001 package net.minecraft.src; 002 003 import java.util.Random; 004 005 public class BlockTNT extends Block 006 { 007 public BlockTNT(int par1, int par2) 008 { 009 super(par1, par2, Material.tnt); 010 this.setCreativeTab(CreativeTabs.tabRedstone); 011 } 012 013 /** 014 * Returns the block texture based on the side being looked at. Args: side 015 */ 016 public int getBlockTextureFromSide(int par1) 017 { 018 return par1 == 0 ? this.blockIndexInTexture + 2 : (par1 == 1 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture); 019 } 020 021 /** 022 * Called whenever the block is added into the world. Args: world, x, y, z 023 */ 024 public void onBlockAdded(World par1World, int par2, int par3, int par4) 025 { 026 super.onBlockAdded(par1World, par2, par3, par4); 027 028 if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4)) 029 { 030 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1); 031 par1World.setBlockWithNotify(par2, par3, par4, 0); 032 } 033 } 034 035 /** 036 * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are 037 * their own) Args: x, y, z, neighbor blockID 038 */ 039 public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) 040 { 041 if (par5 > 0 && Block.blocksList[par5].canProvidePower() && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4)) 042 { 043 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1); 044 par1World.setBlockWithNotify(par2, par3, par4, 0); 045 } 046 } 047 048 /** 049 * Returns the quantity of items to drop on block destruction. 050 */ 051 public int quantityDropped(Random par1Random) 052 { 053 return 1; 054 } 055 056 /** 057 * Called upon the block being destroyed by an explosion 058 */ 059 public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4) 060 { 061 if (!par1World.isRemote) 062 { 063 EntityTNTPrimed var5 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F)); 064 var5.fuse = par1World.rand.nextInt(var5.fuse / 4) + var5.fuse / 8; 065 par1World.spawnEntityInWorld(var5); 066 } 067 } 068 069 /** 070 * Called right before the block is destroyed by a player. Args: world, x, y, z, metaData 071 */ 072 public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) 073 { 074 if (!par1World.isRemote) 075 { 076 if ((par5 & 1) == 1) 077 { 078 EntityTNTPrimed var6 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F)); 079 par1World.spawnEntityInWorld(var6); 080 par1World.playSoundAtEntity(var6, "random.fuse", 1.0F, 1.0F); 081 } 082 } 083 } 084 085 /** 086 * Called upon block activation (right click on the block.) 087 */ 088 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) 089 { 090 if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.shiftedIndex) 091 { 092 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1); 093 par1World.setBlockWithNotify(par2, par3, par4, 0); 094 return true; 095 } 096 else 097 { 098 return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9); 099 } 100 } 101 102 /** 103 * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity 104 */ 105 public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) 106 { 107 if (par5Entity instanceof EntityArrow && !par1World.isRemote) 108 { 109 EntityArrow var6 = (EntityArrow)par5Entity; 110 111 if (var6.isBurning()) 112 { 113 this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1); 114 par1World.setBlockWithNotify(par2, par3, par4, 0); 115 } 116 } 117 } 118 }