net.minecraft.src
Class EntityChicken

java.lang.Object
  extended by net.minecraft.src.Entity
      extended by net.minecraft.src.EntityLiving
          extended by net.minecraft.src.EntityCreature
              extended by net.minecraft.src.EntityAgeable
                  extended by net.minecraft.src.EntityAnimal
                      extended by net.minecraft.src.EntityChicken
All Implemented Interfaces:
IAnimals

public class EntityChicken
extends EntityAnimal


Field Summary
 float destPos
           
 float field_70884_g
           
 boolean field_70885_d
           
 float field_70886_e
           
 float field_70888_h
           
 float field_70889_i
           
 int timeUntilNextEgg
          The time until the next egg is spawned.
 
Fields inherited from class net.minecraft.src.EntityAnimal
inLove
 
Fields inherited from class net.minecraft.src.EntityLiving
arrowHitTempCounter, arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, jumpMovementFactor, landMovementFactor, legSwing, legYaw, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, tasks
 
Fields inherited from class net.minecraft.src.Entity
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, velocityChanged, width, worldObj, yOffset, ySize
 
Constructor Summary
EntityChicken(World par1World)
           
 
Method Summary
 int getMaxHealth()
           
 boolean isAIEnabled()
          Returns true if the newer Entity AI code should be run
 void onLivingUpdate()
          Called frequently so the entity can update its state every tick as required.
 EntityAnimal spawnBabyAnimal(EntityAnimal par1EntityAnimal)
          This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
 
Methods inherited from class net.minecraft.src.EntityAnimal
attackEntityFrom, canMateWith, getBlockPathWeight, getCanSpawnHere, getTalkInterval, interact, isInLove, isWheat, readEntityFromNBT, resetInLove, writeEntityToNBT
 
Methods inherited from class net.minecraft.src.EntityAgeable
getGrowingAge, isChild, setGrowingAge
 
Methods inherited from class net.minecraft.src.EntityCreature
getEntityToAttack, hasPath, setPathToEntity, setTarget
 
Methods inherited from class net.minecraft.src.EntityLiving
addPotionEffect, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_70079_am, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAttackTarget, getCreatureAttribute, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTexture, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, isBlocking, isEntityAlive, isEntityUndead, isExplosiveMob, isOnLadder, isPlayerSleeping, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onDeath, onEntityUpdate, onUpdate, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, renderBrokenItemStack, setAIMoveSpeed, setAttackTarget, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, spawnExplosionParticle, updateRidden
 
Methods inherited from class net.minecraft.src.Entity
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_70062_b, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getLastActiveItems, getMountedYOffset, getParts, getPickedResult, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, unmountEntity, updateCloak, updateRiderPosition, writeToNBT
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Field Detail

field_70885_d

public boolean field_70885_d

field_70886_e

public float field_70886_e

destPos

public float destPos

field_70884_g

public float field_70884_g

field_70888_h

public float field_70888_h

field_70889_i

public float field_70889_i

timeUntilNextEgg

public int timeUntilNextEgg
The time until the next egg is spawned.

Constructor Detail

EntityChicken

public EntityChicken(World par1World)
Method Detail

isAIEnabled

public boolean isAIEnabled()
Returns true if the newer Entity AI code should be run


getMaxHealth

public int getMaxHealth()
Specified by:
getMaxHealth in class EntityLiving

onLivingUpdate

public void onLivingUpdate()
Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.

Overrides:
onLivingUpdate in class EntityAnimal

spawnBabyAnimal

public EntityAnimal spawnBabyAnimal(EntityAnimal par1EntityAnimal)
This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.

Specified by:
spawnBabyAnimal in class EntityAnimal