Build: 1.16.1-32.0.51 - Mon Jul 06 20:20:02 GMT 2020 ichttt: Some dead code cleanup, and re-implement some bed hooks. (#6903) ========= Build: 1.16.1-32.0.50 - Mon Jul 06 20:06:39 GMT 2020 diesieben07: Fix missing null checks in ForgeIngameGui (#6907) ========= Build: 1.16.1-32.0.49 - Mon Jul 06 19:50:02 GMT 2020 arnoldnunag12+github: Fix swap offhand keybind not working in GUIs (#6920) ========= Build: 1.16.1-32.0.48 - Mon Jul 06 19:42:07 GMT 2020 thpetuaudletang: New AddReloadListenerEvent that gathers server side data reload handlers. (#6849) ========= Build: 1.16.1-32.0.47 - Fri Jul 03 12:40:42 GMT 2020 David Quintana: Attempt to use a more compatible method to initialize stencil support. In case the separate attachments don't work for everyone, there's a new setting to choose the combined attachment. ========= Build: 1.16.1-32.0.46 - Fri Jul 03 04:00:22 GMT 2020 David Quintana: Update copyright year to 2020. David Quintana: Fix multi-layer item rendering. ========= Build: 1.16.1-32.0.44 - Thu Jul 02 17:17:45 GMT 2020 David Quintana: Model system improvements: - Port some things I did in 1.14 which I couldn't do in 1.15 due to breaking changes. - Fix multi-layer block models not working (1.16 RenderType doesn't override toString the same way anymore) - Implement multi-layer item rendering. - Improve CompositeModel submodel data passing. ========= Build: 1.16.1-32.0.43 - Thu Jul 02 12:54:03 GMT 2020 MartijnvandenBrand: Include model data in getQuads call (#6884) The model data wasn't included when getting quads from specific sides, but was when getting quads for side = null. thpetuaudletang: Pass matrixstack in tooltip render events (#6885) ========= Build: 1.16.1-32.0.41 - Thu Jul 02 05:54:25 GMT 2020 tterrag: Fix improper handling of baked lighting in forge light pipeline Closes #6812 ========= Build: 1.16.1-32.0.40 - Thu Jul 02 01:59:30 GMT 2020 richard: Fix FMLServerAboutToStartEvent being fired too late on the integrated server https://github.com/MinecraftForge/MinecraftForge/issues/6859 ========= Build: 1.16.1-32.0.39 - Wed Jul 01 18:14:25 GMT 2020 ichttt: Fix miss-aligned patch ItemEntity (#6895) ========= Build: 1.16.1-32.0.38 - Tue Jun 30 20:19:32 GMT 2020 info: Add hoe tool type (#6872) ========= Build: 1.16.1-32.0.36 - Tue Jun 30 20:09:21 GMT 2020 curle: Allow any armor to have custom knockback resistance (#6877) ========= Build: 1.16.1-32.0.35 - Tue Jun 30 19:57:32 GMT 2020 diesieben07: Add senderUUID to ClientChatReceivedEvent (#6881) ========= Build: 1.16.1-32.0.34 - Tue Jun 30 02:33:58 GMT 2020 lex: Re-write checkATs function and automate making Items/Blocks public. ========= Build: 1.16.1-32.0.33 - Tue Jun 30 02:10:14 GMT 2020 cpw: Reorganize modloading on the dediserver. This removes the DedicatedServer parameter from the FMLDedicatedServerSetupEvent. Code for customizing the server instance should be moved to the ServerAboutToStartEvent or similar, where the server instance is available. This reorganization means that mods will load fully before the server is even constructed, or the server properties loaded. We also move the EULA right to the front so we don't have to wait for bootstrap. This should fix the problems with mods which customize world data and other things. Signed-off-by: cpw ========= Build: 1.16.1-32.0.32 - Mon Jun 29 23:43:01 GMT 2020 thpetuaudletang: Fix datagen resolving tags and exploding. (#6865) ========= Build: 1.16.1-32.0.31 - Mon Jun 29 23:37:30 GMT 2020 mattmess1221: Fix Language.javaLocale parsing (#6862) ========= Build: 1.16.1-32.0.30 - Mon Jun 29 22:58:30 GMT 2020 diesieben07: Fix IItemHandler wrappers for chests not updating both chests (#6875) ========= Build: 1.16.1-32.0.29 - Mon Jun 29 21:08:55 GMT 2020 lex: Fix missed patch in PlayerList and