001 package net.minecraft.src; 002 003 import java.io.ByteArrayOutputStream; 004 import java.io.DataOutputStream; 005 import java.io.IOException; 006 import java.util.ArrayList; 007 import java.util.Iterator; 008 import java.util.LinkedList; 009 import java.util.List; 010 import net.minecraft.server.MinecraftServer; 011 import net.minecraftforge.common.ForgeHooks; 012 import net.minecraftforge.common.MinecraftForge; 013 import net.minecraftforge.event.entity.player.PlayerDropsEvent; 014 015 public class EntityPlayerMP extends EntityPlayer implements ICrafting 016 { 017 private StringTranslate translator = new StringTranslate("en_US"); 018 019 /** 020 * The NetServerHandler assigned to this player by the ServerConfigurationManager. 021 */ 022 public NetServerHandler playerNetServerHandler; 023 024 /** Reference to the MinecraftServer object. */ 025 public MinecraftServer mcServer; 026 027 /** The ItemInWorldManager belonging to this player */ 028 public ItemInWorldManager theItemInWorldManager; 029 030 /** player X position as seen by PlayerManager */ 031 public double managedPosX; 032 033 /** player Z position as seen by PlayerManager */ 034 public double managedPosZ; 035 036 /** LinkedList that holds the loaded chunks. */ 037 public final List loadedChunks = new LinkedList(); 038 039 /** entities added to this list will be packet29'd to the player */ 040 public final List destroyedItemsNetCache = new LinkedList(); 041 042 /** set to getHealth */ 043 private int lastHealth = -99999999; 044 045 /** set to foodStats.GetFoodLevel */ 046 private int lastFoodLevel = -99999999; 047 048 /** set to foodStats.getSaturationLevel() == 0.0F each tick */ 049 private boolean wasHungry = true; 050 051 /** Amount of experience the client was last set to */ 052 private int lastExperience = -99999999; 053 054 /** de-increments onUpdate, attackEntityFrom is ignored if this >0 */ 055 private int initialInvulnerability = 60; 056 057 /** must be between 3>x>15 (strictly between) */ 058 private int renderDistance = 0; 059 private int chatVisibility = 0; 060 private boolean chatColours = true; 061 062 /** 063 * 0 is the held item, 1-4 is armor ; used to detect changes in getCurrentItemOrArmor 064 */ 065 private ItemStack[] lastActiveItems = new ItemStack[] {null, null, null, null, null}; 066 067 /** 068 * The currently in use window ID. Incremented every time a window is opened. 069 */ 070 public int currentWindowId = 0; 071 072 /** 073 * poor mans concurency flag, lets hope the jvm doesn't re-order the setting of this flag wrt the inventory change 074 * on the next line 075 */ 076 public boolean playerInventoryBeingManipulated; 077 public int ping; 078 079 /** 080 * Set when a player beats the ender dragon, used to respawn the player at the spawn point while retaining inventory 081 * and XP 082 */ 083 public boolean playerConqueredTheEnd = false; 084 085 public EntityPlayerMP(MinecraftServer par1MinecraftServer, World par2World, String par3Str, ItemInWorldManager par4ItemInWorldManager) 086 { 087 super(par2World); 088 par4ItemInWorldManager.thisPlayerMP = this; 089 this.theItemInWorldManager = par4ItemInWorldManager; 090 this.renderDistance = par1MinecraftServer.getConfigurationManager().getViewDistance(); 091 ChunkCoordinates var5 = par2World.provider.getRandomizedSpawnPoint(); 092 int var6 = var5.posX; 093 int var7 = var5.posZ; 094 int var8 = var5.posY; 095 096 this.setLocationAndAngles((double)var6 + 0.5D, (double)var8, (double)var7 + 0.5D, 0.0F, 0.0F); 097 this.mcServer = par1MinecraftServer; 098 this.stepHeight = 0.0F; 099 this.username = par3Str; 100 this.yOffset = 0.0F; 101 } 102 103 /** 104 * (abstract) Protected helper method to read subclass entity data from NBT. 105 */ 106 public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) 107 { 108 super.readEntityFromNBT(par1NBTTagCompound); 109 110 if (par1NBTTagCompound.hasKey("playerGameType")) 111 { 112 this.theItemInWorldManager.setGameType(EnumGameType.getByID(par1NBTTagCompound.getInteger("playerGameType"))); 113 } 114 } 115 116 /** 117 * (abstract) Protected helper method to write subclass entity data to NBT. 118 */ 119 public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) 120 { 121 super.writeEntityToNBT(par1NBTTagCompound); 122 par1NBTTagCompound.setInteger("playerGameType", this.theItemInWorldManager.getGameType().getID()); 123 } 124 125 /** 126 * Decrease the player level, used to pay levels for enchantments on items at enchanted table. 127 */ 128 public void removeExperience(int par1) 129 { 130 super.removeExperience(par1); 131 this.lastExperience = -1; 132 } 133 134 public void addSelfToInternalCraftingInventory() 135 { 136 this.craftingInventory.addCraftingToCrafters(this); 137 } 138 139 public ItemStack[] getLastActiveItems() 140 { 141 return this.lastActiveItems; 142 } 143 144 /** 145 * sets the players height back to normal after doing things like sleeping and dieing 146 */ 147 protected void resetHeight() 148 { 149 this.yOffset = 0.0F; 150 } 151 152 public float getEyeHeight() 153 { 154 return 1.62F; 155 } 156 157 /** 158 * Called to update the entity's position/logic. 159 */ 160 public void onUpdate() 161 { 162 this.theItemInWorldManager.updateBlockRemoving(); 163 --this.initialInvulnerability; 164 this.craftingInventory.updateCraftingResults(); 165 int var1; 166 167 for (var1 = 0; var1 < 5; ++var1) 168 { 169 ItemStack var2 = this.getCurrentItemOrArmor(var1); 170 171 if (var2 != this.lastActiveItems[var1]) 172 { 173 this.getServerForPlayer().getEntityTracker().sendPacketToAllPlayersTrackingEntity(this, new Packet5PlayerInventory(this.entityId, var1, var2)); 174 this.lastActiveItems[var1] = var2; 175 } 176 } 177 178 if (!this.loadedChunks.isEmpty()) 179 { 180 ArrayList var6 = new ArrayList(); 181 Iterator var7 = this.loadedChunks.iterator(); 182 ArrayList var3 = new ArrayList(); 183 184 while (var7.hasNext() && var6.size() < 5) 185 { 186 ChunkCoordIntPair var4 = (ChunkCoordIntPair)var7.next(); 187 var7.remove(); 188 189 if (var4 != null && this.worldObj.blockExists(var4.chunkXPos << 4, 0, var4.chunkZPos << 4)) 190 { 191 var6.add(this.worldObj.getChunkFromChunkCoords(var4.chunkXPos, var4.chunkZPos)); 192 //BugFix: 16 makes it load an extra chunk, which isn't associated with a player, which makes it not unload unless a player walks near it. 193 //ToDo: Find a way to efficiently clean abandoned chunks. 194 //var3.addAll(((WorldServer)this.worldObj).getAllTileEntityInBox(var4.chunkXPos * 16, 0, var4.chunkZPos * 16, var4.chunkXPos * 16 + 16, 256, var4.chunkZPos * 16 + 16)); 195 var3.addAll(((WorldServer)this.worldObj).getAllTileEntityInBox(var4.chunkXPos * 16, 0, var4.chunkZPos * 16, var4.chunkXPos * 16 + 15, 256, var4.chunkZPos * 16 + 15)); 196 } 197 } 198 199 if (!var6.isEmpty()) 200 { 201 this.playerNetServerHandler.sendPacketToPlayer(new Packet56MapChunks(var6)); 202 Iterator var10 = var3.iterator(); 203 204 while (var10.hasNext()) 205 { 206 TileEntity var5 = (TileEntity)var10.next(); 207 this.sendTileEntityToPlayer(var5); 208 } 209 } 210 } 211 212 if (!this.destroyedItemsNetCache.isEmpty()) 213 { 214 var1 = Math.min(this.destroyedItemsNetCache.size(), 127); 215 int[] var8 = new int[var1]; 216 Iterator var9 = this.destroyedItemsNetCache.iterator(); 217 int var11 = 0; 218 219 while (var9.hasNext() && var11 < var1) 220 { 221 var8[var11++] = ((Integer)var9.next()).intValue(); 222 var9.remove(); 223 } 224 225 this.playerNetServerHandler.sendPacketToPlayer(new Packet29DestroyEntity(var8)); 226 } 227 } 228 229 public void onUpdateEntity() 230 { 231 super.onUpdate(); 232 233 for (int var1 = 0; var1 < this.inventory.getSizeInventory(); ++var1) 234 { 235 ItemStack var2 = this.inventory.getStackInSlot(var1); 236 237 if (var2 != null && Item.itemsList[var2.itemID].isMap() && this.playerNetServerHandler.packetSize() <= 2) 238 { 239 Packet var3 = ((ItemMapBase)Item.itemsList[var2.itemID]).createMapDataPacket(var2, this.worldObj, this); 240 241 if (var3 != null) 242 { 243 this.playerNetServerHandler.sendPacketToPlayer(var3); 244 } 245 } 246 } 247 248 if (this.inPortal) 249 { 250 if (this.mcServer.getAllowNether()) 251 { 252 if (this.craftingInventory != this.inventorySlots) 253 { 254 this.closeScreen(); 255 } 256 257 if (this.ridingEntity != null) 258 { 259 this.mountEntity(this.ridingEntity); 260 } 261 else 262 { 263 this.timeInPortal += 0.0125F; 264 265 if (this.timeInPortal >= 1.0F) 266 { 267 this.timeInPortal = 1.0F; 268 this.timeUntilPortal = 10; 269 boolean var4 = false; 270 byte var5; 271 272 if (this.dimension == -1) 273 { 274 var5 = 0; 275 } 276 else 277 { 278 var5 = -1; 279 } 280 281 this.mcServer.getConfigurationManager().transferPlayerToDimension(this, var5); 282 this.lastExperience = -1; 283 this.lastHealth = -1; 284 this.lastFoodLevel = -1; 285 this.triggerAchievement(AchievementList.portal); 286 } 287 } 288 289 this.inPortal = false; 290 } 291 } 292 else 293 { 294 if (this.timeInPortal > 0.0F) 295 { 296 this.timeInPortal -= 0.05F; 297 } 298 299 if (this.timeInPortal < 0.0F) 300 { 301 this.timeInPortal = 0.0F; 302 } 303 } 304 305 if (this.timeUntilPortal > 0) 306 { 307 --this.timeUntilPortal; 308 } 309 310 if (this.getHealth() != this.lastHealth || this.lastFoodLevel != this.foodStats.getFoodLevel() || this.foodStats.getSaturationLevel() == 0.0F != this.wasHungry) 311 { 312 this.playerNetServerHandler.sendPacketToPlayer(new Packet8UpdateHealth(this.getHealth(), this.foodStats.getFoodLevel(), this.foodStats.getSaturationLevel())); 313 this.lastHealth = this.getHealth(); 314 this.lastFoodLevel = this.foodStats.getFoodLevel(); 315 this.wasHungry = this.foodStats.getSaturationLevel() == 0.0F; 316 } 317 318 if (this.experienceTotal != this.lastExperience) 319 { 320 this.lastExperience = this.experienceTotal; 321 this.playerNetServerHandler.sendPacketToPlayer(new Packet43Experience(this.experience, this.experienceTotal, this.experienceLevel)); 322 } 323 } 324 325 /** 326 * 0 = item, 1-n is armor 327 */ 328 public ItemStack getCurrentItemOrArmor(int par1) 329 { 330 return par1 == 0 ? this.inventory.getCurrentItem() : this.inventory.armorInventory[par1 - 1]; 331 } 332 333 /** 334 * Called when the mob's health reaches 0. 335 */ 336 public void onDeath(DamageSource par1DamageSource) 337 { 338 if (ForgeHooks.onLivingDeath(this, par1DamageSource)) 339 { 340 return; 341 } 342 343 this.mcServer.getConfigurationManager().sendPacketToAllPlayers(new Packet3Chat(par1DamageSource.getDeathMessage(this))); 344 345 captureDrops = true; 346 capturedDrops.clear(); 347 348 this.inventory.dropAllItems(); 349 350 captureDrops = false; 351 PlayerDropsEvent event = new PlayerDropsEvent(this, par1DamageSource, capturedDrops, recentlyHit > 0); 352 if (!MinecraftForge.EVENT_BUS.post(event)) 353 { 354 for (EntityItem item : capturedDrops) 355 { 356 joinEntityItemWithWorld(item); 357 } 358 } 359 } 360 361 /** 362 * Called when the entity is attacked. 