().addPlayer(var6); 097 var6.sendPacketToPlayer(new Packet4UpdateTime(var4.func_82737_E(), var4.getWorldTime())); 098 099 if (this.mcServer.getTexturePack().length() > 0) 100 { 101 par2EntityPlayerMP.requestTexturePackLoad(this.mcServer.getTexturePack(), this.mcServer.textureSize()); 102 } 103 104 Iterator var7 = par2EntityPlayerMP.getActivePotionEffects().iterator(); 105 106 while (var7.hasNext()) 107 { 108 PotionEffect var8 = (PotionEffect)var7.next(); 109 var6.sendPacketToPlayer(new Packet41EntityEffect(par2EntityPlayerMP.entityId, var8)); 110 } 111 112 par2EntityPlayerMP.addSelfToInternalCraftingInventory(); 113 FMLNetworkHandler.handlePlayerLogin(par2EntityPlayerMP, var6, par1INetworkManager); 114 } 115 116 /** 117 * Sets the NBT manager to the one for the WorldServer given. 118 */ 119 public void setPlayerManager(WorldServer[] par1ArrayOfWorldServer) 120 { 121 this.playerNBTManagerObj = par1ArrayOfWorldServer[0].getSaveHandler().getSaveHandler(); 122 } 123 124 public void func_72375_a(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer) 125 { 126 WorldServer var3 = par1EntityPlayerMP.getServerForPlayer(); 127 128 if (par2WorldServer != null) 129 { 130 par2WorldServer.getPlayerManager().removePlayer(par1EntityPlayerMP); 131 } 132 133 var3.getPlayerManager().addPlayer(par1EntityPlayerMP); 134 var3.theChunkProviderServer.loadChunk((int)par1EntityPlayerMP.posX >> 4, (int)par1EntityPlayerMP.posZ >> 4); 135 } 136 137 public int getEntityViewDistance() 138 { 139 return PlayerManager.func_72686_a(this.getViewDistance()); 140 } 141 142 /** 143 * called during player login. reads the player information from disk. 144 */ 145 public void readPlayerDataFromFile(EntityPlayerMP par1EntityPlayerMP) 146 { 147 NBTTagCompound var2 = this.mcServer.worldServers[0].getWorldInfo().getPlayerNBTTagCompound(); 148 149 if (par1EntityPlayerMP.getCommandSenderName().equals(this.mcServer.getServerOwner()) && var2 != null) 150 { 151 par1EntityPlayerMP.readFromNBT(var2); 152 } 153 else 154 { 155 this.playerNBTManagerObj.readPlayerData(par1EntityPlayerMP); 156 } 157 } 158 159 /** 160 * also stores the NBTTags if this is an intergratedPlayerList 161 */ 162 protected void writePlayerData(EntityPlayerMP par1EntityPlayerMP) 163 { 164 this.playerNBTManagerObj.writePlayerData(par1EntityPlayerMP); 165 } 166 167 /** 168 * Called when a player successfully logs in. Reads player data from disk and inserts the player into the world. 169 */ 170 public void playerLoggedIn(EntityPlayerMP par1EntityPlayerMP) 171 { 172 this.sendPacketToAllPlayers(new Packet201PlayerInfo(par1EntityPlayerMP.username, true, 1000)); 173 this.playerEntityList.add(par1EntityPlayerMP); 174 WorldServer var2 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 175 176 while (!var2.getCollidingBoundingBoxes(par1EntityPlayerMP, par1EntityPlayerMP.boundingBox).isEmpty()) 177 { 178 par1EntityPlayerMP.setPosition(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY + 1.0D, par1EntityPlayerMP.posZ); 179 } 180 181 var2.spawnEntityInWorld(par1EntityPlayerMP); 182 this.func_72375_a(par1EntityPlayerMP, (WorldServer)null); 183 Iterator var3 = this.playerEntityList.iterator(); 184 185 while (var3.hasNext()) 186 { 187 EntityPlayerMP var4 = (EntityPlayerMP)var3.next(); 188 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet201PlayerInfo(var4.username, true, var4.ping)); 189 } 190 } 191 192 /** 193 * using player's dimension, update their movement when in a vehicle (e.g. cart, boat) 194 */ 195 public void serverUpdateMountedMovingPlayer(EntityPlayerMP par1EntityPlayerMP) 196 { 197 par1EntityPlayerMP.getServerForPlayer().getPlayerManager().updateMountedMovingPlayer(par1EntityPlayerMP); 198 } 199 200 /** 201 * Called when a player disconnects from the game. Writes player data to disk and removes them from the world. 