001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import java.net.SocketAddress; 006 007 public interface NetworkManager 008 { 009 /** 010 * Sets the NetHandler for this NetworkManager. Server-only. 011 */ 012 void setNetHandler(NetHandler var1); 013 014 /** 015 * Adds the packet to the correct send queue (chunk data packets go to a separate queue). 016 */ 017 void addToSendQueue(Packet var1); 018 019 /** 020 * Wakes reader and writer threads 021 */ 022 void wakeThreads(); 023 024 /** 025 * Checks timeouts and processes all pending read packets. 026 */ 027 void processReadPackets(); 028 029 /** 030 * Return the InetSocketAddress of the remote endpoint 031 */ 032 SocketAddress getSocketAddress(); 033 034 /** 035 * Shuts down the server. (Only actually used on the server) 036 */ 037 void serverShutdown(); 038 039 /** 040 * returns 0 for memoryConnections 041 */ 042 int packetSize(); 043 044 /** 045 * Shuts down the network with the specified reason. Closes all streams and sockets, spawns NetworkMasterThread to 046 * stop reading and writing threads. 047 */ 048 void networkShutdown(String var1, Object ... var2); 049 050 @SideOnly(Side.CLIENT) 051 void closeConnections(); 052 }