EntitySelectioonContext. Closes #6846 Closes #6850 ========= Build: 1.16.1-32.0.27 - Mon Jun 29 20:09:12 GMT 2020 richard: Fix access levels being hardcoded to private via patch overriding AT entry (#6848) ========= Build: 1.16.1-32.0.26 - Mon Jun 29 19:42:50 GMT 2020 lex: Fix tag related issues when connecting to a vanilla server. ========= Build: 1.16.1-32.0.25 - Sun Jun 28 22:08:15 GMT 2020 lex: Fix Forge's internal handler being registered in wrong place. Fix double call to loader end. ========= Build: 1.16.1-32.0.24 - Sat Jun 27 22:50:54 GMT 2020 David Quintana: Add a model loader that lets mods specify different models for different perspectives. Allow custom models to reference vanilla item models as child models. ========= Build: 1.16.1-32.0.23 - Fri Jun 26 23:55:23 GMT 2020 thpetuaudletang: fix misapplied patch also sneak in an import patch removal ========= Build: 1.16.1-32.0.21 - Fri Jun 26 22:40:19 GMT 2020 lex: Fix blocks being harvested with incorrect tools. ========= Build: 1.16.1-32.0.20 - Fri Jun 26 19:53:02 GMT 2020 lex: Make installer use MCPConfig version to identify MC assets. ========= Build: 1.16.1-32.0.19 - Fri Jun 26 18:27:49 GMT 2020 cpw: Tweak the server startup a bit, make sure methods that can't work because they run before a server exists explode saying so. Also fix other launch profiles. Signed-off-by: cpw ========= Build: 1.16.1-32.0.18 - Fri Jun 26 16:56:37 GMT 2020 lex: Fix dedicated server loading by constructing mods before data packs are created. ========= Build: 1.16.1-32.0.17 - Fri Jun 26 15:20:37 GMT 2020 David Quintana: Fix create method. Fix test mods not loading correctly. ========= Build: 1.16.1-32.0.16 - Fri Jun 26 14:43:19 GMT 2020 David Quintana: Reintroduce missed patch in EntityClassification. ========= Build: 1.16.1-32.0.15 - Fri Jun 26 13:55:42 GMT 2020 thpetuaudletang: Include a getter for the matrix stack in OverlayEvent (#6834) ========= Build: 1.16.1-32.0.14 - Fri Jun 26 13:23:07 GMT 2020 thpetuaudletang: Fix block render types not being properly applied to item entities (#6832) ========= Build: 1.16.1-32.0.13 - Fri Jun 26 13:05:18 GMT 2020 mods.itsmeow: [1.16.x] Allow GlobalEntityTypeAttributes' EntityType -> AttributeModifierMap to be added to (#6822) * Make GlobalEntityTypeAttributes map able to be added to * Split get patch into two lines * Favor Forge's map over vanilla ========= Build: 1.16.1-32.0.12 - Fri Jun 26 12:59:19 GMT 2020 thpetuaudletang: Fixed creative screen arrows (#6827) Yunus1903: Added call to method for tooltip with FontRenderer (#6831) ========= Build: 1.16.1-32.0.10 - Fri Jun 26 12:36:59 GMT 2020 curle: Retarget Block.Properties patch to the new AbstractBlock, reintroduce harvestLevel and harvestTool fields (#6819) * Retarget Block.Properties patch to the new AbstractBlock, reintroduces the harvestLevel and harvestTool fields. * Slight adjustment to fix the lootTableSupplier. ========= Build: 1.16.1-32.0.9 - Fri Jun 26 12:31:37 GMT 2020 Yunus1903: Fixed sneaking while swimming (#6817) ========= Build: - Fri Jun 26 12:25:07 GMT 2020 thpetuaudletang: Fixed tooltip rendering issues (#6815) ========= Build: 1.16.1-32.0.7 - Fri Jun 26 02:30:54 GMT 2020 thpetuaudletang: Fixed villager trades having non-applicable enchants Also added an AT at lex's request ========= Build: 1.16.1-32.0.6 - Fri Jun 26 01:52:19 GMT 2020 thpetuaudletang: Fix locate command (#6811) thpetuaudletang: Fix block drops (#6810) contact: Add missing patch to ScreenShotHelper (#6809) Adds the missed patch back Yunus1903: Updated MDK mods.toml versions (#6808) ========= Build: 1.16.1-32.0.2 - Fri Jun 26 01:41:51 GMT 2020 lex: Rework BlockSnapshot and fix client notifications. Closes #6807 ========= Build: 1.16.1-32.0.1 - Thu Jun 25 23:24:48 GMT 2020 lex: Bump MCPConfig version.