001 package net.minecraft.src; 002 003 import net.minecraft.server.MinecraftServer; 004 005 public class CommandServerPublishLocal extends CommandBase 006 { 007 public String getCommandName() 008 { 009 return "publish"; 010 } 011 012 public void processCommand(ICommandSender par1ICommandSender, String[] par2ArrayOfStr) 013 { 014 String var3 = MinecraftServer.getServer().shareToLAN(EnumGameType.SURVIVAL, false); 015 016 if (var3 != null) 017 { 018 notifyAdmins(par1ICommandSender, "commands.publish.started", new Object[] {var3}); 019 } 020 else 021 { 022 notifyAdmins(par1ICommandSender, "commands.publish.failed", new Object[0]); 023 } 024 } 025 }