001 package net.minecraft.src; 002 003 import cpw.mods.fml.common.Side; 004 import cpw.mods.fml.common.asm.SideOnly; 005 import org.lwjgl.opengl.GL11; 006 007 @SideOnly(Side.CLIENT) 008 public class RenderMooshroom extends RenderLiving 009 { 010 public RenderMooshroom(ModelBase par1ModelBase, float par2) 011 { 012 super(par1ModelBase, par2); 013 } 014 015 public void func_77114_a(EntityMooshroom par1EntityMooshroom, double par2, double par4, double par6, float par8, float par9) 016 { 017 super.doRenderLiving(par1EntityMooshroom, par2, par4, par6, par8, par9); 018 } 019 020 protected void func_77115_a(EntityMooshroom par1EntityMooshroom, float par2) 021 { 022 super.renderEquippedItems(par1EntityMooshroom, par2); 023 024 if (!par1EntityMooshroom.isChild()) 025 { 026 this.loadTexture("/terrain.png"); 027 GL11.glEnable(GL11.GL_CULL_FACE); 028 GL11.glPushMatrix(); 029 GL11.glScalef(1.0F, -1.0F, 1.0F); 030 GL11.glTranslatef(0.2F, 0.4F, 0.5F); 031 GL11.glRotatef(42.0F, 0.0F, 1.0F, 0.0F); 032 this.renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F); 033 GL11.glTranslatef(0.1F, 0.0F, -0.6F); 034 GL11.glRotatef(42.0F, 0.0F, 1.0F, 0.0F); 035 this.renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F); 036 GL11.glPopMatrix(); 037 GL11.glPushMatrix(); 038 ((ModelQuadruped)this.mainModel).head.postRender(0.0625F); 039 GL11.glScalef(1.0F, -1.0F, 1.0F); 040 GL11.glTranslatef(0.0F, 0.75F, -0.2F); 041 GL11.glRotatef(12.0F, 0.0F, 1.0F, 0.0F); 042 this.renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F); 043 GL11.glPopMatrix(); 044 GL11.glDisable(GL11.GL_CULL_FACE); 045 } 046 } 047 048 protected void renderEquippedItems(EntityLiving par1EntityLiving, float par2) 049 { 050 this.func_77115_a((EntityMooshroom)par1EntityLiving, par2); 051 } 052 053 public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) 054 { 055 this.func_77114_a((EntityMooshroom)par1EntityLiving, par2, par4, par6, par8, par9); 056 } 057 058 /** 059 * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then 060 * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic 061 * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1, 062 * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. 063 */ 064 public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) 065 { 066 this.func_77114_a((EntityMooshroom)par1Entity, par2, par4, par6, par8, par9); 067 } 068 }