363 */ 364 public boolean attackEntityFrom(DamageSource par1DamageSource, int par2) 365 { 366 if (this.initialInvulnerability > 0) 367 { 368 return false; 369 } 370 else 371 { 372 if (!this.mcServer.isPVPEnabled() && par1DamageSource instanceof EntityDamageSource) 373 { 374 Entity var3 = par1DamageSource.getEntity(); 375 376 if (var3 instanceof EntityPlayer) 377 { 378 return false; 379 } 380 381 if (var3 instanceof EntityArrow) 382 { 383 EntityArrow var4 = (EntityArrow)var3; 384 385 if (var4.shootingEntity instanceof EntityPlayer) 386 { 387 return false; 388 } 389 } 390 } 391 392 return super.attackEntityFrom(par1DamageSource, par2); 393 } 394 } 395 396 /** 397 * returns if pvp is enabled or not 398 */ 399 protected boolean isPVPEnabled() 400 { 401 return this.mcServer.isPVPEnabled(); 402 } 403 404 public void travelToTheEnd(int par1) 405 { 406 if (this.dimension == 1 && par1 == 1) 407 { 408 this.triggerAchievement(AchievementList.theEnd2); 409 this.worldObj.setEntityDead(this); 410 this.playerConqueredTheEnd = true; 411 this.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(4, 0)); 412 } 413 else 414 { 415 this.triggerAchievement(AchievementList.theEnd); 416 ChunkCoordinates var2 = this.mcServer.worldServerForDimension(par1).getEntrancePortalLocation(); 417 418 if (var2 != null) 419 { 420 this.playerNetServerHandler.setPlayerLocation((double)var2.posX, (double)var2.posY, (double)var2.posZ, 0.0F, 0.0F); 421 } 422 423 this.mcServer.getConfigurationManager().transferPlayerToDimension(this, 1); 424 this.lastExperience = -1; 425 this.lastHealth = -1; 426 this.lastFoodLevel = -1; 427 } 428 } 429 430 /** 431 * called from onUpdate for all tileEntity in specific chunks 432 */ 433 private void sendTileEntityToPlayer(TileEntity par1TileEntity) 434 { 435 if (par1TileEntity != null) 436 { 437 Packet var2 = par1TileEntity.getDescriptionPacket(); 438 439 if (var2 != null) 440 { 441 this.playerNetServerHandler.sendPacketToPlayer(var2); 442 } 443 } 444 } 445 446 /** 447 * Called whenever an item is picked up from walking over it. Args: pickedUpEntity, stackSize 448 */ 449 public void onItemPickup(Entity par1Entity, int par2) 450 { 451 if (!par1Entity.isDead) 452 { 453 EntityTracker var3 = this.getServerForPlayer().getEntityTracker(); 454 455 if (par1Entity instanceof EntityItem) 456 { 457 var3.sendPacketToAllPlayersTrackingEntity(par1Entity, new Packet22Collect(par1Entity.entityId, this.entityId)); 458 } 459 460 if (par1Entity instanceof EntityArrow) 461 { 462 var3.sendPacketToAllPlayersTrackingEntity(par1Entity, new Packet22Collect(par1Entity.entityId, this.entityId)); 463 } 464 465 if (par1Entity instanceof EntityXPOrb) 466 { 467 var3.sendPacketToAllPlayersTrackingEntity(par1Entity, new Packet22Collect(par1Entity.entityId, this.entityId)); 468 } 469 } 470 471 super.onItemPickup(par1Entity, par2); 472 this.craftingInventory.updateCraftingResults(); 473 } 474 475 /** 476 * Swings the item the player is holding. 477 */ 478 public void swingItem() 479 { 480 if (!this.isSwinging) 481 { 482 this.swingProgressInt = -1; 483 this.isSwinging = true; 484 this.getServerForPlayer().getEntityTracker().sendPacketToAllPlayersTrackingEntity(this, new Packet18Animation(this, 1)); 485 } 486 } 487 488 /** 489 * Attempts to have the player sleep in a bed at the specified location. 490 */ 491 public EnumStatus sleepInBedAt(int par1, int par2, int par3) 492 { 493 EnumStatus var4 = super.sleepInBedAt(par1, par2, par3); 494 495 if (var4 == EnumStatus.OK) 496 { 497 Packet17Sleep var5 = new Packet17Sleep(this, 0, par1, par2, par3); 498 this.getServerForPlayer().getEntityTracker().sendPacketToAllPlayersTrackingEntity(this, var5); 499 this.playerNetServerHandler.setPlayerLocation(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch); 500 this.playerNetServerHandler.sendPacketToPlayer(var5); 501 } 502 503 return var4; 504 } 505 506 /** 507 * Wake up the player if they're sleeping. 