001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import org.lwjgl.opengl.GL11; 006 007 @SideOnly(Side.CLIENT) 008 public class TileEntityMobSpawnerRenderer extends TileEntitySpecialRenderer 009 { 010 public void renderTileEntityMobSpawner(TileEntityMobSpawner par1TileEntityMobSpawner, double par2, double par4, double par6, float par8) 011 { 012 GL11.glPushMatrix(); 013 GL11.glTranslatef((float)par2 + 0.5F, (float)par4, (float)par6 + 0.5F); 014 Entity var9 = par1TileEntityMobSpawner.getMobEntity(); 015 016 if (var9 != null) 017 { 018 var9.setWorld(par1TileEntityMobSpawner.getWorldObj()); 019 float var10 = 0.4375F; 020 GL11.glTranslatef(0.0F, 0.4F, 0.0F); 021 GL11.glRotatef((float)(par1TileEntityMobSpawner.yaw2 + (par1TileEntityMobSpawner.yaw - par1TileEntityMobSpawner.yaw2) * (double)par8) * 10.0F, 0.0F, 1.0F, 0.0F); 022 GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F); 023 GL11.glTranslatef(0.0F, -0.4F, 0.0F); 024 GL11.glScalef(var10, var10, var10); 025 var9.setLocationAndAngles(par2, par4, par6, 0.0F, 0.0F); 026 RenderManager.instance.renderEntityWithPosYaw(var9, 0.0D, 0.0D, 0.0D, 0.0F, par8); 027 } 028 029 GL11.glPopMatrix(); 030 } 031 032 public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8) 033 { 034 this.renderTileEntityMobSpawner((TileEntityMobSpawner)par1TileEntity, par2, par4, par6, par8); 035 } 036 }