202 */ 203 public void playerLoggedOut(EntityPlayerMP par1EntityPlayerMP) 204 { 205 GameRegistry.onPlayerLogout(par1EntityPlayerMP); 206 this.writePlayerData(par1EntityPlayerMP); 207 WorldServer var2 = par1EntityPlayerMP.getServerForPlayer(); 208 var2.setEntityDead(par1EntityPlayerMP); 209 var2.getPlayerManager().removePlayer(par1EntityPlayerMP); 210 this.playerEntityList.remove(par1EntityPlayerMP); 211 this.sendPacketToAllPlayers(new Packet201PlayerInfo(par1EntityPlayerMP.username, false, 9999)); 212 } 213 214 /** 215 * checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message 216 */ 217 public String allowUserToConnect(SocketAddress par1SocketAddress, String par2Str) 218 { 219 if (this.bannedPlayers.isBanned(par2Str)) 220 { 221 BanEntry var6 = (BanEntry)this.bannedPlayers.getBannedList().get(par2Str); 222 String var7 = "You are banned from this server!\nReason: " + var6.getBanReason(); 223 224 if (var6.getBanEndDate() != null) 225 { 226 var7 = var7 + "\nYour ban will be removed on " + dateFormat.format(var6.getBanEndDate()); 227 } 228 229 return var7; 230 } 231 else if (!this.isAllowedToLogin(par2Str)) 232 { 233 return "You are not white-listed on this server!"; 234 } 235 else 236 { 237 String var3 = par1SocketAddress.toString(); 238 var3 = var3.substring(var3.indexOf("/") + 1); 239 var3 = var3.substring(0, var3.indexOf(":")); 240 241 if (this.bannedIPs.isBanned(var3)) 242 { 243 BanEntry var4 = (BanEntry)this.bannedIPs.getBannedList().get(var3); 244 String var5 = "Your IP address is banned from this server!\nReason: " + var4.getBanReason(); 245 246 if (var4.getBanEndDate() != null) 247 { 248 var5 = var5 + "\nYour ban will be removed on " + dateFormat.format(var4.getBanEndDate()); 249 } 250 251 return var5; 252 } 253 else 254 { 255 return this.playerEntityList.size() >= this.maxPlayers ? "The server is full!" : null; 256 } 257 } 258 } 259 260 /** 261 * also checks for multiple logins 262 */ 263 public EntityPlayerMP createPlayerForUser(String par1Str) 264 { 265 ArrayList var2 = new ArrayList(); 266 Iterator var3 = this.playerEntityList.iterator(); 267 EntityPlayerMP var4; 268 269 while (var3.hasNext()) 270 { 271 var4 = (EntityPlayerMP)var3.next(); 272 273 if (var4.username.equalsIgnoreCase(par1Str)) 274 { 275 var2.add(var4); 276 } 277 } 278 279 var3 = var2.iterator(); 280 281 while (var3.hasNext()) 282 { 283 var4 = (EntityPlayerMP)var3.next(); 284 var4.playerNetServerHandler.kickPlayerFromServer("You logged in from another location"); 285 } 286 287 Object var5; 288 289 if (this.mcServer.isDemo()) 290 { 291 var5 = new DemoWorldManager(this.mcServer.worldServerForDimension(0)); 292 } 293 else 294 { 295 var5 = new ItemInWorldManager(this.mcServer.worldServerForDimension(0)); 296 } 297 298 return new EntityPlayerMP(this.mcServer, this.mcServer.worldServerForDimension(0), par1Str, (ItemInWorldManager)var5); 299 } 300 301 /** 302 * creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to 303 * respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player 304 * beat the game rather than dying 305 */ 306 public EntityPlayerMP respawnPlayer(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3) 