001    package net.minecraft.src;
002    
003    import net.minecraft.server.MinecraftServer;
004    
005    public class CommandServerPublishLocal extends CommandBase
006    {
007        public String getCommandName()
008        {
009            return "publish";
010        }
011    
012        public void processCommand(ICommandSender par1ICommandSender, String[] par2ArrayOfStr)
013        {
014            String var3 = MinecraftServer.getServer().shareToLAN(EnumGameType.SURVIVAL, false);
015    
016            if (var3 != null)
017            {
018                notifyAdmins(par1ICommandSender, "commands.publish.started", new Object[] {var3});
019            }
020            else
021            {
022                notifyAdmins(par1ICommandSender, "commands.publish.failed", new Object[0]);
023            }
024        }
025    }