508 */ 509 public void wakeUpPlayer(boolean par1, boolean par2, boolean par3) 510 { 511 if (this.isPlayerSleeping()) 512 { 513 this.getServerForPlayer().getEntityTracker().sendPacketToAllAssociatedPlayers(this, new Packet18Animation(this, 3)); 514 } 515 516 super.wakeUpPlayer(par1, par2, par3); 517 518 if (this.playerNetServerHandler != null) 519 { 520 this.playerNetServerHandler.setPlayerLocation(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch); 521 } 522 } 523 524 /** 525 * Called when a player mounts an entity. e.g. mounts a pig, mounts a boat. 526 */ 527 public void mountEntity(Entity par1Entity) 528 { 529 super.mountEntity(par1Entity); 530 this.playerNetServerHandler.sendPacketToPlayer(new Packet39AttachEntity(this, this.ridingEntity)); 531 this.playerNetServerHandler.setPlayerLocation(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch); 532 } 533 534 /** 535 * Takes in the distance the entity has fallen this tick and whether its on the ground to update the fall distance 536 * and deal fall damage if landing on the ground. Args: distanceFallenThisTick, onGround 537 */ 538 protected void updateFallState(double par1, boolean par3) {} 539 540 /** 541 * likeUpdateFallState, but called from updateFlyingState, rather than moveEntity 542 */ 543 public void updateFlyingState(double par1, boolean par3) 544 { 545 super.updateFallState(par1, par3); 546 } 547 548 public void incrementWindowID() 549 { 550 this.currentWindowId = this.currentWindowId % 100 + 1; 551 } 552 553 /** 554 * Displays the crafting GUI for a workbench. 555 */ 556 public void displayGUIWorkbench(int par1, int par2, int par3) 557 { 558 this.incrementWindowID(); 559 this.playerNetServerHandler.sendPacketToPlayer(new Packet100OpenWindow(this.currentWindowId, 1, "Crafting", 9)); 560 this.craftingInventory = new ContainerWorkbench(this.inventory, this.worldObj, par1, par2, par3); 561 this.craftingInventory.windowId = this.currentWindowId; 562 this.craftingInventory.addCraftingToCrafters(this); 563 } 564 565 public void displayGUIEnchantment(int par1, int par2, int par3) 566 { 567 this.incrementWindowID(); 568 this.playerNetServerHandler.sendPacketToPlayer(new Packet100OpenWindow(this.currentWindowId, 4, "Enchanting", 9)); 569 this.craftingInventory = new ContainerEnchantment(this.inventory, this.worldObj, par1, par2, par3); 570 this.craftingInventory.windowId = this.currentWindowId; 571 this.craftingInventory.addCraftingToCrafters(this); 572 } 573 574 /** 575 * Displays the GUI for interacting with a chest inventory. Args: chestInventory 576 */ 577 public void displayGUIChest(IInventory par1IInventory) 578 { 579 if (this.craftingInventory != this.inventorySlots) 580 { 581 this.closeScreen(); 582 } 583 584 this.incrementWindowID(); 585 this.playerNetServerHandler.sendPacketToPlayer(new Packet100OpenWindow(this.currentWindowId, 0, par1IInventory.getInvName(), par1IInventory.getSizeInventory())); 586 this.craftingInventory = new ContainerChest(this.inventory, par1IInventory); 587 this.craftingInventory.windowId = this.currentWindowId; 588 this.craftingInventory.addCraftingToCrafters(this); 589 } 590 591 /** 592 * Displays the furnace GUI for the passed in furnace entity. Args: tileEntityFurnace 593 */ 594 public void displayGUIFurnace(TileEntityFurnace par1TileEntityFurnace) 595 { 596 this.incrementWindowID(); 597 this.playerNetServerHandler.sendPacketToPlayer(new Packet100OpenWindow(this.currentWindowId, 