307 { 308 World world = mcServer.worldServerForDimension(par2); 309 if (world == null || !world.provider.canRespawnHere()) 310 { 311 par2 = 0; 312 } 313 314 par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removeAllTrackingPlayers(par1EntityPlayerMP); 315 par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removeEntityFromAllTrackingPlayers(par1EntityPlayerMP); 316 par1EntityPlayerMP.getServerForPlayer().getPlayerManager().removePlayer(par1EntityPlayerMP); 317 this.playerEntityList.remove(par1EntityPlayerMP); 318 this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension).removeEntity(par1EntityPlayerMP); 319 ChunkCoordinates var4 = par1EntityPlayerMP.getSpawnChunk(); 320 boolean var5 = par1EntityPlayerMP.func_82245_bX(); 321 par1EntityPlayerMP.dimension = par2; 322 Object var6; 323 324 if (this.mcServer.isDemo()) 325 { 326 var6 = new DemoWorldManager(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)); 327 } 328 else 329 { 330 var6 = new ItemInWorldManager(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)); 331 } 332 333 EntityPlayerMP var7 = new EntityPlayerMP(this.mcServer, this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension), par1EntityPlayerMP.username, (ItemInWorldManager)var6); 334 var7.playerNetServerHandler = par1EntityPlayerMP.playerNetServerHandler; 335 var7.clonePlayer(par1EntityPlayerMP, par3); 336 var7.dimension = par2; 337 var7.entityId = par1EntityPlayerMP.entityId; 338 WorldServer var8 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 339 this.func_72381_a(var7, par1EntityPlayerMP, var8); 340 ChunkCoordinates var9; 341 342 if (var4 != null) 343 { 344 var9 = EntityPlayer.verifyRespawnCoordinates(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension), var4, var5); 345 346 if (var9 != null) 347 { 348 var7.setLocationAndAngles((double)((float)var9.posX + 0.5F), (double)((float)var9.posY + 0.1F), (double)((float)var9.posZ + 0.5F), 0.0F, 0.0F); 349 var7.setSpawnChunk(var4, var5); 350 } 351 else 352 { 353 var7.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(0, 0)); 354 } 355 } 356 357 var8.theChunkProviderServer.loadChunk((int)var7.posX >> 4, (int)var7.posZ >> 4); 358 359 while (!var8.getCollidingBoundingBoxes(var7, var7.boundingBox).isEmpty()) 360 { 361 var7.setPosition(var7.posX, var7.posY + 1.0D, var7.posZ); 362 } 363 364 var7.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(var7.dimension, (byte)var7.worldObj.difficultySetting, var7.worldObj.getWorldInfo().getTerrainType(), var7.worldObj.getHeight(), var7.theItemInWorldManager.getGameType())); 365 var9 = var8.getSpawnPoint(); 366 var7.playerNetServerHandler.setPlayerLocation(var7.posX, var7.posY, var7.posZ, var7.rotationYaw, var7.rotationPitch); 367 var7.playerNetServerHandler.sendPacketToPlayer(new Packet6SpawnPosition(var9.posX, var9.posY, var9.posZ)); 368 var7.playerNetServerHandler.sendPacketToPlayer(new Packet43Experience(var7.experience, var7.experienceTotal, var7.experienceLevel)); 369 this.updateTimeAndWeatherForPlayer(var7, var8); 370 var8.getPlayerManager().addPlayer(var7); 371 var8.spawnEntityInWorld(var7); 372 this.playerEntityList.add(var7); 373 var7.addSelfToInternalCraftingInventory(); 374 GameRegistry.onPlayerRespawn(var7); 375 return var7; 376 } 377 378 public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2) 379 { 380 transferPlayerToDimension(par1EntityPlayerMP, par2, new Teleporter()); 381 } 382 383 public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2, Teleporter