001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 006 @SideOnly(Side.CLIENT) 007 public class EntitySpellParticleFX extends EntityFX 008 { 009 private int field_70590_a = 128; 010 011 public EntitySpellParticleFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12) 012 { 013 super(par1World, par2, par4, par6, par8, par10, par12); 014 this.motionY *= 0.20000000298023224D; 015 016 if (par8 == 0.0D && par12 == 0.0D) 017 { 018 this.motionX *= 0.10000000149011612D; 019 this.motionZ *= 0.10000000149011612D; 020 } 021 022 this.particleScale *= 0.75F; 023 this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)); 024 this.noClip = false; 025 } 026 027 public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) 028 { 029 float var8 = ((float)this.particleAge + par2) / (float)this.particleMaxAge * 32.0F; 030 031 if (var8 < 0.0F) 032 { 033 var8 = 0.0F; 034 } 035 036 if (var8 > 1.0F) 037 { 038 var8 = 1.0F; 039 } 040 041 super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7); 042 } 043 044 /** 045 * Called to update the entity's position/logic. 046 */ 047 public void onUpdate() 048 { 049 this.prevPosX = this.posX; 050 this.prevPosY = this.posY; 051 this.prevPosZ = this.posZ; 052 053 if (this.particleAge++ >= this.particleMaxAge) 054 { 055 this.setDead(); 056 } 057 058 this.setParticleTextureIndex(this.field_70590_a + (7 - this.particleAge * 8 / this.particleMaxAge)); 059 this.motionY += 0.004D; 060 this.moveEntity(this.motionX, this.motionY, this.motionZ); 061 062 if (this.posY == this.prevPosY) 063 { 064 this.motionX *= 1.1D; 065 this.motionZ *= 1.1D; 066 } 067 068 this.motionX *= 0.9599999785423279D; 069 this.motionY *= 0.9599999785423279D; 070 this.motionZ *= 0.9599999785423279D; 071 072 if (this.onGround) 073 { 074 this.motionX *= 0.699999988079071D; 075 this.motionZ *= 0.699999988079071D; 076 } 077 } 078 079 public void func_70589_b(int par1) 080 { 081 this.field_70590_a = par1; 082 } 083 }