2, par1TileEntityFurnace.getInvName(), par1TileEntityFurnace.getSizeInventory())); 598 this.craftingInventory = new ContainerFurnace(this.inventory, par1TileEntityFurnace); 599 this.craftingInventory.windowId = this.currentWindowId; 600 this.craftingInventory.addCraftingToCrafters(this); 601 } 602 603 /** 604 * Displays the dipsenser GUI for the passed in dispenser entity. Args: TileEntityDispenser 605 */ 606 public void displayGUIDispenser(TileEntityDispenser par1TileEntityDispenser) 607 { 608 this.incrementWindowID(); 609 this.playerNetServerHandler.sendPacketToPlayer(new Packet100OpenWindow(this.currentWindowId, 3, par1TileEntityDispenser.getInvName(), par1TileEntityDispenser.getSizeInventory())); 610 this.craftingInventory = new ContainerDispenser(this.inventory, par1TileEntityDispenser); 611 this.craftingInventory.windowId = this.currentWindowId; 612 this.craftingInventory.addCraftingToCrafters(this); 613 } 614 615 /** 616 * Displays the GUI for interacting with a brewing stand. 617 */ 618 public void displayGUIBrewingStand(TileEntityBrewingStand par1TileEntityBrewingStand) 619 { 620 this.incrementWindowID(); 621 this.playerNetServerHandler.sendPacketToPlayer(new Packet100OpenWindow(this.currentWindowId, 5, par1TileEntityBrewingStand.getInvName(), par1TileEntityBrewingStand.getSizeInventory())); 622 this.craftingInventory = new ContainerBrewingStand(this.inventory, par1TileEntityBrewingStand); 623 this.craftingInventory.windowId = this.currentWindowId; 624 this.craftingInventory.addCraftingToCrafters(this); 625 } 626 627 public void displayGUIMerchant(IMerchant par1IMerchant) 628 { 629 this.incrementWindowID(); 630 this.craftingInventory = new ContainerMerchant(this.inventory, par1IMerchant, this.worldObj); 631 this.craftingInventory.windowId = this.currentWindowId; 632 this.craftingInventory.addCraftingToCrafters(this); 633 InventoryMerchant var2 = ((ContainerMerchant)this.craftingInventory).getMerchantInventory(); 634 this.playerNetServerHandler.sendPacketToPlayer(new Packet100OpenWindow(this.currentWindowId, 6, var2.getInvName(), var2.getSizeInventory())); 635 MerchantRecipeList var3 = par1IMerchant.getRecipes(this); 636 637 if (var3 != null) 638 { 639 try 640 { 641 ByteArrayOutputStream var4 = new ByteArrayOutputStream(); 642 DataOutputStream var5 = new DataOutputStream(var4); 643 var5.writeInt(this.currentWindowId); 644 var3.writeRecipiesToStream(var5); 645 this.playerNetServerHandler.sendPacketToPlayer(new Packet250CustomPayload("MC|TrList", var4.toByteArray())); 646 } 647 catch (IOException var6) 648 { 649 var6.printStackTrace(); 650 } 651 } 652 } 653 654 /** 655 * inform the player of a change in a single slot 656 */ 657 public void updateCraftingInventorySlot(Container par1Container, int par2, ItemStack par3ItemStack) 658 { 659 if (!(par1Container.getSlot(par2) instanceof SlotCrafting)) 660 { 661 if (!this.playerInventoryBeingManipulated) 662 { 663 this.playerNetServerHandler.sendPacketToPlayer(new Packet103SetSlot(par1Container.windowId, par2, par3ItemStack)); 664 } 665 } 666 } 667 668 public void sendContainerToPlayer(Container par1Container) 669 { 670 this.sendContainerAndContentsToPlayer(par1Container, par1Container.getInventory()); 671 } 672 673 public void sendContainerAndContentsToPlayer(Container par1Container, List par2List) 674 { 675 this.playerNetServerHandler.sendPacketToPlayer(new Packet104WindowItems(par1Container.windowId, par2List)); 676 this.playerNetServerHandler.sendPacketToPlayer(new Packet103SetSlot(-1, -1, this.inventory.getItemStack())); 677 } 678 679 /** 680 * send information about the crafting inventory to the client(currently only for furnace