teleporter) 384 { 385 int var3 = par1EntityPlayerMP.dimension; 386 WorldServer var4 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 387 par1EntityPlayerMP.dimension = par2; 388 WorldServer var5 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension); 389 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(par1EntityPlayerMP.dimension, (byte)par1EntityPlayerMP.worldObj.difficultySetting, var5.getWorldInfo().getTerrainType(), var5.getHeight(), par1EntityPlayerMP.theItemInWorldManager.getGameType())); 390 var4.removeEntity(par1EntityPlayerMP); 391 par1EntityPlayerMP.isDead = false; 392 this.func_82448_a(par1EntityPlayerMP, var3, var4, var5, teleporter); 393 this.func_72375_a(par1EntityPlayerMP, var4); 394 par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY, par1EntityPlayerMP.posZ, par1EntityPlayerMP.rotationYaw, par1EntityPlayerMP.rotationPitch); 395 par1EntityPlayerMP.theItemInWorldManager.setWorld(var5); 396 this.updateTimeAndWeatherForPlayer(par1EntityPlayerMP, var5); 397 this.syncPlayerInventory(par1EntityPlayerMP); 398 Iterator var6 = par1EntityPlayerMP.getActivePotionEffects().iterator(); 399 400 while (var6.hasNext()) 401 { 402 PotionEffect var7 = (PotionEffect)var6.next(); 403 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet41EntityEffect(par1EntityPlayerMP.entityId, var7)); 404 } 405 GameRegistry.onPlayerChangedDimension(par1EntityPlayerMP); 406 } 407 408 public void func_82448_a(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer) 409 { 410 func_82448_a(par1Entity, par2, par3WorldServer, par4WorldServer, new Teleporter()); 411 } 412 413 public void func_82448_a(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer, Teleporter teleporter) 414 { 415 WorldProvider pOld = par3WorldServer.provider; 416 WorldProvider pNew = par4WorldServer.provider; 417 double moveFactor = pOld.getMovementFactor() / pNew.getMovementFactor(); 418 double var5 = par1Entity.posX * moveFactor; 419 double var7 = par1Entity.posZ * moveFactor; 420 double var11 = par1Entity.posX; 421 double var13 = par1Entity.posY; 422 double var15 = par1Entity.posZ; 423 float var17 = par1Entity.rotationYaw; 424 425 if (par1Entity.dimension == 1) 426 { 427 ChunkCoordinates var18; 428 429 if (par2 == 1) 430 { 431 var18 = par4WorldServer.getSpawnPoint(); 432 } 433 else 434 { 435 var18 = par4WorldServer.getEntrancePortalLocation(); 436 } 437 438 var5 = (double)var18.posX; 439 par1Entity.posY = (double)var18.posY; 440 var7 = (double)var18.posZ; 441 par1Entity.setLocationAndAngles(var5, par1Entity.posY, var7, 90.0F, 0.0F); 442 443 if (par1Entity.isEntityAlive()) 444 { 445 par3WorldServer.updateEntityWithOptionalForce(par1Entity, false); 446 } 447 } 448 449 if (par2 != 1) 450 { 451 var5 = (double)MathHelper.clamp_int((int)var5, -29999872, 29999872); 452 var7 = (double)MathHelper.clamp_int((int)var7, -29999872, 29999872); 453 454 if (par1Entity.isEntityAlive()) 455 { 456 par4WorldServer.spawnEntityInWorld(par1Entity); 457 par1Entity.setLocationAndAngles(var5, par1Entity.posY, var7, par1Entity.rotationYaw, par1Entity.rotationPitch); 458 par4WorldServer.updateEntityWithOptionalForce(par1Entity, false); 459 teleporter.placeInPortal(par4WorldServer, par1Entity, var11, var13, var15, var17); 460 } 461 } 462 463 par1Entity.setWorld(par4WorldServer); 464 } 465 466 /** 467 * sends 1 player per tick, but only sends a player once every 600 ticks 468 */ 469 public void sendPlayerInfoToAllPlayers() 470 { 471 if (++this.playerPingIndex > 600) 472 { 473 this.playerPingIndex = 0; 474 } 475 476 if (this.playerPingIndex < this.playerEntityList.size()) 477 { 478 EntityPlayerMP var1 = (EntityPlayerMP)this.playerEntityList.get(this.playerPingIndex); 479 this.sendPacketToAllPlayers(new Packet201PlayerInfo(var1.username, true, var1.ping)); 480 } 481 } 482 483 /** 484 * sends a packet to all players 485 */ 486 public void sendPacketToAllPlayers(Packet par1Packet) 487 { 488 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 489 { 490 ((EntityPlayerMP)this.playerEntityList.get(var2)).playerNetServerHandler.sendPacketToPlayer(par1Packet); 491 } 492 } 493 494 /** 495 * Sends a packet to all players in the specified Dimension 496 */ 497 public void sendPacketToAllPlayersInDimension(Packet par1Packet, int par2) 498 { 499 Iterator var3 = this.playerEntityList.iterator(); 500 501 while (var3.hasNext()) 502 { 503 EntityPlayerMP var4 = (EntityPlayerMP)var3.next(); 504 505 if (var4.dimension == par2) 506 { 507 var4.playerNetServerHandler.sendPacketToPlayer(par1Packet); 508 } 509 } 510 } 511 512 /** 513 * returns a string containing a comma-seperated list of player names 514 */ 515 public String getPlayerListAsString() 516 { 517 String var1 = ""; 518 519 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 520 { 521 if (var2 > 0) 522 { 523 var1 = var1 + ", "; 524 } 525 526 var1 = var1 + ((EntityPlayerMP)this.playerEntityList.get(var2)).username; 527 } 528 529 return var1; 530 } 531 532 /** 533 * Returns an array of the usernames of all the connected players. 534 */ 535 public String[] getAllUsernames() 536 { 537 String[] var1 = new String[this.playerEntityList.size()]; 538 539 for (int var2 = 0; var2 < this.playerEntityList.size(); ++var2) 540 { 541 var1[var2] = ((EntityPlayerMP)this.playerEntityList.get(var2)).username; 542 } 543 544 return var1; 545 } 546 547 public BanList getBannedPlayers() 548 { 549 return this.bannedPlayers; 550 } 551 552 public BanList getBannedIPs() 553 { 554 return this.bannedIPs; 555 } 556 557 /** 558 * This adds a username to the ops list, then saves the op list 559 */ 560 public void addOp(String par1Str) 561 { 562 this.ops.add(par1Str.toLowerCase()); 563 } 564 565 /** 566 * This removes a username from the ops list, then saves the op list 567 */ 568 public void removeOp(String par1Str) 569 { 570 this.ops.remove(par1Str.toLowerCase()); 571 } 572 573 /** 574 * Determine if the player is allowed to connect based on current server settings. 575 */ 576 public boolean isAllowedToLogin(String par1Str) 577 { 578 par1Str = par1Str.trim().toLowerCase(); 579 return !this.whiteListEnforced || this.ops.contains(par1Str) || this.whiteListedPlayers.contains(par1Str); 580 } 581 582 /** 583 * Returns true if the specific player is allowed to use commands. 584 */ 585 public boolean areCommandsAllowed(String par1Str) 586 { 587 return this.ops.contains(par1Str.trim().toLowerCase()) || this.mcServer.isSinglePlayer() && this.mcServer.worldServers[0].getWorldInfo().areCommandsAllowed() && this.mcServer.getServerOwner().equalsIgnoreCase(par1Str) || this.commandsAllowedForAll; 588 } 589 590 public EntityPlayerMP getPlayerForUsername(String par1Str) 591 { 592 Iterator var2 = this.playerEntityList.iterator(); 593 EntityPlayerMP var3; 594 595 do 596 { 597 if (!var2.hasNext()) 598 { 599 return null; 600 } 601 602 var3 = (EntityPlayerMP)var2.next(); 603 } 604 while (!var3.username.equalsIgnoreCase(par1Str)); 605 606 return var3; 607 } 608 609 public