001    package net.minecraft.src;
002    
003    import java.util.List;
004    import net.minecraft.server.MinecraftServer;
005    
006    public class CommandGameMode extends CommandBase
007    {
008        public String getCommandName()
009        {
010            return "gamemode";
011        }
012    
013        public String getCommandUsage(ICommandSender par1ICommandSender)
014        {
015            return par1ICommandSender.translateString("commands.gamemode.usage", new Object[0]);
016        }
017    
018        public void processCommand(ICommandSender par1ICommandSender, String[] par2ArrayOfStr)
019        {
020            if (par2ArrayOfStr.length > 0)
021            {
022                EnumGameType var3 = this.getGameModeFromCommand(par1ICommandSender, par2ArrayOfStr[0]);
023                EntityPlayer var4 = par2ArrayOfStr.length >= 2 ? this.getGameModeTargetPlayer(par2ArrayOfStr[1]) : getCommandSenderAsPlayer(par1ICommandSender);
024                var4.sendGameTypeToPlayer(var3);
025                String var5 = StatCollector.translateToLocal("gameMode." + var3.getName());
026    
027                if (var4 != par1ICommandSender)
028                {
029                    notifyAdmins(par1ICommandSender, 1, "commands.gamemode.success.other", new Object[] {var4.getEntityName(), var5});
030                }
031                else
032                {
033                    notifyAdmins(par1ICommandSender, 1, "commands.gamemode.success.self", new Object[] {var5});
034                }
035            }
036            else
037            {
038                throw new WrongUsageException("commands.gamemode.usage", new Object[0]);
039            }
040        }
041    
042        /**
043         * Gets the Game Mode specified in the command.
044         */
045        protected EnumGameType getGameModeFromCommand(ICommandSender par1ICommandSender, String par2Str)
046        {
047            return !par2Str.equalsIgnoreCase(EnumGameType.SURVIVAL.getName()) && !par2Str.equalsIgnoreCase("s") ? (!par2Str.equalsIgnoreCase(EnumGameType.CREATIVE.getName()) && !par2Str.equalsIgnoreCase("c") ? (!par2Str.equalsIgnoreCase(EnumGameType.ADVENTURE.getName()) && !par2Str.equalsIgnoreCase("a") ? WorldSettings.getGameTypeById(parseIntBounded(par1ICommandSender, par2Str, 0, EnumGameType.values().length - 2)) : EnumGameType.ADVENTURE) : EnumGameType.CREATIVE) : EnumGameType.SURVIVAL;
048        }
049    
050        /**
051         * Adds the strings available in this command to the given list of tab completion options.
052         */
053        public List addTabCompletionOptions(ICommandSender par1ICommandSender, String[] par2ArrayOfStr)
054        {
055            return par2ArrayOfStr.length == 1 ? getListOfStringsMatchingLastWord(par2ArrayOfStr, new String[] {"survival", "creative", "adventure"}): (par2ArrayOfStr.length == 2 ? getListOfStringsMatchingLastWord(par2ArrayOfStr, this.getListOfPlayerUsernames()) : null);
056        }
057    
058        /**
059         * Returns the target player for whom the gamemode should be changed.
060         */
061        protected EntityPlayer getGameModeTargetPlayer(String par1Str)
062        {
063            EntityPlayerMP var2 = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(par1Str);
064    
065            if (var2 == null)
066            {
067                throw new PlayerNotFoundException();
068            }
069            else
070            {
071                return var2;
072            }
073        }
074    
075        /**
076         * Returns String array containing all player usernames in the server.
077         */
078        protected String[] getListOfPlayerUsernames()
079        {
080            return MinecraftServer.getServer().getAllUsernames();
081        }
082    }