times) 681 */ 682 public void updateCraftingInventoryInfo(Container par1Container, int par2, int par3) 683 { 684 this.playerNetServerHandler.sendPacketToPlayer(new Packet105UpdateProgressbar(par1Container.windowId, par2, par3)); 685 } 686 687 /** 688 * sets current screen to null (used on escape buttons of GUIs) 689 */ 690 public void closeScreen() 691 { 692 this.playerNetServerHandler.sendPacketToPlayer(new Packet101CloseWindow(this.craftingInventory.windowId)); 693 this.closeInventory(); 694 } 695 696 public void sendInventoryToPlayer() 697 { 698 if (!this.playerInventoryBeingManipulated) 699 { 700 this.playerNetServerHandler.sendPacketToPlayer(new Packet103SetSlot(-1, -1, this.inventory.getItemStack())); 701 } 702 } 703 704 public void closeInventory() 705 { 706 this.craftingInventory.onCraftGuiClosed(this); 707 this.craftingInventory = this.inventorySlots; 708 } 709 710 /** 711 * Adds a value to a statistic field. 712 */ 713 public void addStat(StatBase par1StatBase, int par2) 714 { 715 if (par1StatBase != null) 716 { 717 if (!par1StatBase.isIndependent) 718 { 719 while (par2 > 100) 720 { 721 this.playerNetServerHandler.sendPacketToPlayer(new Packet200Statistic(par1StatBase.statId, 100)); 722 par2 -= 100; 723 } 724 725 this.playerNetServerHandler.sendPacketToPlayer(new Packet200Statistic(par1StatBase.statId, par2)); 726 } 727 } 728 } 729 730 public void mountEntityAndWakeUp() 731 { 732 if (this.ridingEntity != null) 733 { 734 this.mountEntity(this.ridingEntity); 735 } 736 737 if (this.riddenByEntity != null) 738 { 739 this.riddenByEntity.mountEntity(this); 740 } 741 742 if (this.sleeping) 743 { 744 this.wakeUpPlayer(true, false, false); 745 } 746 } 747 748 /** 749 * this function is called when a players inventory is sent to him, lastHealth is updated on any dimension 750 * transitions, then reset. 751 */ 752 public void setPlayerHealthUpdated() 753 { 754 this.lastHealth = -99999999; 755 } 756 757 /** 758 * Add a chat message to the player 759 */ 760 public void addChatMessage(String par1Str) 761 { 762 StringTranslate var2 = StringTranslate.getInstance(); 763 String var3 = var2.translateKey(par1Str); 764 this.playerNetServerHandler.sendPacketToPlayer(new Packet3Chat(var3)); 765 } 766 767 /** 768 * Used for when item use count runs out, ie: eating completed 769 */ 770 protected void onItemUseFinish() 771 { 772 this.playerNetServerHandler.sendPacketToPlayer(new Packet38EntityStatus(this.entityId, (byte)9)); 773 super.onItemUseFinish(); 774 } 775 776 /** 777 * sets the itemInUse when the use item button is clicked. Args: itemstack, int maxItemUseDuration 778 */ 779 public void setItemInUse(ItemStack par1ItemStack, int par2) 780 { 781 super.setItemInUse(par1ItemStack, par2); 782 783 if (par1ItemStack != null && par1ItemStack.getItem() != null && par1ItemStack.getItem().getItemUseAction(par1ItemStack) == EnumAction.eat) 784 { 785 this.getServerForPlayer().getEntityTracker().sendPacketToAllAssociatedPlayers(this, new Packet18Animation(this, 5)); 786 } 787 } 788 789 protected void onNewPotionEffect(PotionEffect par1PotionEffect) 790 { 791 super.onNewPotionEffect(par1PotionEffect); 792 this.playerNetServerHandler.sendPacketToPlayer(new Packet41EntityEffect(this.entityId, par1PotionEffect)); 793 } 794 795 protected void onChangedPotionEffect(PotionEffect par1PotionEffect) 796 { 797 super.onChangedPotionEffect(par1PotionEffect); 798 this.playerNetServerHandler.sendPacketToPlayer(new Packet41EntityEffect(this.entityId, par1PotionEffect)); 799 } 800 801 protected void onFinishedPotionEffect(PotionEffect par1PotionEffect) 802 { 803 super.onFinishedPotionEffect(par1PotionEffect); 804 this.playerNetServerHandler.sendPacketToPlayer(new Packet42RemoveEntityEffect(this.entityId, par1PotionEffect)); 805 } 806 807 /** 808 * Move the entity to the coordinates informed, but keep yaw/pitch values. 