List func_82449_a(ChunkCoordinates par1ChunkCoordinates, int par2, int par3, int par4, int par5, int par6, int par7) 610 { 611 if (this.playerEntityList.isEmpty()) 612 { 613 return null; 614 } 615 else 616 { 617 Object var8 = new ArrayList(); 618 boolean var9 = par4 < 0; 619 int var10 = par2 * par2; 620 int var11 = par3 * par3; 621 par4 = MathHelper.abs_int(par4); 622 623 for (int var12 = 0; var12 < this.playerEntityList.size(); ++var12) 624 { 625 EntityPlayerMP var13 = (EntityPlayerMP)this.playerEntityList.get(var12); 626 627 if (par1ChunkCoordinates != null && (par2 > 0 || par3 > 0)) 628 { 629 float var14 = par1ChunkCoordinates.func_82371_e(var13.func_82114_b()); 630 631 if (par2 > 0 && var14 < (float)var10 || par3 > 0 && var14 > (float)var11) 632 { 633 continue; 634 } 635 } 636 637 if ((par5 == EnumGameType.NOT_SET.getID() || par5 == var13.theItemInWorldManager.getGameType().getID()) && (par6 <= 0 || var13.experienceLevel >= par6) && var13.experienceLevel <= par7) 638 { 639 ((List)var8).add(var13); 640 } 641 } 642 643 if (par1ChunkCoordinates != null) 644 { 645 Collections.sort((List)var8, new PlayerPositionComparator(par1ChunkCoordinates)); 646 } 647 648 if (var9) 649 { 650 Collections.reverse((List)var8); 651 } 652 653 if (par4 > 0) 654 { 655 var8 = ((List)var8).subList(0, Math.min(par4, ((List)var8).size())); 656 } 657 658 return (List)var8; 659 } 660 } 661 662 /** 663 * params: x,y,z,d,dimension. The packet is sent to all players within d distance of x,y,z (d^2<x^2+y^2+z^2) 664 */ 665 public void sendToAllNear(double par1, double par3, double par5, double par7, int par9, Packet par10Packet) 666 { 667 this.sendToAllNearExcept((EntityPlayer)null, par1, par3, par5, par7, par9, par10Packet); 668 } 669 670 /** 671 * params: srcPlayer,x,y,z,d,dimension. The packet is not sent to the srcPlayer, but all other players where 672 * dx*dx+dy*dy+dz*dz<d*d 673 */ 674 public void sendToAllNearExcept(EntityPlayer par1EntityPlayer, double par2, double par4, double par6, double par8, int par10, Packet par11Packet) 675 { 676 Iterator var12 = this.playerEntityList.iterator(); 677 678 while (var12.hasNext()) 679 { 680 EntityPlayerMP var13 = (EntityPlayerMP)var12.next(); 681 682 if (var13 != par1EntityPlayer && var13.dimension == par10) 683 { 684 double var14 = par2 - var13.posX; 685 double var16 = par4 - var13.posY; 686 double var18 = par6 - var13.posZ; 687 688 if (var14 * var14 + var16 * var16 + var18 * var18 < par8 * par8) 689 { 690 var13.playerNetServerHandler.sendPacketToPlayer(par11Packet); 691 } 692 } 693 } 694 } 695 696 /** 697 * Saves all of the players' current states. 698 */ 699 public void saveAllPlayerData() 700 { 701 Iterator var1 = this.playerEntityList.iterator(); 702 703 while (var1.hasNext()) 704 { 705 EntityPlayerMP var2 = (EntityPlayerMP)var1.next(); 706 this.writePlayerData(var2); 707 } 708 } 709 710 /** 711 * Add the specified player to the white list. 712 */ 713 public void addToWhiteList(String par1Str) 714 { 715 this.whiteListedPlayers.add(par1Str); 716 } 717 718 /** 719 * Remove the specified player from the whitelist. 720 */ 721 public void removeFromWhitelist(String par1Str) 722 { 723 this.whiteListedPlayers.remove(par1Str); 724 } 725 726 /** 727 * Returns the whitelisted players. 728 */ 729 public Set getWhiteListedPlayers() 730 { 731 return this.whiteListedPlayers; 732 } 733 734 public Set getOps() 735 { 736 return this.ops; 737 } 738 739 /** 740 * Either does nothing, or calls readWhiteList. 