001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 006 @SideOnly(Side.CLIENT) 007 public class ModelBat extends ModelBase 008 { 009 private ModelRenderer field_82895_a; 010 private ModelRenderer field_82893_b; 011 private ModelRenderer field_82894_c; 012 private ModelRenderer field_82891_d; 013 private ModelRenderer field_82892_e; 014 private ModelRenderer field_82890_f; 015 016 public ModelBat() 017 { 018 this.textureWidth = 64; 019 this.textureHeight = 64; 020 this.field_82895_a = new ModelRenderer(this, 0, 0); 021 this.field_82895_a.addBox(-3.0F, -3.0F, -3.0F, 6, 6, 6); 022 ModelRenderer var1 = new ModelRenderer(this, 24, 0); 023 var1.addBox(-4.0F, -6.0F, -2.0F, 3, 4, 1); 024 this.field_82895_a.addChild(var1); 025 ModelRenderer var2 = new ModelRenderer(this, 24, 0); 026 var2.mirror = true; 027 var2.addBox(1.0F, -6.0F, -2.0F, 3, 4, 1); 028 this.field_82895_a.addChild(var2); 029 this.field_82893_b = new ModelRenderer(this, 0, 16); 030 this.field_82893_b.addBox(-3.0F, 4.0F, -3.0F, 6, 12, 6); 031 this.field_82893_b.setTextureOffset(0, 34).addBox(-5.0F, 16.0F, 0.0F, 10, 6, 1); 032 this.field_82894_c = new ModelRenderer(this, 42, 0); 033 this.field_82894_c.addBox(-12.0F, 1.0F, 1.5F, 10, 16, 1); 034 this.field_82892_e = new ModelRenderer(this, 24, 16); 035 this.field_82892_e.setRotationPoint(-12.0F, 1.0F, 1.5F); 036 this.field_82892_e.addBox(-8.0F, 1.0F, 0.0F, 8, 12, 1); 037 this.field_82891_d = new ModelRenderer(this, 42, 0); 038 this.field_82891_d.mirror = true; 039 this.field_82891_d.addBox(2.0F, 1.0F, 1.5F, 10, 16, 1); 040 this.field_82890_f = new ModelRenderer(this, 24, 16); 041 this.field_82890_f.mirror = true; 042 this.field_82890_f.setRotationPoint(12.0F, 1.0F, 1.5F); 043 this.field_82890_f.addBox(0.0F, 1.0F, 0.0F, 8, 12, 1); 044 this.field_82893_b.addChild(this.field_82894_c); 045 this.field_82893_b.addChild(this.field_82891_d); 046 this.field_82894_c.addChild(this.field_82892_e); 047 this.field_82891_d.addChild(this.field_82890_f); 048 } 049 050 public int func_82889_a() 051 { 052 return 36; 053 } 054 055 /** 056 * Sets the models various rotation angles then renders the model. 057 */ 058 public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7) 059 { 060 EntityBat var8 = (EntityBat)par1Entity; 061 062 if (var8.func_82235_h()) 063 { 064 this.field_82895_a.rotateAngleX = par6 / (180F / (float)Math.PI); 065 this.field_82895_a.rotateAngleY = (float)Math.PI - par5 / (180F / (float)Math.PI); 066 this.field_82895_a.rotateAngleZ = (float)Math.PI; 067 this.field_82895_a.setRotationPoint(0.0F, -2.0F, 0.0F); 068 this.field_82894_c.setRotationPoint(-3.0F, 0.0F, 3.0F); 069 this.field_82891_d.setRotationPoint(3.0F, 0.0F, 3.0F); 070 this.field_82893_b.rotateAngleX = (float)Math.PI; 071 this.field_82894_c.rotateAngleX = -0.15707964F; 072 this.field_82894_c.rotateAngleY = -((float)Math.PI * 2F / 5F); 073 this.field_82892_e.rotateAngleY = -1.7278761F; 074 this.field_82891_d.rotateAngleX = this.field_82894_c.rotateAngleX; 075 this.field_82891_d.rotateAngleY = -this.field_82894_c.rotateAngleY; 076 this.field_82890_f.rotateAngleY = -this.field_82892_e.rotateAngleY; 077 } 078 else 079 { 080 this.field_82895_a.rotateAngleX = par6 / (180F / (float)Math.PI); 081 this.field_82895_a.rotateAngleY = par5 / (180F / (float)Math.PI); 082 this.field_82895_a.rotateAngleZ = 0.0F; 083 this.field_82895_a.setRotationPoint(0.0F, 0.0F, 0.0F); 084 this.field_82894_c.setRotationPoint(0.0F, 0.0F, 0.0F); 085 this.field_82891_d.setRotationPoint(0.0F, 0.0F, 0.0F); 086 this.field_82893_b.rotateAngleX = ((float)Math.PI / 4F) + MathHelper.cos(par4 * 0.1F) * 0.15F; 087 this.field_82893_b.rotateAngleY = 0.0F; 088 this.field_82894_c.rotateAngleY = MathHelper.cos(par4 * 1.3F) * (float)Math.PI * 0.25F; 089 this.field_82891_d.rotateAngleY = -this.field_82894_c.rotateAngleY; 090 this.field_82892_e.rotateAngleY = this.field_82894_c.rotateAngleY * 0.5F; 091 this.field_82890_f.rotateAngleY = -this.field_82894_c.rotateAngleY * 0.5F; 092 } 093 094 this.field_82895_a.render(par7); 095 this.field_82893_b.render(par7); 096 } 097 }