809 */ 810 public void setPositionAndUpdate(double par1, double par3, double par5) 811 { 812 this.playerNetServerHandler.setPlayerLocation(par1, par3, par5, this.rotationYaw, this.rotationPitch); 813 } 814 815 /** 816 * Called when the player performs a critical hit on the Entity. Args: entity that was hit critically 817 */ 818 public void onCriticalHit(Entity par1Entity) 819 { 820 this.getServerForPlayer().getEntityTracker().sendPacketToAllAssociatedPlayers(this, new Packet18Animation(par1Entity, 6)); 821 } 822 823 public void onEnchantmentCritical(Entity par1Entity) 824 { 825 this.getServerForPlayer().getEntityTracker().sendPacketToAllAssociatedPlayers(this, new Packet18Animation(par1Entity, 7)); 826 } 827 828 /** 829 * Sends the player's abilities to the server (if there is one). 830 */ 831 public void sendPlayerAbilities() 832 { 833 if (this.playerNetServerHandler != null) 834 { 835 this.playerNetServerHandler.sendPacketToPlayer(new Packet202PlayerAbilities(this.capabilities)); 836 } 837 } 838 839 public WorldServer getServerForPlayer() 840 { 841 return (WorldServer)this.worldObj; 842 } 843 844 public void sendGameTypeToPlayer(EnumGameType par1EnumGameType) 845 { 846 this.theItemInWorldManager.setGameType(par1EnumGameType); 847 this.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(3, par1EnumGameType.getID())); 848 } 849 850 public void sendChatToPlayer(String par1Str) 851 { 852 this.playerNetServerHandler.sendPacketToPlayer(new Packet3Chat(par1Str)); 853 } 854 855 /** 856 * Returns true if the command sender is allowed to use the given command. 857 */ 858 public boolean canCommandSenderUseCommand(String par1Str) 859 { 860 return "seed".equals(par1Str) && !this.mcServer.isDedicatedServer() ? true : (!"tell".equals(par1Str) && !"help".equals(par1Str) && !"me".equals(par1Str) ? this.mcServer.getConfigurationManager().areCommandsAllowed(this.username) : true); 861 } 862 863 public String func_71114_r() 864 { 865 String var1 = this.playerNetServerHandler.netManager.getSocketAddress().toString(); 866 var1 = var1.substring(var1.indexOf("/") + 1); 867 var1 = var1.substring(0, var1.indexOf(":")); 868 return var1; 869 } 870 871 public void updateClientInfo(Packet204ClientInfo par1Packet204ClientInfo) 872 { 873 if (this.translator.getLanguageList().containsKey(par1Packet204ClientInfo.getLanguage())) 874 { 875 this.translator.setLanguage(par1Packet204ClientInfo.getLanguage()); 876 } 877 878 int var2 = 256 >> par1Packet204ClientInfo.getRenderDistance(); 879 880 if (var2 > 3 && var2 < 15) 881 { 882 this.renderDistance = var2; 883 } 884 885 this.chatVisibility = par1Packet204ClientInfo.getChatVisibility(); 886 this.chatColours = par1Packet204ClientInfo.getChatColours(); 887 888 if (this.mcServer.isSinglePlayer() && this.mcServer.getServerOwner().equals(this.username)) 889 { 890 this.mcServer.setDifficultyForAllWorlds(par1Packet204ClientInfo.getDifficulty()); 891 } 892 } 893 894 public StringTranslate getTranslator() 895 { 896 return this.translator; 897 } 898 899 public int getChatVisibility() 900 { 901 return this.chatVisibility; 902 } 903 904 /** 905 * on recieving this message the client (if permission is given) will download the requested textures 906 */ 907 public void requestTexturePackLoad(String par1Str, int par2) 908 { 909 String var3 = par1Str + "\u0000" + par2; 910 this.playerNetServerHandler.sendPacketToPlayer(new Packet250CustomPayload("MC|TPack", var3.getBytes())); 911 } 912 }