741 */ 742 public void loadWhiteList() {} 743 744 /** 745 * Updates the time and weather for the given player to those of the given world 746 */ 747 public void updateTimeAndWeatherForPlayer(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer) 748 { 749 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet4UpdateTime(par2WorldServer.func_82737_E(), par2WorldServer.getWorldTime())); 750 751 if (par2WorldServer.isRaining()) 752 { 753 par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(1, 0)); 754 } 755 } 756 757 /** 758 * sends the players inventory to himself 759 */ 760 public void syncPlayerInventory(EntityPlayerMP par1EntityPlayerMP) 761 { 762 par1EntityPlayerMP.sendContainerToPlayer(par1EntityPlayerMP.inventorySlots); 763 par1EntityPlayerMP.setPlayerHealthUpdated(); 764 } 765 766 /** 767 * Returns the number of players currently on the server. 768 */ 769 public int getCurrentPlayerCount() 770 { 771 return this.playerEntityList.size(); 772 } 773 774 /** 775 * Returns the maximum number of players allowed on the server. 776 */ 777 public int getMaxPlayers() 778 { 779 return this.maxPlayers; 780 } 781 782 /** 783 * Returns an array of usernames for which player.dat exists for. 784 */ 785 public String[] getAvailablePlayerDat() 786 { 787 return this.mcServer.worldServers[0].getSaveHandler().getSaveHandler().getAvailablePlayerDat(); 788 } 789 790 public boolean isWhiteListEnabled() 791 { 792 return this.whiteListEnforced; 793 } 794 795 public void setWhiteListEnabled(boolean par1) 796 { 797 this.whiteListEnforced = par1; 798 } 799 800 public List getPlayerList(String par1Str) 801 { 802 ArrayList var2 = new ArrayList(); 803 Iterator var3 = this.playerEntityList.iterator(); 804 805 while (var3.hasNext()) 806 { 807 EntityPlayerMP var4 = (EntityPlayerMP)var3.next(); 808 809 if (var4.func_71114_r().equals(par1Str)) 810 { 811 var2.add(var4); 812 } 813 } 814 815 return var2; 816 } 817 818 /** 819 * Gets the View Distance. 820 */ 821 public int getViewDistance() 822 { 823 return this.viewDistance; 824 } 825 826 public MinecraftServer getServerInstance() 827 { 828 return this.mcServer; 829 } 830 831 /** 832 * gets the tags created in the last writePlayerData call 833 */ 834 public NBTTagCompound getTagsFromLastWrite() 835 { 836 return null; 837 } 838 839 @SideOnly(Side.CLIENT) 840 public void setGameType(EnumGameType par1EnumGameType) 841 { 842 this.gameType = par1EnumGameType; 843 } 844 845 private void func_72381_a(EntityPlayerMP par1EntityPlayerMP, EntityPlayerMP par2EntityPlayerMP, World par3World) 846 { 847 if (par2EntityPlayerMP != null) 848 { 849 par1EntityPlayerMP.theItemInWorldManager.setGameType(par2EntityPlayerMP.theItemInWorldManager.getGameType()); 850 } 851 else if (this.gameType != null) 852 { 853 par1EntityPlayerMP.theItemInWorldManager.setGameType(this.gameType); 854 } 855 856 par1EntityPlayerMP.theItemInWorldManager.initializeGameType(par3World.getWorldInfo().getGameType()); 857 } 858 859 @SideOnly(Side.CLIENT) 860 861 /** 862 * Sets whether all players are allowed to use commands (cheats) on the server. 863 */ 864 public void setCommandsAllowedForAll(boolean par1) 865 { 866 this.commandsAllowedForAll = par1; 867 } 868 869 /** 870 * Kicks everyone with "Server closed" as reason. 871 */ 872 public void removeAllPlayers() 873 { 874 while (!this.playerEntityList.isEmpty()) 875 { 876 ((EntityPlayerMP)this.playerEntityList.get(0)).playerNetServerHandler.kickPlayerFromServer("Server closed"); 877 } 878 } 879 }