001 package net.minecraft.src; 002 003 import java.util.List; 004 import java.util.Random; 005 006 public class BlockEndPortalFrame extends Block 007 { 008 public BlockEndPortalFrame(int par1) 009 { 010 super(par1, 159, Material.glass); 011 } 012 013 /** 014 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata 015 */ 016 public int getBlockTextureFromSideAndMetadata(int par1, int par2) 017 { 018 return par1 == 1 ? this.blockIndexInTexture - 1 : (par1 == 0 ? this.blockIndexInTexture + 16 : this.blockIndexInTexture); 019 } 020 021 /** 022 * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two 023 * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. 024 */ 025 public boolean isOpaqueCube() 026 { 027 return false; 028 } 029 030 /** 031 * The type of render function that is called for this block 032 */ 033 public int getRenderType() 034 { 035 return 26; 036 } 037 038 /** 039 * Sets the block's bounds for rendering it as an item 040 */ 041 public void setBlockBoundsForItemRender() 042 { 043 this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.8125F, 1.0F); 044 } 045 046 /** 047 * if the specified block is in the given AABB, add its collision bounding box to the given list 048 */ 049 public void addCollidingBlockToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity) 050 { 051 this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.8125F, 1.0F); 052 super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity); 053 int var8 = par1World.getBlockMetadata(par2, par3, par4); 054 055 if (isEnderEyeInserted(var8)) 056 { 057 this.setBlockBounds(0.3125F, 0.8125F, 0.3125F, 0.6875F, 1.0F, 0.6875F); 058 super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity); 059 } 060 061 this.setBlockBoundsForItemRender(); 062 } 063 064 /** 065 * checks if an ender eye has been inserted into the frame block. parameters: metadata 066 */ 067 public static boolean isEnderEyeInserted(int par0) 068 { 069 return (par0 & 4) != 0; 070 } 071 072 /** 073 * Returns the ID of the items to drop on destruction. 074 */ 075 public int idDropped(int par1, Random par2Random, int par3) 076 { 077 return 0; 078 } 079 080 /** 081 * Called when the block is placed in the world. 082 */ 083 public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving) 084 { 085 int var6 = ((MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3) + 2) % 4; 086 par1World.setBlockMetadataWithNotify(par2, par3, par4, var6); 087 } 088 }